Player Matchup

Merlin
Merlin
Emeraldelite
Merlin
Level 68
God Stats
0W - 3L
1,202 SR
Queue Stats
8W - 10L
1,513 Elo+
Party 2
Cliodhna
Cliodhna
MoistB0i
Cliodhna
Level 157
God Stats
9W - 16L
1,378 SR
Queue Stats
111W - 190L
1,279 Elo+
Solo
King Arthur
King Arthur
Trucid
King Arthur
Level 64
God Stats
6W - 7L
1,573 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 2
Team Averages
Level 96
1,384 SR
1,443 Elo+

VS

Team Averages
Level 145
1,573 SR
1,550 Elo+
Sol
Sol
Deo azpartico
Sol
Level 152
God Stats
82W - 56L
1,578 SR
Queue Stats
787W - 817L
1,527 Elo+
Solo
Cerberus
Cerberus
White M3x
Cerberus
Level 157
God Stats
10W - 3L
1,602 SR
Queue Stats
507W - 482L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
foutch09
Hou Yi
Level 125
God Stats
12W - 6L
1,538 SR
Queue Stats
179W - 144L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 5 / 6
11,267
626
11,201
11,765
3,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MoistB0i
Cliodhna
15
4 / 6 / 5
11,321
629
13,269
18,400
6,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Trucid
King Arthur
15
7 / 4 / 6
11,672
648
13,247
18,208
15,755
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
12,835
713
19,953
14,545
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
White M3x
Cerberus
17
6 / 2 / 8
12,609
701
12,680
23,843
25,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
foutch09
Hou Yi
15
2 / 7 / 6
10,991
611
7,132
12,229
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
15
15
Deaths
15
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
6
6
1.67
L
Merlin
4
5
6
1.4
L
Cliodhna
MoistB0i
Cliodhna
4
6
5
1.08
L
King Arthur
Trucid
King Arthur
7
4
6
2.5
W
Cerberus
White M3x
Cerberus
6
2
8
5
W
Hou Yi
foutch09
Hou Yi
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
39,765
48,373
Taken
50,617
25,703
Mitigated
37,496
7,428
Healing
15,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,953
8,222
0
5,776
14,545
7,513
1,888
3,244
11,301
64,362
6,615
L
Merlin
11,201
526
0
876
11,765
3,623
442
8,644
3,121
44,941
0
L
Cliodhna
MoistB0i
Cliodhna
13,269
476
0
2,879
18,400
6,325
0
10,584
7,816
0
42,465
L
King Arthur
Trucid
King Arthur
13,247
3,108
0
3,673
18,208
15,755
36
12,143
6,065
0
24,171
W
Cerberus
White M3x
Cerberus
12,680
1,584
608
8,081
23,843
25,100
338
5,429
18,414
35,174
0
W
Hou Yi
foutch09
Hou Yi
7,132
3,159
0
655
12,229
4,883
0
3,173
9,056
0
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,260
Gold Earned
36,435
163
Minions Killed
222
6
Camps Cleared
9
869,245
Distance Traveled
862,393
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,835
713
98
5
7
275,210
3
L
Merlin
11,267
626
80
4
1
268,902
3
L
Cliodhna
11,321
629
64
4
5
321,298
0
L
King Arthur
11,672
648
19
1
0
279,045
0
W
Cerberus
12,609
701
64
4
1
327,078
1
W
Hou Yi
10,991
611
60
3
1
260,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role