Player Matchup

Gilgamesh
Gilgamesh
GabenManlyArms
Gilgamesh
Level 28
God Stats
3W - 0L
1,764 SR
Queue Stats
24W - 8L
1,748 Elo+
Party 1
Kukulkan
Kukulkan
Gabuo3001
Kukulkan
Level 124
God Stats
13W - 6L
1,581 SR
Queue Stats
49W - 46L
1,485 Elo+
Solo
Nox
Nox
Krayonz
Nox
Level 129
God Stats
145W - 108L
1,586 SR
Queue Stats
424W - 362L
1,595 Elo+
Party 1
Artemis
Artemis
bluebarker
Artemis
Level 69
God Stats
17W - 15L
1,520 SR
Queue Stats
453W - 483L
1,521 Elo+
Solo
Ares
Ares
bsoldier76
Ares
Level 37
God Stats
26W - 19L
1,553 SR
Queue Stats
215W - 234L
1,413 Elo+
Party 1
Team Averages
Level 77
1,601 SR
1,552 Elo+

VS

Team Averages
Level 83
1,674 SR
1,557 Elo+
Janus
Janus
OkamiSekir0
Janus
Level 49
God Stats
19W - 20L
1,600 SR
Queue Stats
297W - 295L
1,505 Elo+
Solo
Bastet
Bastet
Rose_Draken
Bastet
Level 124
God Stats
22W - 13L
1,625 SR
Queue Stats
473W - 422L
1,573 Elo+
Party 2
Geb
Geb
dklpep
Geb
Level 138
God Stats
12W - 7L
1,728 SR
Queue Stats
514W - 482L
1,590 Elo+
Party 2
Zeus
Zeus
xImVinnyx
Zeus
Level 14
God Stats
2W - 1L
1,795 SR
Queue Stats
11W - 9L
1,544 Elo+
Party 2
Chernobog
Chernobog
zashouto
Chernobog
Level 88
God Stats
32W - 20L
1,621 SR
Queue Stats
340W - 298L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GabenManlyArms
Gilgamesh
15
3 / 1 / 6
10,153
1,015
9,721
12,770
13,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Gabuo3001
Kukulkan
16
4 / 0 / 4
10,527
1,053
17,297
4,860
2,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nox
16
3 / 0 / 7
10,026
1,003
7,078
4,509
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
bluebarker
Artemis
16
2 / 2 / 6
9,679
968
5,538
4,111
1,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 1 / 6
9,053
905
3,492
9,921
10,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

359

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,102
910
5,899
6,455
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
14
1 / 3 / 2
8,789
879
6,903
11,532
4,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
dklpep
Geb
14
1 / 1 / 3
8,629
863
3,731
9,454
6,501
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zeus
14
0 / 2 / 1
8,305
831
5,332
8,083
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
zashouto
Chernobog
14
0 / 4 / 3
8,787
879
2,007
9,951
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
12
Kills
4
4
Deaths
12
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GabenManlyArms
Gilgamesh
3
1
6
6
W
Kukulkan
Gabuo3001
Kukulkan
4
0
4
6
W
Nox
3
0
7
6.5
L
2
2
2
1.5
L
Bastet
1
3
2
0.67
W
Artemis
bluebarker
Artemis
2
2
6
2.5
W
0
1
6
3
L
Geb
dklpep
Geb
1
1
3
2.5
L
Zeus
0
2
1
0.25
L
Chernobog
zashouto
Chernobog
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,126
Damage
23,872
36,171
Taken
45,475
29,394
Mitigated
20,037
6,322
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GabenManlyArms
Gilgamesh
9,721
1,410
792
3,953
12,770
13,559
0
4,427
8,343
4,647
14,254
W
Kukulkan
Gabuo3001
Kukulkan
17,297
903
0
1,218
4,860
2,138
0
2,360
2,500
66,800
0
W
Nox
7,078
636
0
0
4,509
1,965
0
3,203
1,306
17,583
0
L
5,899
141
0
165
6,455
2,344
0
3,787
2,572
12,041
0
L
Bastet
6,903
1,610
0
922
11,532
4,529
0
7,117
4,227
0
13,587
W
Artemis
bluebarker
Artemis
5,538
2,512
0
125
4,111
1,249
0
1,805
1,353
0
25,055
W
3,492
257
0
234
9,921
10,483
0
3,167
6,418
9,192
0
L
Geb
dklpep
Geb
3,731
32
0
0
9,454
6,501
0
6,198
3,156
6,286
0
L
Zeus
5,332
252
0
0
8,083
3,096
0
5,800
2,245
18,111
0
L
Chernobog
zashouto
Chernobog
2,007
1,161
0
753
9,951
3,567
0
5,934
3,879
0
25,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
43,612
241
Minions Killed
122
12
Camps Cleared
3
973,902
Distance Traveled
763,361
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,153
1,015
18
2
2
198,374
5
W
Kukulkan
10,527
1,053
121
12
2
219,871
5
W
Nox
10,026
1,003
16
2
3
210,058
1
L
Janus
9,102
910
29
3
0
124,584
0
L
Bastet
8,789
879
16
2
1
203,412
1
W
Artemis
9,679
968
73
7
5
164,362
4
W
Ares
9,053
905
13
1
0
181,237
0
L
Geb
8,629
863
1
0
0
157,275
0
L
Zeus
8,305
831
32
3
1
140,874
0
L
Chernobog
8,787
879
44
4
1
137,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role