Player Matchup

Chaac
Chaac
MagiciansArcana
Chaac
Level 83
God Stats
12W - 6L
1,714 SR
Queue Stats
176W - 188L
1,446 Elo+
Party 1
Artemis
Artemis
PuRe Abysss
Artemis
Level 46
God Stats
4W - 4L
1,459 SR
Queue Stats
13W - 25L
1,344 Elo+
Solo
Cabrakan
Cabrakan
Ryelstyle
Cabrakan
Level 65
God Stats
28W - 26L
1,441 SR
Queue Stats
252W - 274L
1,456 Elo+
Party 1
Charybdis
Charybdis
TheDarkEyed4
Charybdis
Level 46
God Stats
3W - 6L
1,355 SR
Queue Stats
127W - 137L
1,347 Elo+
Solo
Da Ji
Da Ji
ernestocamargo_
Da Ji
Level 47
God Stats
2W - 3L
1,213 SR
Queue Stats
62W - 71L
1,379 Elo+
Party 1
Team Averages
Level 57
1,436 SR
1,394 Elo+

VS

Team Averages
Level 49
1,483 SR
1,376 Elo+
He Bo
He Bo
 
He Bo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Driftedke
Skadi
Level 37
God Stats
0W - 2L
1,301 SR
Queue Stats
133W - 148L
1,292 Elo+
Party 3
King Arthur
King Arthur
NICOLAS_Killer80
King Arthur
Level 20
God Stats
7W - 7L
1,521 SR
Queue Stats
31W - 34L
1,402 Elo+
Party 2
Geb
Geb
keniya9
Geb
Level 46
God Stats
4W - 4L
1,557 SR
Queue Stats
101W - 122L
1,290 Elo+
Party 3
Pele
Pele
yRYCH4RD-_-
Pele
Level 100
God Stats
4W - 1L
1,535 SR
Queue Stats
361W - 455L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,492
649
4,551
4,740
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
PuRe Abysss
Artemis
10
0 / 1 / 1
5,312
531
1,386
2,987
794
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Ryelstyle
Cabrakan
8
4 / 1 / 2
5,597
560
3,812
7,093
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
TheDarkEyed4
Charybdis
10
1 / 0 / 5
6,023
602
4,676
4,835
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 0 / 2
5,828
583
4,961
4,595
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 2 / 0
5,373
537
964
4,258
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Driftedke
Skadi
7
0 / 3 / 1
4,309
431
3,477
4,533
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
NICOLAS_Killer80
King Arthur
8
0 / 2 / 0
4,390
439
783
6,445
3,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
8
0 / 3 / 1
4,622
462
1,815
7,932
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 0
5,465
547
4,122
7,604
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
L
Skadi
Driftedke
Skadi
0
3
1
0.17
W
2
0
1
2.5
L
King Arthur
NICOLAS_Killer80
King Arthur
0
2
0
0
W
Artemis
PuRe Abysss
Artemis
0
1
1
0.5
W
Cabrakan
Ryelstyle
Cabrakan
4
1
2
5
W
Charybdis
TheDarkEyed4
Charybdis
1
0
5
3.5
W
5
0
2
6
L
Geb
0
3
1
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
11,161
24,250
Taken
30,772
11,621
Mitigated
10,242
9,819
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
964
0
0
375
4,258
989
0
0
4,258
27,681
0
L
Skadi
Driftedke
Skadi
3,477
1,586
0
1,087
4,533
884
0
734
3,723
0
22,359
W
4,551
821
0
1,922
4,740
3,881
432
0
4,740
0
34,727
L
King Arthur
NICOLAS_Killer80
King Arthur
783
263
0
2,907
6,445
3,693
0
0
5,998
0
14,396
W
Artemis
PuRe Abysss
Artemis
1,386
201
0
580
2,987
794
555
964
2,023
0
18,222
W
Cabrakan
Ryelstyle
Cabrakan
3,812
576
0
2,145
7,093
4,451
208
1,005
6,088
14,037
0
W
Charybdis
TheDarkEyed4
Charybdis
4,676
2,750
0
3,059
4,835
1,149
30
609
4,226
0
36,131
W
4,961
1,002
0
2,113
4,595
1,346
0
201
4,394
0
17,360
L
Geb
1,815
328
0
1,468
7,932
2,671
0
1,780
5,877
12,144
0
L
4,122
1,770
0
3,267
7,604
2,005
0
825
6,567
0
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
24,159
257
Minions Killed
206
0
Camps Cleared
0
954,026
Distance Traveled
926,495
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,373
537
63
6
0
184,969
0
L
Skadi
4,309
431
40
4
0
177,784
0
W
Chaac
6,492
649
79
8
0
181,293
0
L
King Arthur
4,390
439
30
3
0
168,047
3
W
Artemis
5,312
531
39
4
0
183,547
0
W
Cabrakan
5,597
560
22
2
0
193,736
3
W
Charybdis
6,023
602
73
7
0
179,442
1
W
Da Ji
5,828
583
44
4
0
216,008
3
L
Geb
4,622
462
13
1
0
193,496
1
L
Pele
5,465
547
60
6
0
202,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role