Player Matchup

Nox
Nox
CyannaBelle
Nox
Level 9
God Stats
0W - 2L
1,712 SR
Queue Stats
9W - 9L
1,594 Elo+
Solo
Nu Wa
Nu Wa
LadygagakillsBri
Nu Wa
Level 29
God Stats
315W - 279L
1,585 SR
Queue Stats
425W - 446L
1,537 Elo+
Solo
Charybdis
Charybdis
Nemisis T03
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Rangar08
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,635 Elo+
Solo
Thor
Thor
hard2killRTF
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,290 Elo+
Solo
Team Averages
Level 10
1,559 SR
1,511 Elo+

VS

Team Averages
Level 19
1,459 SR
1,371 Elo+
Nox
Nox
Saucebawwss
Nox
Level 25
God Stats
8W - 10L
1,582 SR
Queue Stats
89W - 80L
1,572 Elo+
Party 1
Hun Batz
Hun Batz
TerraKamus
Hun Batz
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 109L
1,559 Elo+
Solo
Tiamat
Tiamat
chaotic_good98
Tiamat
Level 26
God Stats
6W - 8L
1,541 SR
Queue Stats
78W - 67L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
justinn1
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,211 Elo+
Solo
Neith
Neith
postray08
Neith
Level 5
God Stats
2W - 3L
1,173 SR
Queue Stats
4W - 6L
932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 11
10,399
945
5,340
13,827
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 4 / 9
12,607
1,146
17,536
9,728
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Nemisis T03
Charybdis
18
4 / 8 / 12
12,117
1,102
15,560
16,923
5,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Rangar08
Heimdallr
18
2 / 14 / 12
10,572
961
11,209
20,841
7,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 14 / 8
10,047
913
6,574
20,792
7,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 16
12,117
1,102
14,712
9,615
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
TerraKamus
Hun Batz
20
20 / 3 / 17
15,127
1,375
27,663
13,653
5,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 22
12,498
1,136
18,696
15,507
11,345
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
justinn1
Jormungandr
20
6 / 5 / 25
12,443
1,131
11,840
16,052
7,767
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
postray08
Neith
17
0 / 6 / 12
9,484
862
1,205
8,740
2,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
140
17
Kills
48
49
Deaths
17
52
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
9
11
0.83
L
8
4
9
3.13
L
Charybdis
Nemisis T03
Charybdis
4
8
12
1.25
L
Heimdallr
Rangar08
Heimdallr
2
14
12
0.57
W
12
1
16
20
W
Hun Batz
TerraKamus
Hun Batz
20
3
17
9.5
W
10
2
22
10.5
L
1
14
8
0.36
W
Jormungandr
justinn1
Jormungandr
6
5
25
3.7
W
Neith
postray08
Neith
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,219
Damage
74,116
82,111
Taken
63,567
27,917
Mitigated
31,079
1,777
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,340
1,683
0
250
13,827
4,720
0
8,660
5,167
10,725
0
L
17,536
6,439
114
608
9,728
3,020
0
4,245
5,483
40,334
0
L
Charybdis
Nemisis T03
Charybdis
15,560
9,077
12
211
16,923
5,636
0
9,461
7,462
0
49,794
L
Heimdallr
Rangar08
Heimdallr
11,209
4,690
0
457
20,841
7,345
0
12,428
8,413
0
26,318
W
14,712
961
0
0
9,615
3,347
0
4,382
5,036
33,378
0
W
Hun Batz
TerraKamus
Hun Batz
27,663
9,044
0
0
13,653
5,739
0
4,615
8,900
0
58,611
W
18,696
1,048
277
3,447
15,507
11,345
0
4,260
11,107
43,882
0
L
6,574
1,627
0
125
20,792
7,196
0
10,454
10,338
0
15,006
W
Jormungandr
justinn1
Jormungandr
11,840
4,572
0
2,531
16,052
7,767
0
5,630
10,226
45,434
0
W
Neith
postray08
Neith
1,205
531
0
385
8,740
2,881
0
3,161
5,422
0
5,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
61,669
153
Minions Killed
243
2
Camps Cleared
6
875,018
Distance Traveled
943,149
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,399
945
13
1
1
174,078
0
L
Nu Wa
12,607
1,146
45
4
0
198,679
0
L
Charybdis
12,117
1,102
68
6
0
155,199
0
L
Heimdallr
10,572
961
23
2
0
178,905
1
W
Nox
12,117
1,102
42
4
2
229,418
0
W
Hun Batz
15,127
1,375
76
7
1
203,619
0
W
Tiamat
12,498
1,136
53
5
1
234,096
0
L
Thor
10,047
913
4
0
1
168,157
2
W
Jormungandr
12,443
1,131
66
6
2
170,987
0
W
Neith
9,484
862
6
1
0
105,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role