Player Matchup

Ymir
Ymir
LinxESP
Ymir
Level 12
God Stats
2W - 2L
1,498 SR
Queue Stats
2W - 3L
1,802 Elo+
Solo
Artemis
Artemis
Schmüüützel
Artemis
Level 28
God Stats
11W - 8L
1,613 SR
Queue Stats
70W - 50L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
Siegdjffermin
Baron Samedi
Level 3
God Stats
2W - 3L
1,722 SR
Queue Stats
3W - 5L
1,697 Elo+
Solo
Arachne
Arachne
acinu
Arachne
Level 28
God Stats
6W - 3L
1,935 SR
Queue Stats
60W - 54L
1,559 Elo+
Party 2
Merlin
Merlin
shinrattensei
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,691 Elo+
Solo
Team Averages
Level 18
1,654 SR
1,670 Elo+

VS

Team Averages
Level 24
1,464 SR
1,609 Elo+
Tyr
Tyr
AbsoluteAxel
Tyr
Level 12
God Stats
3W - 5L
1,324 SR
Queue Stats
34W - 15L
1,737 Elo+
Solo
Medusa
Medusa
GuaVa eLZabeL
Medusa
Level 29
God Stats
45W - 25L
1,682 SR
Queue Stats
136W - 118L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
Jinduk
Ne Zha
Level 21
God Stats
2W - 2L
1,446 SR
Queue Stats
30W - 20L
1,658 Elo+
Solo
Bellona
Bellona
ProfLoki
Bellona
Level 29
God Stats
9W - 11L
1,228 SR
Queue Stats
118W - 109L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
SlappyDawg
Sylvanus
Level 29
God Stats
4W - 3L
1,639 SR
Queue Stats
84W - 77L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LinxESP
Ymir
6
0 / 5 / 2
4,339
482
3,495
7,542
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 6 / 1
4,066
452
6,177
6,681
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Siegdjffermin
Baron Samedi
8
1 / 3 / 0
4,853
539
1,411
4,070
997
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
acinu
Arachne
9
1 / 4 / 0
5,022
558
3,457
7,658
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 2 / 0
3,230
359
173
1,125
147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,613
624
4,759
6,177
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
8 / 1 / 5
6,093
677
7,890
5,358
1,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Jinduk
Ne Zha
10
3 / 0 / 3
5,687
632
3,499
5,899
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ProfLoki
Bellona
9
3 / 0 / 4
5,862
651
3,088
4,234
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
SlappyDawg
Sylvanus
8
3 / 2 / 9
5,436
604
3,225
8,375
4,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
8
1
5
10.5
W
Ne Zha
Jinduk
Ne Zha
3
0
3
4.5
L
Ymir
LinxESP
Ymir
0
5
2
0.2
W
Bellona
ProfLoki
Bellona
3
0
4
5
L
1
6
1
0.25
L
Baron Samedi
Siegdjffermin
Baron Samedi
1
3
0
0.33
W
Sylvanus
SlappyDawg
Sylvanus
3
2
9
3.75
L
Arachne
acinu
Arachne
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,713
Damage
22,461
27,076
Taken
30,043
8,659
Mitigated
14,042
4,589
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,759
572
0
2,937
6,177
2,878
12
1,315
4,862
0
25,216
W
7,890
4,095
0
2,353
5,358
1,506
1,392
761
4,597
0
28,038
W
Ne Zha
Jinduk
Ne Zha
3,499
889
0
3,256
5,899
1,983
0
741
5,158
0
31,636
L
Ymir
LinxESP
Ymir
3,495
1,237
0
331
7,542
3,358
0
1,428
6,114
8,729
0
W
Bellona
ProfLoki
Bellona
3,088
1,622
0
1,228
4,234
2,693
230
530
3,658
0
27,082
L
6,177
2,927
0
1,023
6,681
1,358
0
1,697
4,984
0
17,031
L
Baron Samedi
Siegdjffermin
Baron Samedi
1,411
367
0
550
4,070
997
0
0
3,784
13,805
0
W
Sylvanus
SlappyDawg
Sylvanus
3,225
1,690
280
2,254
8,375
4,982
437
1,686
6,689
11,066
0
L
Arachne
acinu
Arachne
3,457
2,049
0
2,505
7,658
2,799
0
100
7,476
0
24,657
L
173
0
0
180
1,125
147
0
0
1,125
1,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,510
Gold Earned
28,691
120
Minions Killed
258
0
Camps Cleared
0
666,996
Distance Traveled
852,782
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,613
624
62
7
0
177,402
2
W
Medusa
6,093
677
47
5
0
174,449
0
W
Ne Zha
5,687
632
82
9
0
188,174
1
L
Ymir
4,339
482
8
1
0
164,382
3
W
Bellona
5,862
651
55
6
0
181,646
2
L
Artemis
4,066
452
29
3
0
138,808
0
L
Baron Samedi
4,853
539
27
3
0
161,113
3
W
Sylvanus
5,436
604
12
1
0
131,111
3
L
Arachne
5,022
558
53
6
0
171,020
4
L
Merlin
3,230
359
3
0
0
31,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role