Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
CantBeTouch910
Awilix
Level 158
God Stats
30W - 28L
1,648 SR
Queue Stats
824W - 846L
1,571 Elo+
Party 3
Artio
Artio
DaJMan965
Artio
Level 126
God Stats
2W - 2L
1,710 SR
Queue Stats
139W - 140L
1,455 Elo+
Solo
Hel
Hel
Pоppy
Hel
Level 28
God Stats
32W - 18L
1,305 SR
Queue Stats
212W - 123L
1,661 Elo+
Party 2
Neith
Neith
RicoSuave_787
Neith
Level 42
God Stats
116W - 124L
1,565 SR
Queue Stats
151W - 178L
1,483 Elo+
Party 3
Team Averages
Level 95
1,545 SR
1,534 Elo+

VS

Team Averages
Level 68
1,651 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ALANTUCAN1009
Ullr
Level 78
God Stats
4W - 6L
1,395 SR
Queue Stats
107W - 118L
1,529 Elo+
Party 1
Hades
Hades
AZTEKAKİÇĶĄŞŞ
Hades
Level 39
God Stats
6W - 3L
1,936 SR
Queue Stats
70W - 76L
1,505 Elo+
Party 1
Yemoja
Yemoja
ImActuallyInting
Yemoja
Level 22
God Stats
1W - 0L
1,724 SR
Queue Stats
15W - 13L
1,514 Elo+
Solo
Fafnir
Fafnir
MadThadpolitics
Fafnir
Level 57
God Stats
3W - 1L
1,701 SR
Queue Stats
128W - 141L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 7 / 4
7,487
749
20,616
8,477
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 3
8,634
863
7,106
10,148
3,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
DaJMan965
Artio
11
0 / 6 / 6
6,192
619
4,877
14,294
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
Pоppy
Hel
12
0 / 3 / 6
6,298
630
4,734
8,799
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 5
6,835
684
4,022
8,933
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 6
7,953
795
5,573
10,414
4,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 1 / 10
10,537
1,054
12,855
8,842
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 1 / 14
9,970
997
13,428
9,993
6,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 17
9,102
910
8,682
10,996
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 18
8,913
891
3,684
12,976
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
9
Kills
25
25
Deaths
9
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
7
4
0.71
W
Fenrir
 
Fenrir
2
5
6
1
W
10
1
10
15
W
9
1
14
16
L
5
3
3
2.17
L
Artio
DaJMan965
Artio
0
6
6
0.5
W
3
1
17
11.5
W
1
1
18
10
L
Hel
Pоppy
Hel
0
3
6
1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,355
Damage
44,222
50,651
Taken
53,221
23,069
Mitigated
38,072
10,609
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,616
1,189
0
130
8,477
2,177
176
3,101
5,376
30,847
0
W
Fenrir
 
Fenrir
5,573
170
0
1,357
10,414
4,309
903
4,098
5,836
0
25,566
W
12,855
6,829
0
1,378
8,842
3,161
1,942
5,945
2,515
0
34,336
W
13,428
708
1,572
2,810
9,993
6,585
1,089
5,181
4,415
22,315
0
L
7,106
1,946
0
250
10,148
3,208
144
4,670
5,478
0
24,643
L
Artio
DaJMan965
Artio
4,877
755
862
3,416
14,294
11,941
0
8,534
5,760
12,094
0
W
8,682
1,172
1,797
3,222
10,996
8,923
315
7,041
3,457
20,504
0
W
3,684
666
702
2,593
12,976
15,094
400
6,645
5,785
16,906
0
L
Hel
Pоppy
Hel
4,734
575
2,915
2,614
8,799
2,767
104
5,894
2,905
14,830
0
L
4,022
1,344
0
422
8,933
2,976
321
3,815
5,118
0
14,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
46,475
151
Minions Killed
191
4
Camps Cleared
12
881,417
Distance Traveled
908,584
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,487
749
37
4
1
169,784
4
W
Fenrir
7,953
795
46
5
6
171,733
0
W
Ullr
10,537
1,054
59
6
2
191,351
1
W
Hades
9,970
997
34
3
2
197,097
1
L
Awilix
8,634
863
38
4
3
206,043
0
L
Artio
6,192
619
17
2
0
167,637
2
W
Yemoja
9,102
910
23
2
0
178,713
4
W
Fafnir
8,913
891
29
3
2
169,690
1
L
Hel
6,298
630
26
3
0
193,844
0
L
Neith
6,835
684
33
3
0
144,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role