Player Matchup

Ullr
Ullr
 
Ullr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SS420 KAKAROT
Ares
Level 89
God Stats
23W - 24L
1,556 SR
Queue Stats
351W - 330L
1,503 Elo+
Party 1
Hel
Hel
SS420CHICHI
Hel
Level 107
God Stats
19W - 17L
1,574 SR
Queue Stats
565W - 584L
1,456 Elo+
Party 1
Team Averages
Level 94
1,543 SR
1,486 Elo+

VS

Team Averages
Level 67
1,577 SR
1,480 Elo+
Yemoja
Yemoja
Boujee_Booo
Yemoja
Level 132
God Stats
2W - 4L
1,594 SR
Queue Stats
60W - 60L
1,474 Elo+
Party 2
Da Ji
Da Ji
Shiro_Okami0
Da Ji
Level 64
God Stats
8W - 7L
1,636 SR
Queue Stats
59W - 57L
1,466 Elo+
Party 2
Anhur
Anhur
xth3xfishx2
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
12 / 1 / 8
11,192
799
10,475
7,566
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 4 / 12
10,135
724
7,503
14,215
14,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 17
10,467
748
15,776
11,868
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
4 / 6 / 2
9,488
678
9,300
12,582
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 6 / 2
8,901
636
5,873
13,259
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 12 / 3
7,960
569
3,925
14,417
5,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
7
7
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
1
8
16
L
Yemoja
4
6
2
0.83
W
6
4
12
3
W
6
2
17
7.25
L
3
6
2
0.67
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
19,098
33,649
Taken
40,258
25,291
Mitigated
16,327
10,837
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,475
2,549
0
102
7,566
3,309
979
3,037
4,529
0
47,862
L
Yemoja
9,300
1,101
1,536
1,637
12,582
5,718
0
6,938
5,436
30,807
0
W
7,503
266
116
116
14,215
14,460
391
3,163
11,052
15,087
0
W
15,776
1,336
5,111
5,392
11,868
7,522
776
3,698
8,170
35,474
0
L
5,873
1,189
0
1,876
13,259
5,122
0
8,274
4,593
0
18,856
L
3,925
3,060
0
393
14,417
5,487
0
7,830
6,327
0
15,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
26,349
148
Minions Killed
99
7
Camps Cleared
3
740,524
Distance Traveled
566,022
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,192
799
81
6
3
255,312
1
L
Yemoja
9,488
678
41
3
0
212,750
4
W
Ares
10,135
724
13
1
1
251,295
3
W
Hel
10,467
748
54
4
3
233,917
1
L
Da Ji
8,901
636
28
2
3
206,002
0
L
Anhur
7,960
569
30
2
0
147,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role