Player Matchup

Da Ji
Da Ji
DarkDeku341
Da Ji
Level 18
God Stats
2W - 0L
1,756 SR
Queue Stats
65W - 42L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
King6slaer
Gilgamesh
Level 23
God Stats
9W - 12L
1,414 SR
Queue Stats
43W - 52L
1,451 Elo+
Party 2
Hel
Hel
TheHillway
Hel
Level 30
God Stats
4W - 6L
1,305 SR
Queue Stats
50W - 63L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
heavyTF2man
Jing Wei
Level 21
God Stats
8W - 3L
1,702 SR
Queue Stats
74W - 51L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
pVndemik
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,517 Elo+

VS

Team Averages
Level 9
1,506 SR
1,408 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fire Lord Morg
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,313 Elo+
Solo
Nemesis
Nemesis
JP GAMER1031
Nemesis
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 3L
1,357 Elo+
Solo
Bellona
Bellona
chicofast
Bellona
Level 14
God Stats
0W - 2L
1,317 SR
Queue Stats
4W - 7L
1,206 Elo+
Solo
Hun Batz
Hun Batz
maggyscream
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 5
7,644
1,529
10,375
6,043
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
King6slaer
Gilgamesh
12
1 / 0 / 13
6,280
1,256
4,121
4,559
1,832
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 8
6,823
1,365
4,323
4,526
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
heavyTF2man
Jing Wei
12
1 / 0 / 9
6,193
1,239
4,205
2,474
847
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
pVndemik
Jormungandr
12
3 / 0 / 10
6,647
1,329
4,817
4,760
3,707
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

425

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 6 / 0
5,865
1,173
4,971
8,913
9,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,403
1,081
3,095
4,032
1,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
JP GAMER1031
Nemesis
10
0 / 1 / 1
5,171
1,034
0
1,214
427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
chicofast
Bellona
11
0 / 2 / 0
5,880
1,176
4,349
9,634
7,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hun Batz
maggyscream
Hun Batz
10
0 / 6 / 1
5,253
1,051
5,096
7,092
2,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
17
Kills
1
1
Deaths
17
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
0
0.17
W
9
0
5
11.5
L
0
2
0
0
L
Nemesis
JP GAMER1031
Nemesis
0
1
1
0.5
W
Gilgamesh
King6slaer
Gilgamesh
1
0
13
7.5
W
3
1
8
7
L
Bellona
chicofast
Bellona
0
2
0
0
W
Jing Wei
heavyTF2man
Jing Wei
1
0
9
5.5
L
Hun Batz
maggyscream
Hun Batz
0
6
1
0.08
W
Jormungandr
pVndemik
Jormungandr
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,841
Damage
17,511
22,362
Taken
30,885
11,305
Mitigated
20,845
11,033
Healing
1,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,971
525
0
0
8,913
9,069
0
3,164
5,418
13,016
0
W
10,375
3,073
0
1,294
6,043
3,255
0
1,358
4,685
0
15,574
L
3,095
1,655
0
132
4,032
1,354
0
722
3,217
0
10,419
L
Nemesis
JP GAMER1031
Nemesis
0
0
0
0
1,214
427
0
152
1,023
0
0
W
Gilgamesh
King6slaer
Gilgamesh
4,121
1,182
397
738
4,559
1,832
0
716
3,843
0
12,710
W
4,323
800
5,344
2,365
4,526
1,664
0
1,890
2,636
11,857
0
L
Bellona
chicofast
Bellona
4,349
1,553
518
488
9,634
7,688
0
2,914
6,633
0
18,137
W
Jing Wei
heavyTF2man
Jing Wei
4,205
2,876
89
547
2,474
847
0
0
2,474
0
10,772
L
Hun Batz
maggyscream
Hun Batz
5,096
1,157
0
0
7,092
2,307
0
2,188
4,666
0
6,804
W
Jormungandr
pVndemik
Jormungandr
4,817
694
0
259
4,760
3,707
0
1,007
3,753
17,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
27,572
92
Minions Killed
57
4
Camps Cleared
3
598,427
Distance Traveled
395,268
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,865
1,173
13
3
1
91,300
0
W
Da Ji
7,644
1,529
11
2
2
120,159
0
L
Neith
5,403
1,081
9
2
1
79,171
0
L
Nemesis
5,171
1,034
0
0
0
41,672
0
W
Gilgamesh
6,280
1,256
18
4
1
121,967
0
W
Hel
6,823
1,365
27
5
1
114,857
0
L
Bellona
5,880
1,176
31
6
1
109,742
0
W
Jing Wei
6,193
1,239
21
4
0
121,171
2
L
Hun Batz
5,253
1,051
4
1
0
73,383
0
W
Jormungandr
6,647
1,329
15
3
0
120,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role