Player Matchup

Loki
Loki
LordRenki
Loki
Level 125
God Stats
0W - 1L
1,284 SR
Queue Stats
45W - 63L
1,461 Elo+
Party 1
Tiamat
Tiamat
MagnumChaos
Tiamat
Level 125
God Stats
0W - 3L
1,176 SR
Queue Stats
36W - 43L
1,461 Elo+
Solo
Kukulkan
Kukulkan
MrIndio
Kukulkan
Level 44
God Stats
0W - 1L
1,501 SR
Queue Stats
8W - 14L
1,361 Elo+
Party 1
Thor
Thor
Papazustra
Thor
Level 65
God Stats
1W - 1L
1,815 SR
Queue Stats
22W - 25L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
SaoInsano
Guan Yu
Level 118
God Stats
1W - 2L
1,667 SR
Queue Stats
29W - 45L
1,378 Elo+
Party 1
Team Averages
Level 95
1,488 SR
1,429 Elo+

VS

Team Averages
Level 102
1,517 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Gropius
Charybdis
Level 160
God Stats
5W - 3L
1,586 SR
Queue Stats
648W - 590L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
petracuz
Sylvanus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 7 / 8
8,588
537
8,591
11,345
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
18
2 / 4 / 10
10,691
668
21,800
10,971
8,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
MrIndio
Kukulkan
18
5 / 7 / 7
11,089
693
17,522
12,115
4,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 7 / 7
11,024
689
13,321
15,367
5,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
SaoInsano
Guan Yu
18
4 / 7 / 9
10,834
677
10,275
20,384
25,470
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
7 / 4 / 17
12,487
780
10,564
25,206
16,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
 
Persephone
19
5 / 2 / 11
12,022
751
13,433
9,006
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
19
3 / 3 / 25
11,453
716
11,114
23,650
31,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Gropius
Charybdis
20
15 / 3 / 9
13,286
830
18,916
15,730
7,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
petracuz
Sylvanus
19
2 / 3 / 21
11,050
691
8,586
13,241
13,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
115
15
Kills
32
32
Deaths
15
41
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
4
17
3.88
W
Persephone
 
Persephone
5
2
11
5.25
W
Sobek
 
Sobek
3
3
25
5.17
W
Charybdis
Gropius
Charybdis
15
3
9
6.5
L
Loki
0
7
8
0.57
L
Tiamat
2
4
10
1.75
L
Kukulkan
MrIndio
Kukulkan
5
7
7
1.21
L
4
7
7
1.07
L
Guan Yu
SaoInsano
Guan Yu
4
7
9
1.21
W
Sylvanus
petracuz
Sylvanus
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,509
Damage
62,613
70,182
Taken
86,833
47,201
Mitigated
71,355
18,180
Healing
37,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,564
1,324
2,029
7,826
25,206
16,010
603
10,904
14,302
0
18,302
W
Persephone
 
Persephone
13,433
903
895
1,902
9,006
3,095
429
4,987
4,017
38,440
0
W
Sobek
 
Sobek
11,114
757
1,988
5,193
23,650
31,176
138
12,250
11,400
23,427
0
W
Charybdis
Gropius
Charybdis
18,916
7,750
820
2,969
15,730
7,786
4,545
4,960
10,770
0
47,525
L
Loki
8,591
1,709
819
1,195
11,345
3,566
0
4,014
7,331
0
18,010
L
Tiamat
21,800
2,037
1,809
2,703
10,971
8,187
0
5,918
5,053
39,429
0
L
Kukulkan
MrIndio
Kukulkan
17,522
1,234
2,289
1,442
12,115
4,040
0
5,927
6,188
30,685
0
L
13,321
1,153
207
1,501
15,367
5,938
0
7,508
7,859
0
31,617
L
Guan Yu
SaoInsano
Guan Yu
10,275
612
2,196
4,019
20,384
25,470
89
9,287
11,097
190
17,382
W
Sylvanus
petracuz
Sylvanus
8,586
1,690
10,184
4,089
13,241
13,288
688
6,410
6,831
15,873
1,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
60,298
154
Minions Killed
170
0
Camps Cleared
0
1,390,195
Distance Traveled
1,382,460
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,487
780
14
1
0
244,350
0
W
Persephone
12,022
751
45
3
0
292,889
0
W
Sobek
11,453
716
22
1
0
290,251
0
W
Charybdis
13,286
830
65
4
0
272,403
0
L
Loki
8,588
537
19
1
0
260,560
1
L
Tiamat
10,691
668
38
2
0
296,233
1
L
Kukulkan
11,089
693
40
3
0
284,875
0
L
Thor
11,024
689
39
2
0
264,977
0
L
Guan Yu
10,834
677
18
1
0
283,550
4
W
Sylvanus
11,050
691
24
2
0
282,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role