Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lebrasian
Thanatos
Level 28
God Stats
1W - 6L
1,374 SR
Queue Stats
41W - 72L
1,273 Elo+
Party 1
Heimdallr
Heimdallr
Swaysian-
Heimdallr
Level 22
God Stats
0W - 2L
1,220 SR
Queue Stats
8W - 26L
1,148 Elo+
Party 1
Poseidon
Poseidon
spinnyt112
Poseidon
Level 88
God Stats
2W - 3L
1,505 SR
Queue Stats
229W - 235L
1,329 Elo+
Party 1
Guan Yu
Guan Yu
αvαlon
Guan Yu
Level 113
God Stats
2W - 4L
1,476 SR
Queue Stats
571W - 572L
1,394 Elo+
Solo
Team Averages
Level 60
1,415 SR
1,329 Elo+

VS

Team Averages
Level 87
1,402 SR
1,333 Elo+
Chang'e
Chang'e
Andersoonn27
Chang'e
Level 105
God Stats
3W - 0L
1,435 SR
Queue Stats
202W - 240L
1,338 Elo+
Solo
Danzaburou
Danzaburou
Batterend
Danzaburou
Level 68
God Stats
3W - 2L
1,453 SR
Queue Stats
108W - 110L
1,394 Elo+
Solo
Scylla
Scylla
Cutesy_Panda0242
Scylla
Level 87
God Stats
2W - 2L
1,131 SR
Queue Stats
28W - 29L
1,323 Elo+
Party 2
Ares
Ares
Smokey0489
Ares
Level 128
God Stats
2W - 0L
1,473 SR
Queue Stats
35W - 32L
1,345 Elo+
Party 2
Geb
Geb
aliopro
Geb
Level 46
God Stats
1W - 0L
1,516 SR
Queue Stats
46W - 65L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 5 / 7
7,640
849
8,088
15,719
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Lebrasian
Thanatos
9
1 / 3 / 4
6,063
674
2,416
5,053
1,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Swaysian-
Heimdallr
15
2 / 5 / 7
8,013
890
5,883
9,960
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
spinnyt112
Poseidon
13
3 / 3 / 7
7,390
821
14,111
6,053
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
αvαlon
Guan Yu
15
3 / 3 / 5
7,653
850
4,158
14,012
7,241
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andersoonn27
Chang'e
14
2 / 3 / 13
7,843
871
4,198
9,118
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Batterend
Danzaburou
15
4 / 3 / 11
8,614
957
8,870
9,780
3,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
8 / 2 / 6
9,081
1,009
13,705
7,202
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 13
7,683
854
6,885
10,248
10,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
13
3 / 3 / 11
8,001
889
8,615
10,087
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
12
Kills
19
19
Deaths
14
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
7
1.3
W
Chang'e
Andersoonn27
Chang'e
2
3
13
2.83
W
Danzaburou
Batterend
Danzaburou
4
3
11
3.17
W
8
2
6
5.5
L
Thanatos
Lebrasian
Thanatos
1
3
4
1
W
2
3
13
2.83
L
Heimdallr
Swaysian-
Heimdallr
2
5
7
1.1
W
Geb
3
3
11
2.83
L
Poseidon
spinnyt112
Poseidon
3
3
7
2.17
L
Guan Yu
αvαlon
Guan Yu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
42,273
50,797
Taken
46,435
27,379
Mitigated
29,406
17,991
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,088
391
1,880
2,593
15,719
12,055
0
10,799
4,920
14,072
0
W
Chang'e
Andersoonn27
Chang'e
4,198
287
5,203
3,329
9,118
3,258
1,092
4,919
3,913
11,428
0
W
Danzaburou
Batterend
Danzaburou
8,870
2,950
881
2,799
9,780
3,968
1,074
5,322
4,188
0
20,803
W
13,705
1,348
155
1,198
7,202
2,889
133
2,824
4,196
27,423
0
L
Thanatos
Lebrasian
Thanatos
2,416
359
853
1,752
5,053
1,904
0
2,992
2,061
0
3,612
W
6,885
343
520
66
10,248
10,925
431
4,551
5,493
9,050
0
L
Heimdallr
Swaysian-
Heimdallr
5,883
5,110
355
331
9,960
3,999
432
7,182
2,778
0
14,033
W
Geb
8,615
903
92
2,051
10,087
8,366
0
3,536
6,446
13,409
0
L
Poseidon
spinnyt112
Poseidon
14,111
1,534
532
1,098
6,053
2,180
0
4,586
1,467
23,833
0
L
Guan Yu
αvαlon
Guan Yu
4,158
70
4,205
4,392
14,012
7,241
0
7,844
6,168
0
13,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
41,222
81
Minions Killed
79
0
Camps Cleared
0
773,432
Distance Traveled
833,356
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,640
849
13
1
0
152,825
0
W
Chang'e
7,843
871
9
1
0
183,167
0
W
Danzaburou
8,614
957
24
3
0
170,946
1
W
Scylla
9,081
1,009
40
4
0
134,887
0
L
Thanatos
6,063
674
1
0
0
124,253
0
W
Ares
7,683
854
4
0
0
156,153
0
L
Heimdallr
8,013
890
35
4
0
143,254
0
W
Geb
8,001
889
2
0
0
188,203
1
L
Poseidon
7,390
821
22
2
0
169,743
0
L
Guan Yu
7,653
850
10
1
0
183,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role