Player Matchup

Ganesha
Ganesha
Dyeriuss
Ganesha
Level 110
God Stats
1W - 2L
1,525 SR
Queue Stats
45W - 49L
1,462 Elo+
Party 2
King Arthur
King Arthur
PWarmaster863
King Arthur
Level 18
God Stats
0W - 4L
1,381 SR
Queue Stats
18W - 34L
1,372 Elo+
Party 2
Chiron
Chiron
SunnyDMaG
Chiron
Level 17
God Stats
1W - 1L
1,717 SR
Queue Stats
28W - 32L
1,450 Elo+
Party 2
Thor
Thor
iccuwabn
Thor
Level 13
God Stats
3W - 2L
1,897 SR
Queue Stats
29W - 29L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shinobiZ1
Morgan Le Fay
Level 30
God Stats
4W - 3L
1,589 SR
Queue Stats
59W - 53L
1,485 Elo+
Solo
Team Averages
Level 38
1,622 SR
1,466 Elo+

VS

Team Averages
Level 38
1,567 SR
1,473 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BanSpeedRun
Anhur
Level 8
God Stats
5W - 3L
1,622 SR
Queue Stats
16W - 8L
1,555 Elo+
Party 1
Hercules
Hercules
GradeBoi
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 259L
1,548 Elo+
Party 1
Ra
Ra
MIZ8
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,319 Elo+
Solo
Cthulhu
Cthulhu
SsuspendedForce
Cthulhu
Level 7
God Stats
5W - 1L
1,711 SR
Queue Stats
8W - 8L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dyeriuss
Ganesha
6
0 / 7 / 1
4,376
438
2,995
12,279
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
PWarmaster863
King Arthur
9
0 / 4 / 0
4,738
474
1,924
6,972
3,563
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
SunnyDMaG
Chiron
7
0 / 4 / 0
4,187
419
3,498
5,328
868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
7
0 / 5 / 0
4,537
454
932
7,227
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
shinobiZ1
Morgan Le Fay
8
1 / 3 / 0
4,821
482
2,735
5,927
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 0
6,595
660
3,852
5,619
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
10 / 0 / 4
6,794
679
11,192
7,235
1,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
GradeBoi
Hercules
9
3 / 1 / 11
5,907
591
6,186
8,130
5,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Ra
MIZ8
Ra
9
0 / 1 / 3
5,414
541
1,600
3,847
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 3
6,555
656
4,033
3,665
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
23
23
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
0
5
W
10
0
4
12
L
Ganesha
Dyeriuss
Ganesha
0
7
1
0.07
W
Hercules
GradeBoi
Hercules
3
1
11
8.5
W
Ra
MIZ8
Ra
0
1
3
1.5
L
King Arthur
PWarmaster863
King Arthur
0
4
0
0
W
5
0
3
6.5
L
Chiron
SunnyDMaG
Chiron
0
4
0
0
L
Thor
0
5
0
0
L
Morgan Le Fay
shinobiZ1
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,084
Damage
26,863
37,733
Taken
28,496
11,920
Mitigated
13,572
6,513
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,852
1,832
0
1,914
5,619
1,663
0
328
5,291
0
41,732
W
11,192
6,893
0
4,324
7,235
1,991
1,643
1,145
6,090
0
28,603
L
Ganesha
Dyeriuss
Ganesha
2,995
817
0
1,534
12,279
3,943
0
750
11,367
9,369
0
W
Hercules
GradeBoi
Hercules
6,186
3,888
373
2,348
8,130
5,580
357
1,893
6,237
0
14,130
W
Ra
MIZ8
Ra
1,600
216
99
1,738
3,847
1,266
0
2,364
1,483
24,291
0
L
King Arthur
PWarmaster863
King Arthur
1,924
321
0
155
6,972
3,563
0
1,979
4,709
0
18,569
W
4,033
116
223
544
3,665
3,072
0
0
3,665
32,771
0
L
Chiron
SunnyDMaG
Chiron
3,498
846
100
1,072
5,328
868
0
109
5,219
0
15,326
L
Thor
932
182
0
1,891
7,227
1,695
0
131
7,041
0
18,366
L
Morgan Le Fay
shinobiZ1
Morgan Le Fay
2,735
518
0
1,761
5,927
1,851
0
1,909
3,764
20,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
31,265
172
Minions Killed
256
0
Camps Cleared
0
894,387
Distance Traveled
959,807
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,595
660
83
8
0
239,954
4
W
Anhur
6,794
679
43
4
0
154,217
1
L
Ganesha
4,376
438
4
0
0
167,681
0
W
Hercules
5,907
591
17
2
0
188,101
3
W
Ra
5,414
541
51
5
0
182,682
2
L
King Arthur
4,738
474
43
4
0
165,762
4
W
Cthulhu
6,555
656
62
6
0
194,853
3
L
Chiron
4,187
419
43
4
0
203,855
3
L
Thor
4,537
454
46
5
0
177,449
0
L
Morgan Le Fay
4,821
482
36
4
0
179,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role