Player Matchup

Khepri
Khepri
DredgenSoI
Khepri
Level 84
God Stats
5W - 5L
1,478 SR
Queue Stats
73W - 53L
1,519 Elo+
Party 1
Vamana
Vamana
Nocternalfuse
Vamana
Level 129
God Stats
3W - 1L
1,583 SR
Queue Stats
43W - 41L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
Xenoill
Baron Samedi
Level 127
God Stats
2W - 0L
1,446 SR
Queue Stats
28W - 27L
1,561 Elo+
Party 1
Team Averages
Level 113
1,502 SR
1,548 Elo+

VS

Team Averages
Level 91
1,491 SR
1,536 Elo+
Kali
Kali
KrazzEGaming
Kali
Level 58
God Stats
38W - 52L
1,504 SR
Queue Stats
117W - 144L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
The956Boys
Erlang Shen
Level 126
God Stats
10W - 8L
1,491 SR
Queue Stats
405W - 269L
1,605 Elo+
Party 2
Vulcan
Vulcan
xDigOlBickx
Vulcan
Level 88
God Stats
2W - 6L
1,477 SR
Queue Stats
296W - 209L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DredgenSoI
Khepri
12
1 / 2 / 14
9,510
679
4,366
9,192
10,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
11 / 0 / 7
10,924
780
16,047
15,717
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Xenoill
Baron Samedi
15
7 / 1 / 8
10,365
740
14,432
12,187
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,532
609
4,670
15,968
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
The956Boys
Erlang Shen
12
0 / 7 / 3
8,197
586
7,655
14,162
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
12
2 / 6 / 1
8,636
617
14,527
10,044
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
3
3
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
DredgenSoI
Khepri
1
2
14
4
L
1
6
2
0.33
W
11
0
7
14.5
L
Erlang Shen
The956Boys
Erlang Shen
0
7
3
0.21
W
Baron Samedi
Xenoill
Baron Samedi
7
1
8
11
L
Vulcan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
26,852
37,096
Taken
40,174
35,171
Mitigated
18,819
16,985
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DredgenSoI
Khepri
4,366
487
510
565
9,192
10,523
345
2,982
6,210
14,836
0
L
4,670
2,978
0
2,774
15,968
6,259
0
8,654
6,604
0
14,962
W
16,047
3,004
0
7,813
15,717
18,440
299
7,368
8,349
8,628
31,102
L
Erlang Shen
The956Boys
Erlang Shen
7,655
3,848
0
2,477
14,162
8,862
0
7,402
6,152
0
31,239
W
Baron Samedi
Xenoill
Baron Samedi
14,432
1,231
2,402
5,695
12,187
6,208
1,707
4,340
7,847
52,988
0
L
Vulcan
14,527
5,535
0
500
10,044
3,698
0
5,886
3,844
38,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
25,365
164
Minions Killed
132
5
Camps Cleared
6
808,545
Distance Traveled
740,634
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,510
679
19
1
1
261,894
1
L
Kali
8,532
609
17
1
0
223,134
1
W
Vamana
10,924
780
49
4
1
299,742
2
L
Erlang Shen
8,197
586
63
5
5
256,449
6
W
Baron Samedi
10,365
740
96
7
3
246,909
2
L
Vulcan
8,636
617
52
4
1
261,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role