Player Matchup

Raijin
Raijin
MACFLY0507
Raijin
Level 88
God Stats
0W - 3L
1,601 SR
Queue Stats
168W - 210L
1,380 Elo+
Party 1
King Arthur
King Arthur
Xl-spyke-lX
King Arthur
Level 65
God Stats
2W - 5L
1,306 SR
Queue Stats
80W - 119L
1,324 Elo+
Party 1
Chernobog
Chernobog
papefrancois1029
Chernobog
Level 82
God Stats
0W - 2L
1,300 SR
Queue Stats
126W - 155L
1,351 Elo+
Party 1
Team Averages
Level 78
1,402 SR
1,352 Elo+

VS

Team Averages
Level 72
1,487 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LowLowDean MVP
Gilgamesh
Level 86
God Stats
6W - 4L
1,461 SR
Queue Stats
12W - 14L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Milosky-COL
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MACFLY0507
Raijin
13
3 / 14 / 2
9,740
609
14,009
17,684
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Xl-spyke-lX
King Arthur
12
2 / 6 / 3
9,492
593
7,719
13,227
8,839
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
12
1 / 3 / 3
8,918
557
7,818
11,746
4,547
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
15 / 0 / 5
12,873
805
15,656
15,965
6,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LowLowDean MVP
Gilgamesh
14
6 / 1 / 11
11,371
711
14,375
18,707
9,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Milosky-COL
Cthulhu
14
2 / 5 / 14
11,474
717
6,929
18,071
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
23
23
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
15
0
5
17.5
W
Gilgamesh
LowLowDean MVP
Gilgamesh
6
1
11
11.5
L
Raijin
MACFLY0507
Raijin
3
14
2
0.29
W
Cthulhu
Milosky-COL
Cthulhu
2
5
14
1.8
L
King Arthur
Xl-spyke-lX
King Arthur
2
6
3
0.58
L
Chernobog
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,546
Damage
36,960
42,657
Taken
52,743
19,639
Mitigated
34,352
3,851
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,656
3,350
298
6,124
15,965
6,782
1,487
6,183
9,418
50,122
0
W
Gilgamesh
LowLowDean MVP
Gilgamesh
14,375
3,074
0
5,790
18,707
9,214
701
3,703
14,412
0
51,445
L
Raijin
MACFLY0507
Raijin
14,009
1,624
33
1,558
17,684
6,253
0
10,553
7,131
37,015
0
W
Cthulhu
Milosky-COL
Cthulhu
6,929
990
139
2,317
18,071
18,356
384
5,041
12,650
26,627
0
L
King Arthur
Xl-spyke-lX
King Arthur
7,719
341
0
0
13,227
8,839
0
8,747
4,480
0
12,776
L
Chernobog
7,818
3,352
0
2,260
11,746
4,547
0
3,599
8,147
0
32,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
35,718
120
Minions Killed
139
3
Camps Cleared
7
784,664
Distance Traveled
912,783
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,873
805
60
4
3
315,605
0
W
Gilgamesh
11,371
711
47
3
4
310,289
4
L
Raijin
9,740
609
60
4
0
210,111
4
W
Cthulhu
11,474
717
32
2
0
286,889
0
L
King Arthur
9,492
593
9
1
1
279,857
0
L
Chernobog
8,918
557
51
3
2
294,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role