Player Matchup

Agni
Agni
Drewkask17
Agni
Level 15
God Stats
7W - 5L
1,387 SR
Queue Stats
14W - 21L
1,207 Elo+
Solo
Ymir
Ymir
PoopRed21
Ymir
Level 28
God Stats
4W - 4L
1,376 SR
Queue Stats
177W - 193L
1,349 Elo+
Solo
Danzaburou
Danzaburou
stillhere2016-62
Danzaburou
Level 160
God Stats
60W - 65L
1,428 SR
Queue Stats
449W - 564L
1,376 Elo+
Solo
Team Averages
Level 68
1,397 SR
1,311 Elo+

VS

Team Averages
Level 60
1,403 SR
1,253 Elo+
Erlang Shen
Erlang Shen
KLOSMAFIABRICKZ
Erlang Shen
Level 86
God Stats
8W - 2L
1,533 SR
Queue Stats
105W - 138L
1,355 Elo+
Solo
Neith
Neith
Tapazoid91
Neith
Level 88
God Stats
2W - 1L
1,177 SR
Queue Stats
33W - 51L
1,346 Elo+
Solo
Ra
Ra
help_wanted33
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 5
12,733
707
17,367
16,630
5,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
13
1 / 7 / 7
11,058
614
3,765
19,976
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
stillhere2016-62
Danzaburou
15
6 / 5 / 5
12,666
704
15,023
18,746
7,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KLOSMAFIABRICKZ
Erlang Shen
16
6 / 5 / 7
12,669
704
15,750
18,337
22,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
5 / 2 / 9
12,340
686
17,232
9,829
3,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 8 / 6
12,769
709
14,091
19,094
7,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
14
Kills
18
18
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
W
Erlang Shen
KLOSMAFIABRICKZ
Erlang Shen
6
5
7
1.9
L
Ymir
1
7
7
0.64
W
Neith
5
2
9
4.75
W
7
8
6
1.25
L
Danzaburou
stillhere2016-62
Danzaburou
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
47,073
55,352
Taken
47,260
27,407
Mitigated
33,548
10,909
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,367
1,277
124
3,963
16,630
5,839
557
5,092
11,165
51,481
0
W
Erlang Shen
KLOSMAFIABRICKZ
Erlang Shen
15,750
7,012
0
4,626
18,337
22,811
0
8,962
9,375
1,221
39,394
L
Ymir
3,765
1,227
368
2,522
19,976
14,396
0
4,548
14,886
12,448
0
W
Neith
17,232
4,628
856
3,121
9,829
3,533
1,584
5,583
4,246
0
50,469
W
14,091
1,636
1,839
4,880
19,094
7,204
1,422
7,473
11,621
48,276
0
L
Danzaburou
stillhere2016-62
Danzaburou
15,023
7,102
514
3,418
18,746
7,172
810
5,206
13,180
0
40,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,457
Gold Earned
37,778
158
Minions Killed
192
4
Camps Cleared
8
758,891
Distance Traveled
898,618
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,733
707
86
5
1
273,357
3
W
Erlang Shen
12,669
704
35
2
4
322,083
0
L
Ymir
11,058
614
22
1
0
181,196
4
W
Neith
12,340
686
84
5
4
275,232
0
W
Ra
12,769
709
73
4
0
301,303
0
L
Danzaburou
12,666
704
50
3
3
304,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role