Player Matchup

Ra
Ra
CPreddragon
Ra
Level 148
God Stats
4W - 1L
1,684 SR
Queue Stats
248W - 219L
1,595 Elo+
Party 2
Geb
Geb
DanQueso
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
OneMoreRandom_
Hun Batz
Level 46
God Stats
19W - 16L
1,541 SR
Queue Stats
164W - 152L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
RandySalsa
Jing Wei
Level 154
God Stats
2W - 0L
1,727 SR
Queue Stats
367W - 306L
1,629 Elo+
Party 2
Sun Wukong
Sun Wukong
SAUL99RSS
Sun Wukong
Level 127
God Stats
5W - 6L
1,490 SR
Queue Stats
78W - 84L
1,486 Elo+
Party 1
Team Averages
Level 105
1,588 SR
1,540 Elo+

VS

Team Averages
Level 84
1,465 SR
1,469 Elo+
Sylvanus
Sylvanus
Cherysea
Sylvanus
Level 62
God Stats
6W - 13L
1,521 SR
Queue Stats
110W - 124L
1,479 Elo+
Party 3
Chernobog
Chernobog
ChurchMixer
Chernobog
Level 142
God Stats
1W - 2L
1,622 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 3
Horus
Horus
NihilistestFox
Horus
Level 46
God Stats
0W - 1L
1,294 SR
Queue Stats
17W - 18L
1,489 Elo+
Solo
Ymir
Ymir
Stitchoba
Ymir
Level 10
God Stats
1W - 3L
1,247 SR
Queue Stats
4W - 4L
1,365 Elo+
Party 3
Ne Zha
Ne Zha
TurtleTips
Ne Zha
Level 159
God Stats
1W - 1L
1,639 SR
Queue Stats
23W - 25L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 5
11,028
649
10,420
8,234
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 15
8,452
497
5,668
9,126
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
18
4 / 0 / 5
10,292
605
5,941
8,481
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
RandySalsa
Jing Wei
17
12 / 0 / 3
10,647
626
11,086
8,754
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
SAUL99RSS
Sun Wukong
15
4 / 0 / 1
9,497
559
5,089
8,544
4,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cherysea
Sylvanus
11
0 / 6 / 1
6,531
384
1,789
12,215
5,989
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
ChurchMixer
Chernobog
13
0 / 2 / 1
7,588
446
4,116
6,123
1,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
6,238
367
2,980
6,717
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
8
1 / 11 / 0
6,125
360
2,606
18,338
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
TurtleTips
Ne Zha
14
3 / 7 / 0
8,166
480
9,807
14,440
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
28
Kills
4
4
Deaths
28
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Sylvanus
Cherysea
Sylvanus
0
6
1
0.08
L
Chernobog
ChurchMixer
Chernobog
0
2
1
0.25
W
0
1
15
7.5
L
0
2
0
0
W
Hun Batz
4
0
5
6.5
W
Jing Wei
RandySalsa
Jing Wei
12
0
3
13.5
W
Sun Wukong
SAUL99RSS
Sun Wukong
4
0
1
4.5
L
Ymir
1
11
0
0.09
L
Ne Zha
TurtleTips
Ne Zha
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,204
Damage
21,298
43,139
Taken
57,833
21,790
Mitigated
26,557
22,250
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,420
1,151
291
3,411
8,234
3,368
0
1,817
6,173
78,753
0
L
Sylvanus
Cherysea
Sylvanus
1,789
672
197
2,082
12,215
5,989
91
5,885
6,090
26,669
0
L
Chernobog
ChurchMixer
Chernobog
4,116
1,825
0
973
6,123
1,972
0
1,687
4,436
0
49,628
W
5,668
1,126
483
2,427
9,126
7,071
477
1,329
7,753
13,040
0
L
2,980
1,279
0
1,012
6,717
4,042
0
187
6,530
1,983
17,013
W
Hun Batz
5,941
1,363
0
3,648
8,481
3,532
0
186
8,255
0
69,999
W
Jing Wei
RandySalsa
Jing Wei
11,086
10,571
0
6,675
8,754
3,311
3,085
1,228
7,526
0
81,337
W
Sun Wukong
SAUL99RSS
Sun Wukong
5,089
1,609
0
5,315
8,544
4,508
2,612
164
7,980
0
62,288
L
Ymir
2,606
1,118
0
480
18,338
9,356
0
4,391
13,897
17,772
0
L
Ne Zha
TurtleTips
Ne Zha
9,807
2,834
0
1,729
14,440
5,198
0
3,492
10,792
0
56,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
34,648
575
Minions Killed
315
0
Camps Cleared
0
1,640,865
Distance Traveled
1,392,855
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,028
649
158
9
0
329,149
0
L
Sylvanus
6,531
384
54
3
0
250,676
1
L
Chernobog
7,588
446
112
7
0
308,915
2
W
Geb
8,452
497
18
1
0
316,278
9
L
Horus
6,238
367
34
2
0
267,939
5
W
Hun Batz
10,292
605
141
8
0
359,564
4
W
Jing Wei
10,647
626
151
9
0
300,734
4
W
Sun Wukong
9,497
559
107
6
0
335,140
2
L
Ymir
6,125
360
24
1
0
265,772
1
L
Ne Zha
8,166
480
91
5
0
299,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role