Player Matchup

Hercules
Hercules
AlbinoRabbit107
Hercules
Level 28
God Stats
1W - 1L
1,768 SR
Queue Stats
96W - 78L
1,487 Elo+
Solo
Loki
Loki
AlexisJere
Loki
Level 29
God Stats
5W - 5L
1,415 SR
Queue Stats
26W - 19L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Froshmur
Morgan Le Fay
Level 28
God Stats
19W - 15L
1,614 SR
Queue Stats
69W - 58L
1,543 Elo+
Solo
Fenrir
Fenrir
Graphitte
Fenrir
Level 23
God Stats
1W - 1L
1,693 SR
Queue Stats
17W - 7L
1,721 Elo+
Solo
Ymir
Ymir
tehackeo
Ymir
Level 24
God Stats
227W - 199L
1,594 SR
Queue Stats
396W - 394L
1,541 Elo+
Solo
Team Averages
Level 26
1,617 SR
1,558 Elo+

VS

Team Averages
Level 23
1,565 SR
1,527 Elo+
Thanatos
Thanatos
Benjaalv
Thanatos
Level 29
God Stats
16W - 11L
1,638 SR
Queue Stats
39W - 36L
1,473 Elo+
Solo
Agni
Agni
DonAGN
Agni
Level 17
God Stats
23W - 12L
1,749 SR
Queue Stats
86W - 64L
1,588 Elo+
Solo
Cupid
Cupid
MattyMoee
Cupid
Level 29
God Stats
6W - 4L
1,511 SR
Queue Stats
76W - 57L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wowarogue
Tsukuyomi
Level 29
God Stats
1W - 1L
1,214 SR
Queue Stats
20W - 20L
1,469 Elo+
Solo
Bastet
Bastet
watertalk
Bastet
Level 13
God Stats
8W - 2L
1,712 SR
Queue Stats
33W - 16L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
5 / 1 / 19
14,057
937
13,174
25,258
30,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 13 / 13
13,405
894
7,038
24,329
9,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Froshmur
Morgan Le Fay
20
7 / 4 / 16
15,273
1,018
32,124
20,236
6,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Graphitte
Fenrir
20
22 / 15 / 12
20,455
1,364
47,961
49,237
19,319
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
20
4 / 5 / 19
14,750
983
12,363
25,650
30,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Benjaalv
Thanatos
20
9 / 8 / 12
14,304
954
18,765
18,710
6,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
DonAGN
Agni
20
10 / 8 / 21
17,112
1,141
48,313
18,479
6,348
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
MattyMoee
Cupid
20
9 / 10 / 18
16,134
1,076
21,464
27,761
10,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Wowarogue
Tsukuyomi
20
0 / 12 / 17
12,851
857
16,443
26,730
11,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
watertalk
Bastet
20
10 / 3 / 22
16,246
1,083
26,543
26,093
20,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
128
41
Kills
38
38
Deaths
41
79
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
1
19
14.5
L
3
13
13
0.73
W
Thanatos
Benjaalv
Thanatos
9
8
12
1.88
W
Agni
DonAGN
Agni
10
8
21
2.56
L
Morgan Le Fay
Froshmur
Morgan Le Fay
7
4
16
3.75
L
Fenrir
Graphitte
Fenrir
22
15
12
1.87
W
Cupid
MattyMoee
Cupid
9
10
18
1.8
W
Tsukuyomi
Wowarogue
Tsukuyomi
0
12
17
0.71
L
Ymir
4
5
19
2.7
W
Bastet
watertalk
Bastet
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,660
Damage
131,528
144,710
Taken
117,773
97,042
Mitigated
55,635
36,960
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
13,174
2,678
0
8,863
25,258
30,276
0
9,545
15,477
849
22,311
L
7,038
3,424
0
0
24,329
9,483
0
9,344
14,622
0
36,583
W
Thanatos
Benjaalv
Thanatos
18,765
4,791
0
5,200
18,710
6,648
0
8,548
10,162
0
22,843
W
Agni
DonAGN
Agni
48,313
2,119
252
2,420
18,479
6,348
0
4,863
13,616
101,528
0
L
Morgan Le Fay
Froshmur
Morgan Le Fay
32,124
3,648
463
4,617
20,236
6,997
0
4,044
15,789
65,279
0
L
Fenrir
Graphitte
Fenrir
47,961
30,247
0
23,017
49,237
19,319
0
17,318
31,535
0
84,784
W
Cupid
MattyMoee
Cupid
21,464
14,154
172
3,489
27,761
10,679
0
9,247
18,514
0
49,504
W
Tsukuyomi
Wowarogue
Tsukuyomi
16,443
5,222
0
126
26,730
11,107
0
14,145
12,585
0
33,318
L
Ymir
12,363
296
0
0
25,650
30,967
0
8,062
17,493
34,596
0
W
Bastet
watertalk
Bastet
26,543
5,835
0
5,323
26,093
20,853
0
8,335
17,758
0
52,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,940
Gold Earned
76,647
271
Minions Killed
289
16
Camps Cleared
5
1,455,927
Distance Traveled
1,410,500
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,057
937
22
1
0
310,683
0
L
Loki
13,405
894
60
4
4
271,432
2
W
Thanatos
14,304
954
13
1
1
278,990
2
W
Agni
17,112
1,141
137
9
1
273,734
0
L
Morgan Le Fay
15,273
1,018
69
5
2
287,796
0
L
Fenrir
20,455
1,364
75
5
10
299,972
0
W
Cupid
16,134
1,076
62
4
3
273,929
1
W
Tsukuyomi
12,851
857
25
2
0
252,318
0
L
Ymir
14,750
983
45
3
0
286,044
0
W
Bastet
16,246
1,083
52
3
0
331,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role