Player Matchup

Chaac
Chaac
AWSMGrampa
Chaac
Level 139
God Stats
16W - 14L
1,554 SR
Queue Stats
33W - 28L
1,514 Elo+
Party 2
Sol
Sol
MoonShineGG07
Sol
Level 159
God Stats
0W - 1L
1,448 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 2
Neith
Neith
YossarianRival
Neith
Level 126
God Stats
8W - 9L
1,631 SR
Queue Stats
58W - 70L
1,282 Elo+
Party 2
Team Averages
Level 141
1,545 SR
1,428 Elo+

VS

Team Averages
Level 58
1,575 SR
1,547 Elo+
Hel
Hel
Beaurizzy4
Hel
Level 128
God Stats
4W - 1L
1,539 SR
Queue Stats
82W - 66L
1,603 Elo+
Party 1
Izanami
Izanami
SiLlYKiTtY123
Izanami
Level 18
God Stats
6W - 1L
1,582 SR
Queue Stats
20W - 20L
1,262 Elo+
Solo
Geb
Geb
romancandle385
Geb
Level 28
God Stats
10W - 4L
1,602 SR
Queue Stats
16W - 10L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 6 / 2
10,224
730
11,057
20,639
15,256
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 6
9,247
661
6,275
11,833
2,536
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 7 / 3
8,357
597
6,421
12,589
4,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 7
11,212
801
22,192
15,027
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
13
5 / 5 / 12
10,469
748
12,371
14,036
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 10
9,448
675
5,359
10,118
10,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
18
18
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
6
2
1
W
11
1
7
14.5
L
1
5
6
0.8
W
Izanami
5
5
12
2.2
L
1
7
3
0.36
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,753
Damage
39,922
45,061
Taken
39,181
22,594
Mitigated
21,316
8,425
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,057
2,088
343
4,081
20,639
15,256
0
11,536
8,530
0
31,979
W
22,192
3,735
5,345
8,601
15,027
5,587
279
2,586
12,441
48,873
0
L
6,275
1,311
275
1,144
11,833
2,536
0
7,967
3,464
27,508
0
W
Izanami
12,371
6,020
776
1,889
14,036
5,234
1,461
2,323
11,713
0
43,370
L
6,421
1,923
213
2,369
12,589
4,802
15
7,689
4,626
0
24,664
W
5,359
478
225
698
10,118
10,495
170
2,032
8,086
13,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
31,129
130
Minions Killed
119
4
Camps Cleared
6
693,152
Distance Traveled
785,474
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,224
730
54
4
2
237,221
0
W
Hel
11,212
801
45
3
2
270,275
1
L
Sol
9,247
661
46
3
0
244,236
6
W
Izanami
10,469
748
58
4
1
237,471
2
L
Neith
8,357
597
30
2
2
211,695
6
W
Geb
9,448
675
16
1
3
277,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role