Player Matchup

Anhur
Anhur
ItsJustRem1927
Anhur
Level 15
God Stats
3W - 0L
1,821 SR
Queue Stats
7W - 1L
1,676 Elo+
Party 1
Merlin
Merlin
KitchenWhippin
Merlin
Level 28
God Stats
8W - 2L
1,680 SR
Queue Stats
88W - 78L
1,572 Elo+
Solo
Odin
Odin
SubparLion456
Odin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,637 Elo+
Party 1
Bacchus
Bacchus
buttery levi
Bacchus
Level 27
God Stats
4W - 0L
1,759 SR
Queue Stats
9W - 3L
1,701 Elo+
Party 1
Thor
Thor
elbuho_54
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,688 Elo+
Solo
Team Averages
Level 19
1,652 SR
1,655 Elo+

VS

Team Averages
Level 16
1,558 SR
1,575 Elo+
Hun Batz
Hun Batz
Lantoine
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,458 Elo+
Solo
Rama
Rama
MG JoKerXd
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,717 Elo+
Solo
Anubis
Anubis
Nathan_shinx
Anubis
Level 22
God Stats
4W - 3L
1,736 SR
Queue Stats
34W - 39L
1,578 Elo+
Solo
Tiamat
Tiamat
RicketyPlains1
Tiamat
Level 22
God Stats
0W - 1L
1,556 SR
Queue Stats
4W - 3L
1,602 Elo+
Solo
Nike
Nike
jonesrobin879
Nike
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,910
537
2,910
5,523
1,406
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 3 / 2
6,168
561
4,624
4,547
1,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 2 / 3
5,571
506
3,589
6,761
2,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
buttery levi
Bacchus
9
1 / 1 / 1
5,711
519
1,431
5,182
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
11
6 / 1 / 7
7,055
641
6,657
8,241
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lantoine
Hun Batz
3
0 / 3 / 0
3,865
351
540
3,550
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
6,264
569
2,996
6,655
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
3 / 4 / 0
6,266
570
4,456
6,944
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 2
5,321
484
1,774
5,546
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 5 / 1
5,988
544
5,488
8,953
4,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
8
8
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
5
3
2
2
L
Hun Batz
Lantoine
Hun Batz
0
3
0
0
L
1
1
1
1.5
L
Anubis
3
4
0
0.75
L
1
4
2
0.5
W
3
2
3
2.25
W
Bacchus
buttery levi
Bacchus
1
1
1
1.5
W
Thor
6
1
7
9.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,211
Damage
15,254
30,254
Taken
31,648
11,931
Mitigated
10,753
7,874
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,910
1,369
0
1,172
5,523
1,406
0
1,391
4,132
0
42,735
W
4,624
196
0
750
4,547
1,118
0
2,268
2,205
27,899
0
L
Hun Batz
Lantoine
Hun Batz
540
320
0
266
3,550
604
0
603
2,947
0
4,486
L
2,996
1,437
0
2,584
6,655
1,383
0
427
6,228
0
43,143
L
Anubis
4,456
0
0
1,923
6,944
2,624
0
2,435
4,509
25,257
0
L
1,774
137
0
1,864
5,546
2,139
0
891
4,655
14,314
0
W
3,589
928
0
1,240
6,761
2,681
210
675
6,086
2,218
9,753
W
Bacchus
buttery levi
Bacchus
1,431
199
0
1,060
5,182
4,255
0
248
4,934
10,849
0
W
Thor
6,657
1,698
0
3,652
8,241
2,471
0
2,168
5,873
0
33,535
L
5,488
627
0
1,135
8,953
4,003
99
2,340
6,613
1,742
20,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
27,704
237
Minions Killed
242
0
Camps Cleared
0
1,104,658
Distance Traveled
890,695
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,910
537
87
8
0
204,545
1
W
Merlin
6,168
561
48
4
0
189,352
0
L
Hun Batz
3,865
351
8
1
0
116,470
0
L
Rama
6,264
569
94
9
0
180,583
4
L
Anubis
6,266
570
55
5
0
187,839
0
L
Tiamat
5,321
484
40
4
0
210,219
0
W
Odin
5,571
506
21
2
0
238,770
3
W
Bacchus
5,711
519
17
2
0
237,488
0
W
Thor
7,055
641
64
6
0
234,503
1
L
Nike
5,988
544
45
4
0
195,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role