Player Matchup

Ares
Ares
Aquiles7mito
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,427 Elo+
Solo
Hun Batz
Hun Batz
GhostRhyderSucks
Hun Batz
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,571 Elo+
Party 1
Vulcan
Vulcan
Godofpain7
Vulcan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,440 Elo+
Party 1
Ganesha
Ganesha
Zachest Zach
Ganesha
Level 17
God Stats
4W - 2L
1,623 SR
Queue Stats
101W - 85L
1,483 Elo+
Solo
Danzaburou
Danzaburou
sreggindacious
Danzaburou
Level 9
God Stats
5W - 5L
1,620 SR
Queue Stats
7W - 5L
1,576 Elo+
Solo
Team Averages
Level 11
1,549 SR
1,499 Elo+

VS

Team Averages
Level 35
1,430 SR
1,462 Elo+
Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BENELI-M5
Izanami
Level 18
God Stats
24W - 22L
1,585 SR
Queue Stats
106W - 112L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BegionLog
Kumbhakarna
Level 27
God Stats
63W - 86L
1,375 SR
Queue Stats
215W - 239L
1,371 Elo+
Party 2
Horus
Horus
PlayboiFabio
Horus
Level 21
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 6L
1,484 Elo+
Solo
Mulan
Mulan
lAshenOnel
Mulan
Level 106
God Stats
11W - 27L
1,429 SR
Queue Stats
1,261W - 1,314L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 13
11,004
1,000
6,280
14,606
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 5 / 25
13,420
1,220
24,351
18,525
10,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Godofpain7
Vulcan
19
9 / 4 / 16
12,585
1,144
23,249
11,289
6,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Zachest Zach
Ganesha
19
0 / 1 / 28
12,719
1,156
7,384
15,615
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
sreggindacious
Danzaburou
20
25 / 2 / 13
16,942
1,540
53,619
18,884
10,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
0 / 13 / 13
10,933
994
4,005
26,612
17,684
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
BENELI-M5
Izanami
17
8 / 12 / 3
12,614
1,147
25,225
28,774
11,345
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
BegionLog
Kumbhakarna
18
2 / 5 / 12
11,397
1,036
8,947
21,959
32,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 10 / 2
10,809
983
15,505
26,701
21,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
17
2 / 4 / 8
11,509
1,046
15,742
21,139
25,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
54
44
Kills
16
16
Deaths
44
95
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
13
13
0.5
W
2
4
13
2.13
L
Izanami
BENELI-M5
Izanami
8
12
3
0.79
L
Kumbhakarna
BegionLog
Kumbhakarna
2
5
12
1.6
W
8
5
25
4.1
W
Vulcan
Godofpain7
Vulcan
9
4
16
4.25
L
4
10
2
0.5
W
Ganesha
Zachest Zach
Ganesha
0
1
28
14
L
Mulan
2
4
8
1.5
W
Danzaburou
sreggindacious
Danzaburou
25
2
13
15.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,883
Damage
69,424
78,919
Taken
125,185
65,494
Mitigated
108,329
20,614
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,005
1,112
0
1,005
26,612
17,684
0
8,271
18,341
0
10,810
W
6,280
891
0
1,915
14,606
14,593
0
2,114
12,262
11,400
0
L
Izanami
BENELI-M5
Izanami
25,225
21,014
0
1,064
28,774
11,345
0
7,829
20,945
0
50,377
L
Kumbhakarna
BegionLog
Kumbhakarna
8,947
289
0
1,872
21,959
32,205
0
6,830
15,129
17,418
0
W
24,351
6,973
492
3,960
18,525
10,571
0
2,800
15,457
0
46,278
W
Vulcan
Godofpain7
Vulcan
23,249
7,855
489
1,478
11,289
6,672
0
1,671
9,490
48,334
0
L
15,505
8,052
1,820
3,339
26,701
21,758
0
8,815
17,886
0
28,929
W
Ganesha
Zachest Zach
Ganesha
7,384
785
0
1,400
15,615
23,555
0
2,224
12,923
14,705
0
L
Mulan
15,742
1,898
0
725
21,139
25,337
0
5,168
15,971
11,473
38,201
W
Danzaburou
sreggindacious
Danzaburou
53,619
41,974
0
10,880
18,884
10,103
0
2,572
16,169
0
78,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,670
Gold Earned
57,262
185
Minions Killed
170
8
Camps Cleared
5
1,023,636
Distance Traveled
986,988
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,933
994
13
1
0
191,549
1
W
Ares
11,004
1,000
8
1
1
174,243
1
L
Izanami
12,614
1,147
48
4
1
193,636
0
L
Kumbhakarna
11,397
1,036
11
1
1
234,396
0
W
Hun Batz
13,420
1,220
47
4
3
201,700
0
W
Vulcan
12,585
1,144
57
5
1
212,782
0
L
Horus
10,809
983
26
2
0
188,811
0
W
Ganesha
12,719
1,156
4
0
0
232,507
0
L
Mulan
11,509
1,046
72
7
3
178,596
0
W
Danzaburou
16,942
1,540
69
6
3
202,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role