Player Matchup

Ganesha
Ganesha
AstroidStorm
Ganesha
Level 47
God Stats
2W - 6L
1,471 SR
Queue Stats
166W - 259L
1,245 Elo+
Party 1
Skadi
Skadi
GOSS ReapZ96
Skadi
Level 57
God Stats
6W - 4L
1,552 SR
Queue Stats
225W - 272L
1,412 Elo+
Solo
Amaterasu
Amaterasu
NolaccinNero
Amaterasu
Level 58
God Stats
1W - 5L
1,324 SR
Queue Stats
314W - 417L
1,330 Elo+
Party 1
Team Averages
Level 54
1,449 SR
1,329 Elo+

VS

Team Averages
Level 71
1,400 SR
1,297 Elo+
Geb
Geb
DabasaurusRecks
Geb
Level 49
God Stats
6W - 5L
1,482 SR
Queue Stats
142W - 210L
1,200 Elo+
Party 2
Heimdallr
Heimdallr
TheXXCMEN02
Heimdallr
Level 118
God Stats
16W - 21L
1,241 SR
Queue Stats
192W - 218L
1,427 Elo+
Solo
Olorun
Olorun
l-Darth_Vaper-l
Olorun
Level 46
God Stats
5W - 4L
1,476 SR
Queue Stats
147W - 211L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AstroidStorm
Ganesha
14
2 / 6 / 12
10,887
640
8,183
15,533
11,871
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
14 / 7 / 3
13,867
816
23,886
16,870
7,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
NolaccinNero
Amaterasu
15
4 / 8 / 14
12,016
707
14,176
19,923
16,463
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
12,907
759
9,245
18,944
22,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
TheXXCMEN02
Heimdallr
16
11 / 8 / 7
13,842
814
17,068
16,634
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 9 / 8
13,196
776
14,669
18,491
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
20
Kills
21
21
Deaths
20
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AstroidStorm
Ganesha
2
6
12
1.33
W
3
3
14
3.33
L
14
7
3
2.21
L
Amaterasu
NolaccinNero
Amaterasu
4
8
14
1.38
W
Heimdallr
TheXXCMEN02
Heimdallr
11
8
7
1.81
W
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,245
Damage
40,982
52,326
Taken
54,069
36,037
Mitigated
35,102
8,800
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AstroidStorm
Ganesha
8,183
162
184
711
15,533
11,871
0
7,845
7,688
23,434
0
W
9,245
808
0
2,463
18,944
22,750
161
3,357
15,587
19,202
0
L
23,886
10,197
591
1,547
16,870
7,703
1,057
7,649
9,221
0
67,727
L
Amaterasu
NolaccinNero
Amaterasu
14,176
7,430
611
5,156
19,923
16,463
0
7,434
12,489
0
37,448
W
Heimdallr
TheXXCMEN02
Heimdallr
17,068
11,082
645
2,594
16,634
5,549
1,517
2,892
13,742
0
51,544
W
14,669
7,845
352
4,729
18,491
6,803
1,365
2,561
15,930
30,962
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
39,945
149
Minions Killed
118
8
Camps Cleared
3
877,241
Distance Traveled
786,369
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,887
640
2
0
0
297,250
0
W
Geb
12,907
759
8
0
0
320,724
0
L
Skadi
13,867
816
101
6
5
295,936
1
L
Amaterasu
12,016
707
46
3
3
284,055
0
W
Heimdallr
13,842
814
53
3
3
239,199
0
W
Olorun
13,196
776
57
3
0
226,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role