Player Matchup

Bacchus
Bacchus
BBARRONN
Bacchus
Level 108
God Stats
9W - 7L
1,668 SR
Queue Stats
314W - 242L
1,668 Elo+
Party 2
Hou Yi
Hou Yi
Paladinyshka
Hou Yi
Level 133
God Stats
38W - 23L
1,631 SR
Queue Stats
195W - 114L
1,650 Elo+
Party 2
Thoth
Thoth
youragony
Thoth
Level 133
God Stats
9W - 5L
1,644 SR
Queue Stats
322W - 177L
1,718 Elo+
Party 2
Team Averages
Level 125
1,648 SR
1,678 Elo+

VS

Team Averages
Level 143
1,703 SR
1,768 Elo+
Cu Chulainn
Cu Chulainn
Lánre
Cu Chulainn
Level 153
God Stats
13W - 5L
1,742 SR
Queue Stats
178W - 62L
1,977 Elo+
Party 1
Vulcan
Vulcan
Novitanobi
Vulcan
Level 157
God Stats
6W - 3L
1,594 SR
Queue Stats
94W - 106L
1,587 Elo+
Solo
Danzaburou
Danzaburou
castormega
Danzaburou
Level 119
God Stats
9W - 4L
1,772 SR
Queue Stats
66W - 38L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BBARRONN
Bacchus
15
5 / 5 / 9
12,536
737
13,539
20,926
30,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
16
8 / 5 / 7
12,369
728
13,791
14,649
5,732
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
youragony
Thoth
14
3 / 6 / 8
11,173
657
17,509
13,721
4,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lánre
Cu Chulainn
15
2 / 7 / 9
11,389
670
14,877
24,321
23,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Vulcan
Novitanobi
Vulcan
16
3 / 5 / 8
11,431
672
14,881
11,743
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
castormega
Danzaburou
18
11 / 4 / 5
13,353
785
13,361
15,226
5,328
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
16
Kills
16
16
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BBARRONN
Bacchus
5
5
9
1.9
W
Cu Chulainn
Lánre
Cu Chulainn
2
7
9
0.93
W
Vulcan
Novitanobi
Vulcan
3
5
8
1.4
L
Hou Yi
8
5
7
2.3
W
Danzaburou
castormega
Danzaburou
11
4
5
3.38
L
Thoth
youragony
Thoth
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
43,119
49,296
Taken
51,290
40,445
Mitigated
33,746
8,815
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BBARRONN
Bacchus
13,539
1,831
1,326
3,155
20,926
30,173
70
5,355
14,241
27,713
0
W
Cu Chulainn
Lánre
Cu Chulainn
14,877
1,612
0
5,261
24,321
23,379
0
12,967
11,354
10,303
32,154
W
Vulcan
Novitanobi
Vulcan
14,881
3,015
0
2,266
11,743
5,039
132
7,885
3,858
42,012
0
L
Hou Yi
13,791
4,328
0
458
14,649
5,732
435
4,377
9,376
0
43,551
W
Danzaburou
castormega
Danzaburou
13,361
7,115
0
3,534
15,226
5,328
2,614
10,610
4,616
0
48,233
L
Thoth
youragony
Thoth
17,509
645
0
3,876
13,721
4,540
1,050
6,600
6,352
50,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
36,173
203
Minions Killed
212
5
Camps Cleared
10
955,126
Distance Traveled
998,269
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,536
737
36
2
1
339,167
3
W
Cu Chulainn
11,389
670
63
4
1
323,872
1
W
Vulcan
11,431
672
60
4
3
351,004
7
L
Hou Yi
12,369
728
90
5
3
294,109
4
W
Danzaburou
13,353
785
89
5
6
323,393
2
L
Thoth
11,173
657
77
5
1
321,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role