Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DeViLlIkECooKIE
Jing Wei
Level 126
God Stats
0W - 3L
1,302 SR
Queue Stats
328W - 340L
1,424 Elo+
Solo
Hel
Hel
JJazz_Ex
Hel
Level 141
God Stats
1W - 1L
1,654 SR
Queue Stats
85W - 95L
1,344 Elo+
Party 1
Team Averages
Level 125
1,491 SR
1,454 Elo+

VS

Team Averages
Level 92
1,420 SR
1,433 Elo+
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MrDomxx
Ares
Level 15
God Stats
1W - 0L
1,254 SR
Queue Stats
5W - 3L
1,556 Elo+
Solo
Izanami
Izanami
Vladi_Fucile666
Izanami
Level 104
God Stats
2W - 0L
1,499 SR
Queue Stats
75W - 86L
1,321 Elo+
Solo
Kumbhakarna
Kumbhakarna
lDryCool
Kumbhakarna
Level 127
God Stats
1W - 1L
1,508 SR
Queue Stats
40W - 38L
1,390 Elo+
Solo
Janus
Janus
poshiiii
Janus
Level 69
God Stats
6W - 11L
1,340 SR
Queue Stats
369W - 393L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 4 / 6
11,318
629
38,373
23,051
12,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
19
4 / 1 / 2
10,548
586
25,355
12,318
8,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
 
Khepri
19
0 / 0 / 5
9,963
554
10,136
12,829
15,885
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
8
1 / 0 / 1
8,299
461
1,093
1,139
780
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 1 / 7
10,714
595
22,023
18,742
11,806
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 0 / 5
10,440
580
3,742
20,444
17,629
Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
MrDomxx
Ares
19
2 / 2 / 2
12,005
667
6,091
28,957
33,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
0 / 1 / 5
10,983
610
18,463
18,226
11,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kumbhakarna
lDryCool
Kumbhakarna
15
0 / 4 / 5
10,326
574
7,918
29,177
42,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
poshiiii
Janus
19
4 / 3 / 1
11,969
665
26,758
18,119
10,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
10
Kills
6
6
Deaths
10
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
6
1.5
L
Nu Wa
 
Nu Wa
4
1
2
5
L
Khepri
 
Khepri
0
0
5
2.5
W
Yemoja
 
Yemoja
0
0
5
2.5
L
Jing Wei
1
0
1
1.5
L
2
1
7
5.5
W
Ares
MrDomxx
Ares
2
2
2
1.5
W
0
1
5
2.5
W
Kumbhakarna
lDryCool
Kumbhakarna
0
4
5
0.63
W
Janus
poshiiii
Janus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,980
Damage
62,972
68,079
Taken
114,923
49,912
Mitigated
115,014
50,071
Healing
52,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
38,373
12,379
1,228
8,760
23,051
12,810
0
12,761
10,290
63,130
0
L
Nu Wa
 
Nu Wa
25,355
8,934
1,473
2,636
12,318
8,631
0
7,954
4,364
50,466
0
L
Khepri
 
Khepri
10,136
380
1,060
2,102
12,829
15,885
0
9,407
3,422
21,859
0
W
Yemoja
 
Yemoja
3,742
1,429
24,323
8,413
20,444
17,629
635
17,651
2,793
14,056
0
L
Jing Wei
1,093
728
0
0
1,139
780
0
825
314
0
3,365
L
22,023
1,205
18,815
13,997
18,742
11,806
0
13,562
5,180
34,883
0
W
Ares
MrDomxx
Ares
6,091
477
2,631
2,617
28,957
33,458
364
25,042
3,915
17,309
0
W
18,463
10,001
452
612
18,226
11,157
1,166
16,961
1,265
0
68,861
W
Kumbhakarna
lDryCool
Kumbhakarna
7,918
222
3,051
5,100
29,177
42,289
192
19,365
9,812
15,304
0
W
Janus
poshiiii
Janus
26,758
765
3,763
1,580
18,119
10,481
413
16,868
1,251
76,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
55,723
160
Minions Killed
259
0
Camps Cleared
0
1,271,613
Distance Traveled
1,545,715
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,318
629
55
3
0
280,986
4
L
Nu Wa
10,548
586
39
2
0
315,362
0
L
Khepri
9,963
554
21
1
0
274,702
0
W
Yemoja
10,440
580
19
1
0
277,061
2
L
Jing Wei
8,299
461
10
1
0
46,307
1
L
Hel
10,714
595
35
2
0
354,256
0
W
Ares
12,005
667
34
2
0
331,603
1
W
Izanami
10,983
610
87
5
0
300,948
0
W
Kumbhakarna
10,326
574
8
0
0
340,390
0
W
Janus
11,969
665
111
6
0
295,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role