Player Matchup

Jing Wei
Jing Wei
Fire Lord Morg
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,145 Elo+
Solo
Baron Samedi
Baron Samedi
Polarizing00
Baron Samedi
Level 16
God Stats
13W - 9L
1,565 SR
Queue Stats
22W - 19L
1,426 Elo+
Solo
Geb
Geb
Wolfkaiser
Geb
Level 17
God Stats
39W - 43L
1,504 SR
Queue Stats
85W - 92L
1,474 Elo+
Solo
Cerberus
Cerberus
iSoPro_
Cerberus
Level 28
God Stats
4W - 4L
1,431 SR
Queue Stats
94W - 85L
1,362 Elo+
Party 2
Izanami
Izanami
snub_aquatint
Izanami
Level 15
God Stats
4W - 5L
1,690 SR
Queue Stats
50W - 41L
1,394 Elo+
Party 2
Team Averages
Level 16
1,538 SR
1,360 Elo+

VS

Team Averages
Level 10
1,463 SR
1,300 Elo+
Yemoja
Yemoja
FatiChannie
Yemoja
Level 16
God Stats
13W - 25L
1,243 SR
Queue Stats
39W - 57L
1,274 Elo+
Solo
Amaterasu
Amaterasu
Saber7404
Amaterasu
Level 15
God Stats
0W - 1L
1,760 SR
Queue Stats
18W - 22L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
Sasin6125
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,303 Elo+
Party 1
Ah Puch
Ah Puch
TheRoninDeath
Ah Puch
Level 4
God Stats
0W - 8L
1,272 SR
Queue Stats
14W - 25L
1,037 Elo+
Solo
Horus
Horus
playher2
Horus
Level 6
God Stats
2W - 5L
1,542 SR
Queue Stats
2W - 5L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 0 / 19
11,233
1,021
9,805
8,019
3,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Polarizing00
Baron Samedi
20
8 / 0 / 25
12,470
1,134
20,448
9,012
3,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 23
11,215
1,020
10,435
17,598
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
iSoPro_
Cerberus
19
12 / 1 / 16
12,421
1,129
20,958
13,651
5,774
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
20
17 / 0 / 16
13,887
1,262
27,627
12,335
4,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 4 / 1
9,128
830
3,899
12,175
7,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Saber7404
Amaterasu
16
1 / 8 / 2
10,206
928
13,539
24,415
15,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sasin6125
Kukulkan
16
0 / 6 / 3
10,014
910
17,499
14,004
5,972
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
16
1 / 15 / 1
9,927
902
13,055
20,011
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
playher2
Horus
16
1 / 12 / 2
9,851
896
5,040
24,953
19,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
12
45
Kills
3
3
Deaths
45
99
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
1
0.13
W
Jing Wei
6
0
19
15.5
W
Baron Samedi
Polarizing00
Baron Samedi
8
0
25
20.5
L
Amaterasu
Saber7404
Amaterasu
1
8
2
0.25
L
Kukulkan
Sasin6125
Kukulkan
0
6
3
0.25
L
Ah Puch
1
15
1
0.1
W
2
2
23
6.75
W
Cerberus
iSoPro_
Cerberus
12
1
16
20
L
Horus
playher2
Horus
1
12
2
0.17
W
Izanami
17
0
16
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,273
Damage
53,032
60,615
Taken
95,558
24,071
Mitigated
55,532
15,506
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,899
632
787
660
12,175
7,125
0
6,544
5,631
13,226
0
W
Jing Wei
9,805
7,535
0
245
8,019
3,259
0
4,305
2,350
0
20,693
W
Baron Samedi
Polarizing00
Baron Samedi
20,448
580
3,156
3,673
9,012
3,780
0
6,524
2,488
41,439
0
L
Amaterasu
Saber7404
Amaterasu
13,539
4,611
0
2,111
24,415
15,539
0
13,339
11,076
7,170
26,846
L
Kukulkan
Sasin6125
Kukulkan
17,499
1,319
0
0
14,004
5,972
0
6,478
7,526
54,814
0
L
Ah Puch
13,055
237
0
0
20,011
6,930
0
11,525
8,486
32,819
0
W
10,435
3,105
0
3,699
17,598
6,711
0
10,028
7,570
24,173
0
W
Cerberus
iSoPro_
Cerberus
20,958
1,343
288
4,445
13,651
5,774
0
7,463
6,188
52,503
0
L
Horus
playher2
Horus
5,040
2,496
231
1,771
24,953
19,966
0
13,955
10,998
0
15,908
W
Izanami
27,627
18,170
0
0
12,335
4,547
0
9,063
3,272
0
43,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,226
Gold Earned
49,126
273
Minions Killed
190
10
Camps Cleared
3
1,086,493
Distance Traveled
850,221
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,128
830
23
2
0
116,584
0
W
Jing Wei
11,233
1,021
36
3
0
225,203
0
W
Baron Samedi
12,470
1,134
61
6
2
207,453
0
L
Amaterasu
10,206
928
34
3
2
219,057
0
L
Kukulkan
10,014
910
73
7
0
171,131
1
L
Ah Puch
9,927
902
41
4
0
168,533
1
W
Geb
11,215
1,020
21
2
1
217,107
0
W
Cerberus
12,421
1,129
96
9
6
208,293
0
L
Horus
9,851
896
19
2
1
174,916
0
W
Izanami
13,887
1,262
59
5
1
228,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role