Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Arixia33
Hou Yi
Level 127
God Stats
2W - 3L
1,658 SR
Queue Stats
151W - 150L
1,434 Elo+
Party 2
Hun Batz
Hun Batz
Shaquanamaquefa
Hun Batz
Level 95
God Stats
1W - 1L
1,524 SR
Queue Stats
89W - 80L
1,462 Elo+
Solo
Discordia
Discordia
girzan
Discordia
Level 125
God Stats
4W - 7L
1,486 SR
Queue Stats
226W - 235L
1,493 Elo+
Solo
Janus
Janus
nico-rex77
Janus
Level 107
God Stats
0W - 3L
1,639 SR
Queue Stats
175W - 172L
1,504 Elo+
Party 2
Team Averages
Level 122
1,562 SR
1,479 Elo+

VS

Team Averages
Level 104
1,517 SR
1,536 Elo+
Athena
Athena
Eddie127
Athena
Level 146
God Stats
7W - 7L
1,444 SR
Queue Stats
235W - 237L
1,499 Elo+
Solo
Ares
Ares
FourTonsofPoo
Ares
Level 18
God Stats
1W - 0L
1,225 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
nielson1769
Tsukuyomi
Level 138
God Stats
2W - 1L
1,625 SR
Queue Stats
154W - 145L
1,548 Elo+
Solo
Skadi
Skadi
oRemilk
Skadi
Level 127
God Stats
1W - 1L
1,676 SR
Queue Stats
17W - 18L
1,631 Elo+
Party 1
Tiamat
Tiamat
yElburttox
Tiamat
Level 89
God Stats
1W - 0L
1,614 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 4 / 9
9,930
662
9,151
13,000
5,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Arixia33
Hou Yi
16
3 / 6 / 7
9,562
637
10,864
13,526
5,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
14
1 / 4 / 7
8,800
587
6,676
12,804
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
girzan
Discordia
16
3 / 6 / 7
9,859
657
13,633
11,797
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
18
4 / 6 / 8
10,434
696
10,021
13,829
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eddie127
Athena
20
9 / 2 / 11
12,894
860
9,508
19,495
27,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

2
0 / 0 / 0
4,402
293
0
0
0
Tsukuyomi
nielson1769
Tsukuyomi
18
4 / 4 / 14
11,074
738
12,436
16,815
9,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
oRemilk
Skadi
20
8 / 4 / 13
11,882
792
14,794
15,015
8,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
yElburttox
Tiamat
20
4 / 3 / 15
11,775
785
24,687
14,067
10,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
13
Kills
25
26
Deaths
13
38
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
9
1.63
L
Hou Yi
Arixia33
Hou Yi
3
6
7
1.08
W
Athena
Eddie127
Athena
9
2
11
7.25
W
0
0
0
0
L
Hun Batz
1
4
7
1.13
L
Discordia
girzan
Discordia
3
6
7
1.08
L
Janus
4
6
8
1.33
W
Tsukuyomi
nielson1769
Tsukuyomi
4
4
14
2.75
W
Skadi
oRemilk
Skadi
8
4
13
3.63
W
Tiamat
yElburttox
Tiamat
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,345
Damage
61,425
64,956
Taken
65,392
26,300
Mitigated
55,050
18,855
Healing
26,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,151
673
1,593
1,717
13,000
5,356
300
6,496
6,258
26,864
0
L
Hou Yi
Arixia33
Hou Yi
10,864
4,112
2,654
2,201
13,526
5,038
198
5,360
7,816
0
25,290
W
Athena
Eddie127
Athena
9,508
1,881
2,053
5,238
19,495
27,162
0
8,553
10,780
15,858
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
6,676
1,405
815
2,339
12,804
6,906
589
6,504
5,976
0
11,131
L
Discordia
girzan
Discordia
13,633
234
1,920
2,454
11,797
4,063
445
6,021
5,440
22,879
0
L
Janus
10,021
586
1,007
2,155
13,829
4,937
0
8,268
5,271
26,057
0
W
Tsukuyomi
nielson1769
Tsukuyomi
12,436
1,911
0
6,018
16,815
9,507
580
5,771
10,998
0
32,320
W
Skadi
oRemilk
Skadi
14,794
5,332
1,644
4,856
15,015
8,108
3,687
8,370
6,495
0
39,819
W
Tiamat
yElburttox
Tiamat
24,687
55
1,019
5,677
14,067
10,273
871
9,619
4,314
47,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
52,027
153
Minions Killed
141
0
Camps Cleared
0
1,291,914
Distance Traveled
1,163,574
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,930
662
44
3
0
256,823
0
L
Hou Yi
9,562
637
24
2
0
235,811
2
W
Athena
12,894
860
8
1
0
319,618
4
W
Ares
4,402
293
0
0
0
0
0
L
Hun Batz
8,800
587
11
1
0
294,386
0
L
Discordia
9,859
657
26
2
0
254,324
2
L
Janus
10,434
696
48
3
0
250,570
3
W
Tsukuyomi
11,074
738
30
2
0
327,364
0
W
Skadi
11,882
792
43
3
0
238,570
0
W
Tiamat
11,775
785
60
4
0
278,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role