Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MLGPRODERP333
Geb
Level 124
God Stats
0W - 2L
1,499 SR
Queue Stats
154W - 146L
1,472 Elo+
Party 1
Bellona
Bellona
nighthawkstu
Bellona
Level 136
God Stats
142W - 107L
1,559 SR
Queue Stats
232W - 216L
1,471 Elo+
Solo
Team Averages
Level 124
1,512 SR
1,489 Elo+

VS

Team Averages
Level 107
1,531 SR
1,482 Elo+
Zeus
Zeus
ErickRick_
Zeus
Level 73
God Stats
22W - 15L
1,665 SR
Queue Stats
126W - 121L
1,518 Elo+
Party 2
Geb
Geb
MeliodasIV
Geb
Level 113
God Stats
3W - 0L
1,208 SR
Queue Stats
28W - 37L
1,441 Elo+
Solo
Heimdallr
Heimdallr
kirbywells3000
Heimdallr
Level 148
God Stats
7W - 9L
1,480 SR
Queue Stats
612W - 602L
1,461 Elo+
Solo
Fenrir
Fenrir
manolo_topo
Fenrir
Level 99
God Stats
5W - 6L
1,515 SR
Queue Stats
142W - 136L
1,490 Elo+
Party 2
Chaac
Chaac
militar166arisco
Chaac
Level 104
God Stats
21W - 4L
1,788 SR
Queue Stats
285W - 267L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 3 / 1
6,371
637
4,995
5,971
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
 
Loki
7
0 / 1 / 1
4,776
478
1,238
4,904
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
 
Chang'e
6
0 / 3 / 0
4,487
449
3,969
6,972
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 6 / 1
4,251
425
2,726
7,851
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
nighthawkstu
Bellona
11
2 / 2 / 3
6,276
628
7,948
10,431
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,343
634
5,951
3,158
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 1 / 5
5,346
535
4,571
6,938
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
kirbywells3000
Heimdallr
10
2 / 1 / 1
6,033
603
3,513
5,282
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
3 / 0 / 4
5,570
557
2,530
6,244
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 4
5,470
547
4,151
9,332
3,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
15
15
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
3
1
1.5
L
Loki
 
Loki
0
1
1
0.5
L
Chang'e
 
Chang'e
0
3
0
0
W
6
0
4
8
L
0
6
1
0.08
W
4
1
5
6.5
W
Heimdallr
kirbywells3000
Heimdallr
2
1
1
2.5
W
Fenrir
3
0
4
5
W
0
4
4
0.5
L
Bellona
nighthawkstu
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
20,716
36,129
Taken
30,954
15,368
Mitigated
12,846
11,085
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,995
2,699
0
575
5,971
1,790
0
1,218
4,589
0
32,694
L
Loki
 
Loki
1,238
160
0
1,790
4,904
1,064
0
907
3,869
0
18,841
L
Chang'e
 
Chang'e
3,969
264
212
2,238
6,972
1,660
15
1,780
5,108
20,498
0
W
5,951
543
0
0
3,158
986
0
2,384
618
26,952
0
L
2,726
317
160
936
7,851
4,532
52
3,762
3,664
7,464
0
W
4,571
462
287
3,270
6,938
4,636
312
1,433
5,466
11,266
0
W
Heimdallr
kirbywells3000
Heimdallr
3,513
1,678
0
1,917
5,282
1,366
1,323
1,104
4,027
0
38,369
W
Fenrir
2,530
356
0
2,334
6,244
1,910
0
1,066
5,022
0
23,587
W
4,151
882
0
2,591
9,332
3,948
0
165
9,126
0
26,202
L
Bellona
nighthawkstu
Bellona
7,948
4,034
0
5,174
10,431
6,322
610
1,868
8,374
0
41,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
28,762
232
Minions Killed
253
0
Camps Cleared
0
994,962
Distance Traveled
1,022,896
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,371
637
62
6
0
166,171
1
L
Loki
4,776
478
46
5
0
212,056
4
L
Chang'e
4,487
449
24
2
0
179,248
3
W
Zeus
6,343
634
53
5
0
209,029
3
L
Geb
4,251
425
13
1
0
218,003
0
W
Geb
5,346
535
13
1
0
206,331
5
W
Heimdallr
6,033
603
81
8
0
172,026
4
W
Fenrir
5,570
557
57
6
0
227,353
0
W
Chaac
5,470
547
49
5
0
208,157
0
L
Bellona
6,276
628
87
9
0
219,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role