Player Matchup

Zeus
Zeus
DeliveredTick0
Zeus
Level 100
God Stats
5W - 2L
1,563 SR
Queue Stats
470W - 493L
1,398 Elo+
Solo
Osiris
Osiris
GodlyRedNek
Osiris
Level 69
God Stats
5W - 1L
1,703 SR
Queue Stats
261W - 235L
1,425 Elo+
Solo
Chiron
Chiron
NachoMilanesio
Chiron
Level 82
God Stats
18W - 11L
1,493 SR
Queue Stats
227W - 273L
1,411 Elo+
Solo
Hun Batz
Hun Batz
ncbsmoke
Hun Batz
Level 117
God Stats
9W - 7L
1,583 SR
Queue Stats
654W - 607L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
superninjafy
Danzaburou
Level 141
God Stats
8W - 5L
1,588 SR
Queue Stats
581W - 519L
1,560 Elo+
Party 1
Team Averages
Level 102
1,586 SR
1,474 Elo+

VS

Team Averages
Level 103
1,530 SR
1,450 Elo+
Skadi
Skadi
DorkasaurusRx
Skadi
Level 145
God Stats
12W - 11L
1,462 SR
Queue Stats
133W - 123L
1,548 Elo+
Solo
Sobek
Sobek
Jecht0dyssey
Sobek
Level 58
God Stats
14W - 13L
1,579 SR
Queue Stats
134W - 138L
1,383 Elo+
Solo
Thor
Thor
MADDOGVIC
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,461 Elo+
Solo
Chang'e
Chang'e
SASSY-KlTTEN
Chang'e
Level 123
God Stats
4W - 5L
1,535 SR
Queue Stats
464W - 463L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
WrigglyCornet29
Sun Wukong
Level 67
God Stats
8W - 6L
1,574 SR
Queue Stats
114W - 148L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,127
581
9,158
8,121
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
2 / 0 / 1
7,940
567
8,351
9,064
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 0 / 5
7,953
568
7,207
8,512
2,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hun Batz
ncbsmoke
Hun Batz
14
4 / 1 / 2
7,674
548
4,763
9,385
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
superninjafy
Danzaburou
13
8 / 1 / 5
9,556
683
8,997
13,983
9,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,400
457
7,597
9,626
2,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 5 / 0
5,843
417
3,999
11,444
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
10
0 / 5 / 0
6,136
438
2,653
11,887
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
SASSY-KlTTEN
Chang'e
15
5 / 1 / 0
8,276
591
7,420
10,694
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WrigglyCornet29
Sun Wukong
13
0 / 1 / 0
7,407
529
6,448
10,850
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
5
5
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
0
6
3
0.25
W
Osiris
2
0
1
2.5
L
0
5
0
0
L
Thor
0
5
0
0
W
3
0
5
5.5
L
Chang'e
SASSY-KlTTEN
Chang'e
5
1
0
5
L
Sun Wukong
WrigglyCornet29
Sun Wukong
0
1
0
0
W
Hun Batz
ncbsmoke
Hun Batz
4
1
2
5
W
Danzaburou
superninjafy
Danzaburou
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,476
Damage
28,117
49,065
Taken
54,501
24,386
Mitigated
22,138
22,169
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,158
884
182
1,917
8,121
2,850
58
3,580
4,305
54,688
0
L
7,597
3,420
415
1,508
9,626
2,612
99
2,257
7,329
0
40,532
W
Osiris
8,351
3,500
0
4,920
9,064
6,319
0
75
8,190
0
53,150
L
3,999
409
256
3,496
11,444
5,727
0
685
10,717
19,080
0
L
Thor
2,653
418
0
2,397
11,887
3,516
0
957
10,874
0
34,416
W
7,207
4,168
661
3,066
8,512
2,727
130
1,917
6,229
0
57,811
L
Chang'e
SASSY-KlTTEN
Chang'e
7,420
161
420
6,643
10,694
3,820
0
4,805
5,573
49,870
0
L
Sun Wukong
WrigglyCornet29
Sun Wukong
6,448
1,718
0
6,136
10,850
6,463
0
0
10,850
87
47,551
W
Hun Batz
ncbsmoke
Hun Batz
4,763
733
0
4,145
9,385
3,335
65
971
8,238
0
40,668
W
Danzaburou
superninjafy
Danzaburou
8,997
4,082
2,191
5,087
13,983
9,155
1,309
3,659
9,810
0
32,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
34,062
418
Minions Killed
383
0
Camps Cleared
0
1,340,212
Distance Traveled
1,242,819
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,127
581
117
8
0
254,127
0
L
Skadi
6,400
457
68
5
0
239,242
4
W
Osiris
7,940
567
87
6
0
265,379
0
L
Sobek
5,843
417
33
2
0
247,211
1
L
Thor
6,136
438
68
5
0
250,977
4
W
Chiron
7,953
568
97
7
0
268,410
2
L
Chang'e
8,276
591
106
8
0
289,491
1
L
Sun Wukong
7,407
529
108
8
0
215,898
1
W
Hun Batz
7,674
548
78
6
0
294,988
2
W
Danzaburou
9,556
683
39
3
0
257,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role