Player Matchup

Chaac
Chaac
Healbeartoe
Chaac
Level 104
God Stats
15W - 13L
1,523 SR
Queue Stats
83W - 70L
1,472 Elo+
Party 2
Fenrir
Fenrir
PercyAdams
Fenrir
Level 140
God Stats
2W - 3L
1,499 SR
Queue Stats
73W - 61L
1,555 Elo+
Party 2
Zeus
Zeus
SeshySenpai
Zeus
Level 126
God Stats
57W - 39L
1,573 SR
Queue Stats
93W - 68L
1,519 Elo+
Party 2
Team Averages
Level 123
1,532 SR
1,516 Elo+

VS

Team Averages
Level 120
1,435 SR
1,385 Elo+
Bastet
Bastet
BRUTUALBISCUIT
Bastet
Level 155
God Stats
5W - 4L
1,548 SR
Queue Stats
266W - 309L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
GKY_ImStepDaddy
Jing Wei
Level 84
God Stats
0W - 3L
1,308 SR
Queue Stats
10W - 20L
1,320 Elo+
Party 1
Baron Samedi
Baron Samedi
MR NORMAN95
Baron Samedi
Level 121
God Stats
48W - 59L
1,449 SR
Queue Stats
254W - 355L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 19
15,976
726
18,153
28,739
26,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
PercyAdams
Fenrir
20
19 / 3 / 9
16,832
765
18,645
30,998
36,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 6 / 17
14,917
678
15,750
19,022
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 6
14,221
646
32,012
26,394
10,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
17
5 / 9 / 5
14,448
657
14,781
18,672
7,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MR NORMAN95
Baron Samedi
17
4 / 8 / 7
14,165
644
14,969
18,712
9,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
30
Kills
14
14
Deaths
30
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
13
6
0.62
L
Jing Wei
5
9
5
0.83
W
5
5
19
2.9
L
Baron Samedi
MR NORMAN95
Baron Samedi
4
8
7
0.94
W
Fenrir
PercyAdams
Fenrir
19
3
9
7.83
W
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
61,762
78,759
Taken
63,778
70,061
Mitigated
27,840
25,707
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,012
7,188
0
5,880
26,394
10,929
0
6,460
19,934
0
53,269
L
Jing Wei
14,781
12,807
0
0
18,672
7,369
815
7,169
11,503
0
50,567
W
18,153
2,892
802
10,895
28,739
26,380
567
7,681
21,058
9,734
47,478
L
Baron Samedi
MR NORMAN95
Baron Samedi
14,969
1,050
1,896
5,035
18,712
9,542
277
5,592
13,120
63,340
0
W
Fenrir
PercyAdams
Fenrir
18,645
3,132
0
8,224
30,998
36,408
1,524
6,332
24,666
1,067
43,746
W
15,750
1,546
661
5,125
19,022
7,273
433
1,673
17,349
61,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
42,834
226
Minions Killed
219
6
Camps Cleared
11
1,140,920
Distance Traveled
1,064,365
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,221
646
42
2
3
373,716
1
L
Jing Wei
14,448
657
75
3
4
352,798
6
W
Chaac
15,976
726
80
4
1
393,762
4
L
Baron Samedi
14,165
644
102
5
4
337,851
3
W
Fenrir
16,832
765
62
3
1
395,768
2
W
Zeus
14,917
678
84
4
4
351,390
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role