Player Matchup

Chiron
Chiron
Silver II
UGOTOWNED46319
Chiron
Silver II
Level 146
God Stats
26W - 25L
1,532 SR
Queue Stats
416W - 489L
1,033 MMR
Solo
Chaac
Chaac
Silver II
ferrios360
Chaac
Silver II
Level 122
God Stats
9W - 6L
1,531 SR
Queue Stats
114W - 151L
1,087 MMR
Solo
Chang'e
Chang'e
Gold V
saga12-barna
Chang'e
Gold V
Level 155
God Stats
16W - 10L
1,560 SR
Queue Stats
414W - 513L
1,071 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,541 SR
1,064 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,608 SR
1,056 MMR
Neith
Neith
Silver II
Joshman0
Neith
Silver II
Level 114
God Stats
10W - 8L
1,494 SR
Queue Stats
68W - 78L
1,160 MMR
Solo
Cabrakan
Cabrakan
Silver IV
moises17vasco
Cabrakan
Silver IV
Level 117
God Stats
0W - 1L
1,851 SR
Queue Stats
97W - 137L
804 MMR
Solo
Vulcan
Vulcan
Silver II
yaaaaabudddy
Vulcan
Silver II
Level 160
God Stats
74W - 86L
1,480 SR
Queue Stats
579W - 727L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 3
13,732
687
19,048
20,712
6,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
17
3 / 4 / 6
13,451
673
19,242
31,586
26,949
Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
saga12-barna
Chang'e
16
2 / 1 / 8
12,813
641
8,591
22,558
11,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraGilgameshGebMorgan Le FaySol

VS

Bans
ZeusKuzenboMedusaAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Joshman0
Neith
15
3 / 4 / 3
11,538
577
21,951
17,771
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
moises17vasco
Cabrakan
15
1 / 5 / 5
12,194
610
11,896
20,809
31,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
15
2 / 3 / 4
11,171
559
25,363
14,690
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
6
6
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Joshman0
Neith
3
4
3
1.13
W
7
1
3
8.5
W
Chaac
3
4
6
1.5
L
Cabrakan
moises17vasco
Cabrakan
1
5
5
0.7
W
Chang'e
saga12-barna
Chang'e
2
1
8
6
L
Vulcan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,881
Damage
59,210
74,856
Taken
53,270
45,368
Mitigated
45,795
52,305
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Joshman0
Neith
21,951
8,557
0
4,393
17,771
8,225
0
2,342
15,429
0
58,689
W
19,048
5,535
1,996
10,992
20,712
6,733
1,568
9,533
11,179
0
70,077
W
Chaac
19,242
2,975
488
16,138
31,586
26,949
418
15,724
15,862
0
76,793
L
Cabrakan
moises17vasco
Cabrakan
11,896
542
0
1,538
20,809
31,849
0
4,210
16,599
35,352
0
W
Chang'e
saga12-barna
Chang'e
8,591
537
8,352
14,339
22,558
11,686
845
12,990
9,568
44,589
0
L
Vulcan
25,363
12,706
0
0
14,690
5,721
0
2,242
12,448
66,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
34,903
289
Minions Killed
217
9
Camps Cleared
8
1,107,522
Distance Traveled
997,719
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,538
577
85
4
1
334,542
3
W
Chiron
13,732
687
105
5
4
363,509
4
W
Chaac
13,451
673
113
6
3
394,096
3
L
Cabrakan
12,194
610
46
2
4
287,464
8
W
Chang'e
12,813
641
71
4
2
349,917
0
L
Vulcan
11,171
559
86
4
3
375,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role