Player Matchup

Ganesha
Ganesha
Platinum III
Machiito
Ganesha
Platinum III
Level 159
God Stats
7W - 2L
1,819 SR
Queue Stats
281W - 279L
2,042 MMR
Solo
Tiamat
Tiamat
Platinum V
causingchaos21
Tiamat
Platinum V
Level 125
God Stats
8W - 8L
1,680 SR
Queue Stats
112W - 111L
1,784 MMR
Solo
Thor
Thor
Platinum I
elfergas13
Thor
Platinum I
Level 84
God Stats
14W - 9L
1,440 SR
Queue Stats
165W - 165L
2,037 MMR
Solo
Cernunnos
Cernunnos
Diamond III
firebud
Cernunnos
Diamond III
Level 160
God Stats
11W - 8L
1,704 SR
Queue Stats
364W - 346L
2,072 MMR
Solo
Odin
Odin
Masters
momomomomomomomo
Odin
Masters
Level 159
God Stats
56W - 31L
1,734 SR
Queue Stats
646W - 582L
2,935 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,675 SR
2,174 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,651 SR
2,083 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
Bosayyy
Ares
Diamond IV
Level 156
God Stats
4W - 1L
2,026 SR
Queue Stats
86W - 69L
2,186 MMR
Solo
Nemesis
Nemesis
Diamond II
BriightWin
Nemesis
Diamond II
Level 154
God Stats
19W - 25L
1,628 SR
Queue Stats
458W - 442L
2,377 MMR
Solo
Thoth
Thoth
Platinum V
Clapmedaddy
Thoth
Platinum V
Level 159
God Stats
34W - 34L
1,591 SR
Queue Stats
346W - 334L
1,619 MMR
Solo
Ravana
Ravana
Diamond I
Jok2d
Ravana
Diamond I
Level 67
God Stats
2W - 5L
1,508 SR
Queue Stats
184W - 153L
2,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Machiito
Ganesha
12
0 / 1 / 12
7,603
507
5,239
8,702
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 5 / 7
8,978
599
8,638
8,588
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 5 / 3
9,761
651
8,843
12,610
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
firebud
Cernunnos
15
3 / 2 / 2
8,677
578
9,843
10,523
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 6
8,225
548
8,582
12,652
11,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CliodhnaMorgan Le Fay

VS

Bans
ArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 2
7,580
505
5,682
13,570
9,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Bosayyy
Ares
11
1 / 4 / 1
6,806
454
6,129
12,851
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
BriightWin
Nemesis
15
5 / 4 / 3
9,493
633
12,690
14,119
5,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
7,738
516
6,529
7,201
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Jok2d
Ravana
16
7 / 3 / 2
9,111
607
8,699
10,281
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
20
Kills
16
16
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
2
0.5
L
Ares
Bosayyy
Ares
1
4
1
0.38
L
Nemesis
BriightWin
Nemesis
5
4
3
1.63
L
2
5
3
0.7
L
Ravana
Jok2d
Ravana
7
3
2
2.67
W
Ganesha
Machiito
Ganesha
0
1
12
6
W
6
5
7
1.9
W
10
5
3
2.3
W
Cernunnos
firebud
Cernunnos
3
2
2
2
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
39,729
53,075
Taken
58,022
32,458
Mitigated
27,707
17,857
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,682
2,246
0
3,102
13,570
9,903
0
1,493
11,974
0
46,303
L
Ares
Bosayyy
Ares
6,129
434
0
3,727
12,851
5,565
0
6,150
6,569
17,165
0
L
Nemesis
BriightWin
Nemesis
12,690
8,066
0
2,492
14,119
5,847
32
620
12,612
0
59,081
L
6,529
513
0
1,313
7,201
2,034
0
3,509
3,444
52,802
0
L
Ravana
Jok2d
Ravana
8,699
2,530
0
3,527
10,281
4,358
0
1,572
8,517
0
54,683
W
Ganesha
Machiito
Ganesha
5,239
364
0
1,933
8,702
8,117
0
3,471
5,231
22,548
0
W
8,638
868
0
2,048
8,588
5,206
0
5,192
3,396
48,530
0
W
8,843
2,811
0
3,761
12,610
4,473
82
2,862
9,748
0
50,579
W
Cernunnos
firebud
Cernunnos
9,843
6,508
0
5,433
10,523
3,280
0
1,202
9,321
0
75,083
W
8,582
1,758
0
4,682
12,652
11,382
0
0
12,652
78
49,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
40,728
416
Minions Killed
440
0
Camps Cleared
0
1,408,244
Distance Traveled
1,507,308
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,580
505
93
6
0
304,034
3
L
Ares
6,806
454
21
1
0
284,279
4
L
Nemesis
9,493
633
136
9
0
320,887
5
L
Thoth
7,738
516
92
6
0
283,293
4
L
Ravana
9,111
607
98
7
0
314,815
1
W
Ganesha
7,603
507
7
0
0
287,409
5
W
Tiamat
8,978
599
88
6
0
271,955
5
W
Thor
9,761
651
96
6
0
288,136
3
W
Cernunnos
8,677
578
138
9
0
263,936
3
W
Odin
8,225
548
87
6
0
296,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role