Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AndyR1997
Izanami
Level 129
God Stats
3W - 0L
1,708 SR
Queue Stats
43W - 7L
1,962 Elo+
Party 1
Sun Wukong
Sun Wukong
Onstarr34
Sun Wukong
Level 79
God Stats
4W - 1L
1,577 SR
Queue Stats
27W - 20L
1,561 Elo+
Party 1
Team Averages
Level 123
1,595 SR
1,674 Elo+

VS

Team Averages
Level 98
1,458 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
MeinHodnKlemmt
Tsukuyomi
Level 107
God Stats
1W - 3L
1,322 SR
Queue Stats
98W - 101L
1,578 Elo+
Solo
Jormungandr
Jormungandr
SrZas
Jormungandr
Level 37
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Toby6569
Ra
Level 149
God Stats
0W - 5L
1,410 SR
Queue Stats
150W - 177L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
13 / 0 / 6
10,754
896
12,810
13,499
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
AndyR1997
Izanami
14
5 / 2 / 13
9,704
809
14,798
8,266
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Onstarr34
Sun Wukong
13
2 / 3 / 15
9,335
778
7,326
15,769
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MeinHodnKlemmt
Tsukuyomi
11
3 / 7 / 1
8,078
673
7,393
10,488
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SrZas
Jormungandr
11
1 / 8 / 4
7,739
645
5,366
16,943
13,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 3
7,725
644
5,547
10,788
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
5
5
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
0
6
16
W
Izanami
AndyR1997
Izanami
5
2
13
5.75
L
Tsukuyomi
MeinHodnKlemmt
Tsukuyomi
3
7
1
0.5
W
Sun Wukong
Onstarr34
Sun Wukong
2
3
15
3.17
L
Jormungandr
SrZas
Jormungandr
1
8
4
0.38
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
18,306
37,534
Taken
38,219
23,283
Mitigated
19,596
19,686
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,810
889
1,487
8,026
13,499
6,439
908
3,992
9,334
39,731
0
W
Izanami
AndyR1997
Izanami
14,798
8,492
0
3,301
8,266
3,217
1,180
2,815
5,361
0
53,801
L
Tsukuyomi
MeinHodnKlemmt
Tsukuyomi
7,393
2,203
0
752
10,488
3,435
0
3,518
6,762
0
13,663
W
Sun Wukong
Onstarr34
Sun Wukong
7,326
1,343
1,042
5,830
15,769
13,627
599
4,245
11,126
0
24,026
L
Jormungandr
SrZas
Jormungandr
5,366
747
0
225
16,943
13,118
0
4,476
12,082
19,674
0
L
5,547
160
560
1,288
10,788
3,043
0
4,905
5,615
30,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
23,542
174
Minions Killed
110
9
Camps Cleared
1
675,968
Distance Traveled
614,454
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,754
896
67
6
4
243,874
3
W
Izanami
9,704
809
75
6
4
214,738
1
L
Tsukuyomi
8,078
673
16
1
0
203,188
4
W
Sun Wukong
9,335
778
32
3
1
217,356
3
L
Jormungandr
7,739
645
27
2
1
192,099
3
L
Ra
7,725
644
67
6
0
219,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role