Player Matchup

Ymir
Ymir
DragonsBaneXII
Ymir
Level 109
God Stats
9W - 1L
1,640 SR
Queue Stats
205W - 170L
1,577 Elo+
Party 3
Cliodhna
Cliodhna
Netorti Bro
Cliodhna
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,790 Elo+
Party 1
Medusa
Medusa
Pringles_Boi007
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,806 Elo+
Party 3
Artio
Artio
Terry Bro8819
Artio
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 30L
1,670 Elo+
Party 1
Zeus
Zeus
ven980
Zeus
Level 14
God Stats
1W - 2L
1,591 SR
Queue Stats
10W - 11L
1,555 Elo+
Solo
Team Averages
Level 28
1,546 SR
1,680 Elo+

VS

Team Averages
Level 10
1,666 SR
1,625 Elo+
Bellona
Bellona
Nairobi 420
Bellona
Level 24
God Stats
3W - 1L
1,695 SR
Queue Stats
88W - 70L
1,614 Elo+
Solo
Artemis
Artemis
RacoonMan420
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,513 Elo+
Solo
Hera
Hera
Reesesthecat
Hera
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,586 Elo+
Solo
Anhur
Anhur
gunball_bob
Anhur
Level 5
God Stats
3W - 2L
1,753 SR
Queue Stats
13W - 7L
1,834 Elo+
Party 2
Loki
Loki
youttude
Loki
Level 11
God Stats
4W - 2L
1,884 SR
Queue Stats
13W - 8L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 7
13,094
569
14,867
26,876
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Netorti Bro
Cliodhna
20
10 / 1 / 3
15,392
669
13,370
15,157
6,948
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
17 / 4 / 1
15,967
694
30,124
21,506
11,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 0 / 22
13,665
594
9,850
23,683
32,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
ven980
Zeus
17
2 / 0 / 12
11,779
512
7,718
6,417
2,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nairobi 420
Bellona
14
0 / 5 / 4
9,317
405
7,867
22,709
16,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
RacoonMan420
Artemis
16
2 / 13 / 3
9,840
428
12,765
20,535
7,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 8 / 0
9,801
426
2,683
12,849
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 11 / 3
10,710
466
9,602
21,755
6,535
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
7 / 3 / 3
12,979
564
16,961
18,991
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
40
Kills
12
12
Deaths
40
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
7
7
1.64
L
Bellona
Nairobi 420
Bellona
0
5
4
0.4
W
Cliodhna
Netorti Bro
Cliodhna
10
1
3
11.5
W
17
4
1
4.38
L
Artemis
RacoonMan420
Artemis
2
13
3
0.27
L
1
8
0
0.13
W
3
0
22
14
L
2
11
3
0.32
W
Zeus
ven980
Zeus
2
0
12
8
L
Loki
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,929
Damage
49,878
93,639
Taken
96,839
68,804
Mitigated
41,878
38,122
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,867
3,465
0
5,430
26,876
16,036
1,944
1,396
25,480
48,236
0
L
Bellona
Nairobi 420
Bellona
7,867
2,431
0
2,561
22,709
16,502
357
5,516
17,193
0
50,352
W
Cliodhna
Netorti Bro
Cliodhna
13,370
919
0
8,030
15,157
6,948
1,044
1,154
14,003
0
156,025
W
30,124
19,519
0
7,807
21,506
11,404
8,738
70
21,221
0
128,039
L
Artemis
RacoonMan420
Artemis
12,765
4,713
0
1,040
20,535
7,843
1,327
4,544
15,991
0
52,762
L
2,683
882
0
963
12,849
3,789
0
4,298
8,551
58,879
0
W
9,850
894
3,588
10,954
23,683
32,109
900
731
22,952
46,467
0
L
9,602
5,252
200
4,790
21,755
6,535
648
12,184
9,571
0
60,799
W
Zeus
ven980
Zeus
7,718
770
0
2,313
6,417
2,307
1,439
820
5,597
62,508
0
L
Loki
16,961
4,559
49
6,723
18,991
7,209
0
5,893
13,098
0
92,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,897
Gold Earned
52,647
635
Minions Killed
523
0
Camps Cleared
0
2,279,880
Distance Traveled
1,867,144
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,094
569
70
3
0
377,069
2
L
Bellona
9,317
405
79
3
0
323,459
6
W
Cliodhna
15,392
669
219
10
0
564,271
5
W
Medusa
15,967
694
190
8
0
375,792
3
L
Artemis
9,840
428
72
3
0
357,102
4
L
Hera
9,801
426
107
5
0
348,007
3
W
Artio
13,665
594
50
2
0
493,046
22
L
Anhur
10,710
466
118
5
0
333,512
2
W
Zeus
11,779
512
106
5
0
469,702
4
L
Loki
12,979
564
147
6
0
505,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role