Player Matchup

Anubis
Anubis
Hempology
Anubis
Level 29
God Stats
52W - 23L
1,660 SR
Queue Stats
143W - 127L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
Nakae22
Sylvanus
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 34L
1,538 Elo+
Solo
Ullr
Ullr
NotAtoshi
Ullr
Level 27
God Stats
11W - 2L
1,705 SR
Queue Stats
22W - 6L
1,658 Elo+
Solo
Scylla
Scylla
OTNBlackStarOG
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,455 Elo+
Party 2
Anhur
Anhur
Sakayume
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 53L
1,581 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,557 Elo+

VS

Team Averages
Level 24
1,556 SR
1,560 Elo+
Kuzenbo
Kuzenbo
KlutzyDragoon
Kuzenbo
Level 29
God Stats
0W - 1L
1,514 SR
Queue Stats
45W - 34L
1,522 Elo+
Solo
Sol
Sol
RedSmxke
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 110L
1,640 Elo+
Party 1
Cernunnos
Cernunnos
greenfrog598
Cernunnos
Level 22
God Stats
0W - 2L
1,464 SR
Queue Stats
22W - 16L
1,538 Elo+
Solo
Nemesis
Nemesis
iKyrohh
Nemesis
Level 17
God Stats
11W - 9L
1,801 SR
Queue Stats
54W - 44L
1,600 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lolbiter28
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hempology
Anubis
18
10 / 2 / 6
12,051
1,096
15,049
12,499
6,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Nakae22
Sylvanus
17
2 / 0 / 10
11,339
1,031
8,984
12,359
15,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
18
8 / 0 / 7
12,020
1,093
31,450
12,653
5,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 8
9,825
893
4,713
8,746
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Sakayume
Anhur
18
2 / 1 / 17
11,348
1,032
17,042
10,732
4,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

231

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
0 / 0 / 1
8,613
783
610
1,174
719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 5 / 3
10,258
933
16,303
19,544
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
greenfrog598
Cernunnos
17
1 / 6 / 4
10,318
938
11,393
18,977
4,783
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
iKyrohh
Nemesis
16
4 / 5 / 1
10,459
951
10,989
15,012
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
lolbiter28
Cu Chulainn
16
1 / 7 / 3
9,593
872
13,478
27,047
20,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
23
Kills
7
7
Deaths
23
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Hempology
Anubis
10
2
6
6.5
L
Kuzenbo
0
0
1
0.5
W
Sylvanus
Nakae22
Sylvanus
2
0
10
7
W
Ullr
8
0
7
11.5
W
1
4
8
1.25
L
1
5
3
0.5
W
Anhur
Sakayume
Anhur
2
1
17
10.5
L
Cernunnos
greenfrog598
Cernunnos
1
6
4
0.5
L
Nemesis
iKyrohh
Nemesis
4
5
1
0.9
L
Cu Chulainn
lolbiter28
Cu Chulainn
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,238
Damage
52,773
56,989
Taken
81,754
35,727
Mitigated
38,030
16,781
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Hempology
Anubis
15,049
356
0
4,908
12,499
6,391
0
4,075
8,227
40,247
0
L
Kuzenbo
610
366
0
400
1,174
719
0
594
580
1,138
0
W
Sylvanus
Nakae22
Sylvanus
8,984
2,627
1,947
4,173
12,359
15,328
0
4,280
7,544
17,773
0
W
Ullr
31,450
16,849
0
4,811
12,653
5,375
0
3,997
8,339
0
59,950
W
4,713
1,161
0
0
8,746
3,939
0
3,074
5,575
12,617
0
L
16,303
4,157
0
3,539
19,544
6,179
0
7,720
11,824
47,996
2,388
W
Anhur
Sakayume
Anhur
17,042
8,381
0
942
10,732
4,694
0
3,836
6,657
0
35,589
L
Cernunnos
greenfrog598
Cernunnos
11,393
4,936
0
1,196
18,977
4,783
0
4,990
13,987
0
44,735
L
Nemesis
iKyrohh
Nemesis
10,989
3,101
0
1,372
15,012
5,975
0
5,241
9,771
0
22,181
L
Cu Chulainn
lolbiter28
Cu Chulainn
13,478
1,570
0
2,491
27,047
20,374
0
10,201
16,846
7,329
20,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,583
Gold Earned
49,241
215
Minions Killed
237
8
Camps Cleared
7
988,193
Distance Traveled
913,081
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,051
1,096
63
6
2
169,513
0
L
Kuzenbo
8,613
783
1
0
0
58,899
0
W
Sylvanus
11,339
1,031
16
1
1
209,786
0
W
Ullr
12,020
1,093
67
6
5
219,125
2
W
Scylla
9,825
893
24
2
0
183,643
0
L
Sol
10,258
933
85
8
2
215,819
0
W
Anhur
11,348
1,032
45
4
0
206,126
0
L
Cernunnos
10,318
938
85
8
1
192,983
0
L
Nemesis
10,459
951
20
2
4
233,695
2
L
Cu Chulainn
9,593
872
46
4
0
211,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role