Player Matchup

Tiamat
Tiamat
Hulkhavoc
Tiamat
Level 28
God Stats
3W - 4L
1,486 SR
Queue Stats
59W - 65L
1,397 Elo+
Solo
Ares
Ares
K1llerraptr
Ares
Level 7
God Stats
1W - 1L
1,868 SR
Queue Stats
5W - 3L
1,695 Elo+
Solo
Danzaburou
Danzaburou
Kilvinlance
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,445 Elo+
Party 2
Charybdis
Charybdis
TAMERxOFxLO
Charybdis
Level 8
God Stats
0W - 4L
1,098 SR
Queue Stats
17W - 16L
1,408 Elo+
Party 2
Thor
Thor
Troublesfinest1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Team Averages
Level 30
1,490 SR
1,427 Elo+

VS

Team Averages
Level 15
1,410 SR
1,358 Elo+
Anhur
Anhur
DatHatMan
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 66L
1,612 Elo+
Solo
Ra
Ra
Icedragon641
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,222 Elo+
Party 1
Nox
Nox
Jiggsaw100
Nox
Level 6
God Stats
1W - 1L
1,039 SR
Queue Stats
1W - 1L
1,179 Elo+
Party 1
Jormungandr
Jormungandr
K1ngK222
Jormungandr
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 19L
1,385 Elo+
Solo
Chang'e
Chang'e
guimdlima
Chang'e
Level 27
God Stats
48W - 31L
1,509 SR
Queue Stats
213W - 209L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hulkhavoc
Tiamat
16
2 / 3 / 2
10,204
850
3,612
6,516
2,468
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 7
12,516
1,043
16,134
24,437
30,008
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kilvinlance
Danzaburou
18
3 / 7 / 6
12,336
1,028
12,672
19,655
5,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TAMERxOFxLO
Charybdis
17
5 / 8 / 4
12,036
1,003
16,248
22,627
6,035
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 9 / 6
10,141
845
3,193
14,722
4,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DatHatMan
Anhur
20
18 / 0 / 10
15,477
1,290
26,350
6,714
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 4 / 15
11,877
990
14,100
11,050
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 2 / 18
12,040
1,003
13,098
10,315
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
K1ngK222
Jormungandr
19
4 / 4 / 22
12,101
1,008
14,317
17,416
25,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
guimdlima
Chang'e
19
5 / 3 / 15
12,195
1,016
12,789
13,449
6,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
13
Kills
32
32
Deaths
13
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anhur
DatHatMan
Anhur
18
0
10
23
L
Tiamat
Hulkhavoc
Tiamat
2
3
2
1
W
2
4
15
2.38
W
3
2
18
6
L
3
5
7
1.3
W
Jormungandr
K1ngK222
Jormungandr
4
4
22
3.75
L
Danzaburou
Kilvinlance
Danzaburou
3
7
6
0.86
L
Charybdis
TAMERxOFxLO
Charybdis
5
8
4
0.88
L
0
9
6
0.33
W
Chang'e
guimdlima
Chang'e
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,859
Damage
80,654
87,957
Taken
58,944
48,709
Mitigated
45,685
2,169
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DatHatMan
Anhur
26,350
19,147
0
3,607
6,714
3,304
0
3,024
3,690
0
57,872
L
Tiamat
Hulkhavoc
Tiamat
3,612
125
0
599
6,516
2,468
0
4,123
2,393
7,385
0
W
14,100
3,454
1,247
411
11,050
5,303
0
3,536
7,514
44,800
0
W
13,098
603
0
203
10,315
5,253
0
3,640
6,675
27,720
0
L
16,134
602
0
386
24,437
30,008
0
15,654
8,783
38,369
0
W
Jormungandr
K1ngK222
Jormungandr
14,317
4,993
0
230
17,416
25,557
0
5,033
12,383
30,745
0
L
Danzaburou
Kilvinlance
Danzaburou
12,672
4,306
0
1,084
19,655
5,917
0
12,425
7,230
0
41,889
L
Charybdis
TAMERxOFxLO
Charybdis
16,248
11,292
0
100
22,627
6,035
0
12,527
10,100
0
36,156
L
3,193
1,029
0
0
14,722
4,281
0
9,575
5,147
0
11,144
W
Chang'e
guimdlima
Chang'e
12,789
1,019
5,182
4,116
13,449
6,268
0
4,513
8,936
20,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,233
Gold Earned
63,690
168
Minions Killed
254
4
Camps Cleared
6
912,766
Distance Traveled
1,155,414
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,477
1,290
74
6
5
244,589
2
L
Tiamat
10,204
850
5
0
0
148,479
0
W
Ra
11,877
990
77
6
1
209,322
0
W
Nox
12,040
1,003
41
3
0
252,686
2
L
Ares
12,516
1,043
42
4
0
230,204
0
W
Jormungandr
12,101
1,008
38
3
0
220,707
0
L
Danzaburou
12,336
1,028
59
5
0
197,258
0
L
Charybdis
12,036
1,003
55
5
2
191,211
0
L
Thor
10,141
845
7
1
2
145,614
0
W
Chang'e
12,195
1,016
24
2
0
228,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role