Player Matchup

Horus
Horus
F43U123
Horus
Level 117
God Stats
24W - 15L
1,621 SR
Queue Stats
367W - 352L
1,556 Elo+
Solo
Cthulhu
Cthulhu
JustDontBeSad
Cthulhu
Level 123
God Stats
13W - 11L
1,715 SR
Queue Stats
645W - 589L
1,508 Elo+
Solo
Cernunnos
Cernunnos
RealMusty
Cernunnos
Level 116
God Stats
6W - 7L
1,443 SR
Queue Stats
290W - 269L
1,487 Elo+
Party 1
Bastet
Bastet
acemab
Bastet
Level 159
God Stats
3W - 2L
1,714 SR
Queue Stats
241W - 234L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
redleko
Baron Samedi
Level 121
God Stats
4W - 4L
1,557 SR
Queue Stats
292W - 271L
1,487 Elo+
Party 1
Team Averages
Level 127
1,610 SR
1,507 Elo+

VS

Team Averages
Level 113
1,432 SR
1,509 Elo+
Nemesis
Nemesis
 
Nemesis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ASUMAKY
Artemis
Level 135
God Stats
3W - 5L
1,434 SR
Queue Stats
322W - 330L
1,530 Elo+
Solo
He Bo
He Bo
Downmonarch
He Bo
Level 160
God Stats
0W - 1L
1,321 SR
Queue Stats
119W - 103L
1,557 Elo+
Solo
Khepri
Khepri
Guillenova945
Khepri
Level 119
God Stats
4W - 6L
1,470 SR
Queue Stats
701W - 661L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheThrashCaptain
Tsukuyomi
Level 96
God Stats
10W - 20L
1,435 SR
Queue Stats
433W - 433L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
F43U123
Horus
13
3 / 1 / 8
9,032
531
7,607
16,401
18,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
15
4 / 0 / 5
9,455
556
11,479
14,039
15,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
RealMusty
Cernunnos
15
7 / 0 / 6
9,764
574
16,175
12,551
4,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
acemab
Bastet
17
5 / 1 / 4
9,695
570
8,199
11,720
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
redleko
Baron Samedi
14
2 / 5 / 3
8,379
493
8,396
12,658
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 4 / 1
7,927
466
7,085
14,815
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
ASUMAKY
Artemis
10
0 / 5 / 0
6,730
396
5,632
10,079
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 2
7,757
456
11,962
10,617
3,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 3
7,261
427
4,123
16,723
12,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
13
4 / 5 / 1
8,329
490
6,623
13,551
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
7
7
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
1
0.13
L
Artemis
ASUMAKY
Artemis
0
5
0
0
L
3
3
2
1.33
W
Horus
F43U123
Horus
3
1
8
7
L
0
4
3
0.38
W
Cthulhu
4
0
5
6.5
W
Cernunnos
RealMusty
Cernunnos
7
0
6
10
L
Tsukuyomi
4
5
1
0.9
W
Bastet
acemab
Bastet
5
1
4
7
W
Baron Samedi
redleko
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,856
Damage
35,425
67,369
Taken
65,785
51,160
Mitigated
30,361
33,110
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,085
1,721
0
5,796
14,815
6,141
0
5,446
8,549
0
58,061
L
Artemis
ASUMAKY
Artemis
5,632
2,256
0
2,193
10,079
2,681
0
161
9,918
0
38,737
L
11,962
361
0
743
10,617
3,424
0
4,081
6,090
53,397
0
W
Horus
F43U123
Horus
7,607
3,083
2,796
5,553
16,401
18,659
0
5,093
11,308
0
21,028
L
4,123
312
1,903
1,977
16,723
12,791
0
5,106
11,217
17,521
0
W
Cthulhu
11,479
853
280
5,342
14,039
15,948
82
1,219
12,820
58,183
0
W
Cernunnos
RealMusty
Cernunnos
16,175
10,546
0
7,721
12,551
4,877
2,250
3,062
9,489
0
64,302
L
Tsukuyomi
6,623
2,002
0
3,568
13,551
5,324
0
3,175
9,975
0
39,554
W
Bastet
acemab
Bastet
8,199
830
0
6,942
11,720
4,662
2,008
1,650
10,070
0
66,289
W
Baron Samedi
redleko
Baron Samedi
8,396
341
889
3,587
12,658
7,014
188
5,061
7,597
44,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,325
Gold Earned
38,004
434
Minions Killed
379
0
Camps Cleared
0
1,656,181
Distance Traveled
1,439,453
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,927
466
109
6
0
286,283
4
L
Artemis
6,730
396
78
5
0
196,166
0
L
He Bo
7,757
456
99
6
0
320,666
3
W
Horus
9,032
531
23
1
0
312,672
2
L
Khepri
7,261
427
12
1
0
320,710
3
W
Cthulhu
9,455
556
113
7
0
362,073
2
W
Cernunnos
9,764
574
102
6
0
317,957
0
L
Tsukuyomi
8,329
490
81
5
0
315,628
1
W
Bastet
9,695
570
111
7
0
387,909
5
W
Baron Samedi
8,379
493
85
5
0
275,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role