Player Matchup

Gilgamesh
Gilgamesh
ATRaXIoNz529
Gilgamesh
Level 64
God Stats
22W - 10L
1,502 SR
Queue Stats
180W - 191L
1,490 Elo+
Solo
Ra
Ra
GTFOMYJUNGLE
Ra
Level 106
God Stats
2W - 3L
1,636 SR
Queue Stats
228W - 216L
1,506 Elo+
Solo
Jormungandr
Jormungandr
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Jormungandr
Level 105
God Stats
47W - 31L
1,553 SR
Queue Stats
228W - 247L
1,487 Elo+
Solo
Team Averages
Level 92
1,564 SR
1,494 Elo+

VS

Team Averages
Level 47
1,495 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
Alberca777
Cu Chulainn
Level 99
God Stats
4W - 4L
1,486 SR
Queue Stats
63W - 45L
1,508 Elo+
Party 1
Bakasura
Bakasura
HOTDeclan044
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,457 Elo+
Party 1
Ra
Ra
erenotitan
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATRaXIoNz529
Gilgamesh
12
8 / 0 / 6
8,204
820
6,639
4,388
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 2 / 9
7,734
773
9,947
6,743
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
fjhhdjjdsxtcnw
Jormungandr
12
3 / 1 / 9
7,564
756
5,037
7,027
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alberca777
Cu Chulainn
11
2 / 3 / 0
6,705
671
5,766
11,381
6,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
HOTDeclan044
Bakasura
7
0 / 8 / 1
5,539
554
1,197
8,195
2,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 1
6,310
631
3,387
6,918
2,653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ATRaXIoNz529
Gilgamesh
8
0
6
11
L
Cu Chulainn
Alberca777
Cu Chulainn
2
3
0
0.67
W
4
2
9
4.25
L
Bakasura
HOTDeclan044
Bakasura
0
8
1
0.06
L
1
4
1
0.38
W
Jormungandr
fjhhdjjdsxtcnw
Jormungandr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
10,350
18,158
Taken
26,494
8,187
Mitigated
11,457
3,455
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ATRaXIoNz529
Gilgamesh
6,639
2,184
0
190
4,388
2,479
530
393
3,970
0
13,476
L
Cu Chulainn
Alberca777
Cu Chulainn
5,766
751
0
917
11,381
6,231
0
6,909
4,472
256
23,400
W
9,947
1,125
1,179
2,071
6,743
2,457
141
2,067
4,676
39,826
0
L
Bakasura
HOTDeclan044
Bakasura
1,197
544
0
291
8,195
2,573
0
3,615
4,580
0
5,219
L
3,387
373
577
1,575
6,918
2,653
0
5,101
1,817
13,523
0
W
Jormungandr
fjhhdjjdsxtcnw
Jormungandr
5,037
2,157
0
15
7,027
3,251
728
1,481
5,546
23,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
18,554
131
Minions Killed
75
8
Camps Cleared
2
572,561
Distance Traveled
447,381
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,204
820
27
3
1
212,512
2
L
Cu Chulainn
6,705
671
33
3
1
161,719
0
W
Ra
7,734
773
71
7
4
187,704
4
L
Bakasura
5,539
554
13
1
1
128,988
2
L
Ra
6,310
631
29
3
0
156,674
1
W
Jormungandr
7,564
756
33
3
3
172,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role