Player Matchup

Sun Wukong
Sun Wukong
DLJak
Sun Wukong
Level 106
God Stats
7W - 3L
1,731 SR
Queue Stats
125W - 195L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Musketeersss
Cthulhu
Level 88
God Stats
8W - 6L
1,478 SR
Queue Stats
264W - 222L
1,552 Elo+
Solo
Neith
Neith
lordzwar
Neith
Level 119
God Stats
99W - 127L
1,376 SR
Queue Stats
371W - 524L
1,335 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,409 Elo+

VS

Team Averages
Level 64
1,458 SR
1,392 Elo+
Zhong Kui
Zhong Kui
BoxTega
Zhong Kui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,373 Elo+
Solo
Hercules
Hercules
xshadowreconx47
Hercules
Level 124
God Stats
2W - 3L
1,510 SR
Queue Stats
61W - 67L
1,405 Elo+
Party 1
Fenrir
Fenrir
zachford82
Fenrir
Level 22
God Stats
1W - 3L
1,364 SR
Queue Stats
50W - 59L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DLJak
Sun Wukong
14
11 / 5 / 6
11,103
854
11,684
12,824
12,860
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Musketeersss
Cthulhu
15
3 / 2 / 15
10,035
772
9,690
12,579
12,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
lordzwar
Neith
14
5 / 4 / 12
9,740
749
10,429
10,122
4,778
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoxTega
Zhong Kui
11
2 / 9 / 4
8,336
641
10,438
13,611
6,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
13
4 / 3 / 6
9,397
723
7,803
14,368
12,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
zachford82
Fenrir
12
5 / 7 / 1
8,697
669
5,580
12,596
6,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
19
Kills
11
11
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BoxTega
Zhong Kui
2
9
4
0.44
W
Sun Wukong
DLJak
Sun Wukong
11
5
6
2.8
W
Cthulhu
Musketeersss
Cthulhu
3
2
15
5.25
W
Neith
lordzwar
Neith
5
4
12
2.75
L
Hercules
4
3
6
2.33
L
Fenrir
zachford82
Fenrir
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
23,821
35,525
Taken
40,575
30,519
Mitigated
25,507
6,623
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BoxTega
Zhong Kui
10,438
1,255
240
3,164
13,611
6,161
0
3,470
10,141
27,411
0
W
Sun Wukong
DLJak
Sun Wukong
11,684
2,883
0
2,082
12,824
12,860
952
3,517
9,059
0
28,914
W
Cthulhu
Musketeersss
Cthulhu
9,690
821
613
887
12,579
12,881
0
4,248
8,004
34,210
0
W
Neith
lordzwar
Neith
10,429
5,653
674
2,367
10,122
4,778
1,490
3,176
6,678
0
29,109
L
Hercules
7,803
1,352
0
2,692
14,368
12,815
0
3,773
10,595
0
18,207
L
Fenrir
zachford82
Fenrir
5,580
1,830
0
544
12,596
6,531
0
2,828
9,768
29
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
26,430
152
Minions Killed
101
8
Camps Cleared
3
722,802
Distance Traveled
621,203
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,336
641
36
3
2
192,983
1
W
Sun Wukong
11,103
854
38
3
5
250,970
2
W
Cthulhu
10,035
772
61
5
1
258,508
4
W
Neith
9,740
749
53
4
2
213,324
1
L
Hercules
9,397
723
35
3
0
221,957
0
L
Fenrir
8,697
669
30
2
1
206,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role