Player Matchup

Osiris
Osiris
Azyyde
Osiris
Level 16
God Stats
6W - 4L
1,518 SR
Queue Stats
6W - 4L
1,478 Elo+
Solo
Kukulkan
Kukulkan
BSantinoxX
Kukulkan
Level 28
God Stats
25W - 26L
1,514 SR
Queue Stats
75W - 103L
1,429 Elo+
Solo
Danzaburou
Danzaburou
HokenL
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,462 Elo+
Solo
Cliodhna
Cliodhna
rorroragnarsson
Cliodhna
Level 9
God Stats
5W - 4L
1,664 SR
Queue Stats
26W - 20L
1,589 Elo+
Solo
Ymir
Ymir
rrpazsfc
Ymir
Level 25
God Stats
1W - 5L
1,305 SR
Queue Stats
28W - 51L
1,265 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,445 Elo+

VS

Team Averages
Level 18
1,574 SR
1,390 Elo+
Discordia
Discordia
Gaman_ema_TV
Discordia
Level 29
God Stats
5W - 5L
1,502 SR
Queue Stats
138W - 152L
1,399 Elo+
Solo
Bellona
Bellona
Ghosty18
Bellona
Level 17
God Stats
12W - 7L
1,522 SR
Queue Stats
57W - 54L
1,398 Elo+
Solo
Anhur
Anhur
Heerooxx
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,253 Elo+
Solo
Bastet
Bastet
Lukenium
Bastet
Level 14
God Stats
4W - 0L
1,846 SR
Queue Stats
22W - 11L
1,643 Elo+
Solo
Xbalanque
Xbalanque
Nicolais717
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 72L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azyyde
Osiris
13
6 / 2 / 1
7,788
487
10,616
11,462
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
BSantinoxX
Kukulkan
11
3 / 9 / 7
7,138
446
5,805
10,051
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
HokenL
Danzaburou
10
3 / 4 / 9
7,282
455
6,141
9,220
2,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
13
5 / 8 / 5
8,092
506
10,817
13,228
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
2 / 4 / 5
6,836
427
2,716
11,549
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gaman_ema_TV
Discordia
14
5 / 4 / 7
8,806
550
11,595
8,814
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Ghosty18
Bellona
13
2 / 4 / 2
8,111
507
5,498
15,585
9,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Heerooxx
Anhur
10
2 / 8 / 7
6,943
434
4,808
9,554
2,249
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Lukenium
Bastet
16
16 / 0 / 6
10,360
648
18,203
11,032
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Nicolais717
Xbalanque
9
0 / 4 / 10
6,340
396
1,280
7,276
1,818

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
19
Kills
25
27
Deaths
20
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Osiris
Azyyde
Osiris
6
2
1
3.25
L
Kukulkan
BSantinoxX
Kukulkan
3
9
7
0.72
W
Discordia
Gaman_ema_TV
Discordia
5
4
7
2.13
W
Bellona
Ghosty18
Bellona
2
4
2
0.75
W
Anhur
Heerooxx
Anhur
2
8
7
0.69
L
Danzaburou
HokenL
Danzaburou
3
4
9
1.88
W
Bastet
Lukenium
Bastet
16
0
6
19
W
Xbalanque
Nicolais717
Xbalanque
0
4
10
1.25
L
Cliodhna
5
8
5
0.94
L
Ymir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,095
Damage
41,384
55,510
Taken
52,261
27,034
Mitigated
20,091
12,303
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Azyyde
Osiris
10,616
2,334
0
3,138
11,462
8,691
566
1,611
9,711
0
34,325
L
Kukulkan
BSantinoxX
Kukulkan
5,805
892
0
1,027
10,051
2,897
0
2,139
7,588
30,990
0
W
Discordia
Gaman_ema_TV
Discordia
11,595
436
76
1,883
8,814
2,612
0
1,894
6,828
52,080
0
W
Bellona
Ghosty18
Bellona
5,498
1,976
0
6,345
15,585
9,903
325
773
13,820
0
42,504
W
Anhur
Heerooxx
Anhur
4,808
2,536
0
706
9,554
2,249
0
2,894
6,660
0
19,174
L
Danzaburou
HokenL
Danzaburou
6,141
2,775
0
2,936
9,220
2,595
743
2,353
6,645
0
35,045
W
Bastet
Lukenium
Bastet
18,203
4,266
0
8,302
11,032
3,509
23
1,187
9,663
0
66,155
W
Xbalanque
Nicolais717
Xbalanque
1,280
511
0
0
7,276
1,818
198
1,773
5,455
0
8,995
L
Cliodhna
10,817
1,765
0
3,218
13,228
4,336
0
1,722
11,294
0
53,037
L
Ymir
2,716
258
364
1,620
11,549
8,515
174
2,658
8,677
11,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
40,560
278
Minions Killed
322
0
Camps Cleared
0
1,371,138
Distance Traveled
1,517,987
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,788
487
59
4
0
286,468
0
L
Kukulkan
7,138
446
54
3
0
266,991
2
W
Discordia
8,806
550
96
6
0
283,563
5
W
Bellona
8,111
507
96
6
0
305,176
1
W
Anhur
6,943
434
26
2
0
269,925
1
L
Danzaburou
7,282
455
63
4
0
259,065
0
W
Bastet
10,360
648
85
5
0
369,748
0
W
Xbalanque
6,340
396
19
1
0
289,575
0
L
Cliodhna
8,092
506
94
6
0
300,320
6
L
Ymir
6,836
427
8
1
0
258,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role