Player Matchup

Artio
Artio
Darkl1ng2
Artio
Level 26
God Stats
81W - 37L
1,688 SR
Queue Stats
176W - 116L
1,576 Elo+
Party 1
Sol
Sol
SKOP320
Sol
Level 147
God Stats
6W - 6L
1,606 SR
Queue Stats
599W - 454L
1,705 Elo+
Party 1
Neith
Neith
SithJediNinja21
Neith
Level 7
God Stats
20W - 10L
1,609 SR
Queue Stats
53W - 37L
1,152 Elo+
Party 1
Team Averages
Level 60
1,634 SR
1,477 Elo+

VS

Team Averages
Level 45
1,483 SR
1,455 Elo+
Artio
Artio
Droppedya boi
Artio
Level 62
God Stats
10W - 10L
1,592 SR
Queue Stats
193W - 198L
1,456 Elo+
Party 2
Achilles
Achilles
LilWalrus
Achilles
Level 68
God Stats
0W - 2L
1,159 SR
Queue Stats
183W - 184L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
Motorbanana
Ne Zha
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Darkl1ng2
Artio
13
3 / 4 / 10
10,256
684
6,020
15,596
13,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
15
10 / 1 / 4
11,413
761
31,797
14,347
10,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 11
9,540
636
9,603
11,434
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
9,993
666
8,994
23,302
22,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
LilWalrus
Achilles
14
6 / 3 / 4
10,015
668
12,981
21,512
22,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
12
1 / 9 / 6
8,968
598
6,147
15,851
6,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
10
10
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
Darkl1ng2
Artio
3
4
10
2
L
3
2
4
2.5
L
Achilles
LilWalrus
Achilles
6
3
4
2.67
L
Ne Zha
1
9
6
0.44
W
Sol
10
1
4
12
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,420
Damage
28,122
41,377
Taken
60,665
28,621
Mitigated
51,497
18,655
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Darkl1ng2
Artio
6,020
241
2,124
5,620
15,596
13,788
115
3,361
12,235
16,645
0
L
8,994
122
2,089
7,733
23,302
22,685
372
14,430
8,872
26,524
0
L
Achilles
LilWalrus
Achilles
12,981
2,160
0
4,262
21,512
22,773
0
10,511
11,001
6,388
29,324
L
Ne Zha
6,147
1,729
617
1,140
15,851
6,039
663
10,324
5,527
0
16,195
W
Sol
31,797
11,134
0
7,810
14,347
10,694
2,147
4,893
9,454
66,143
6,428
W
9,603
6,230
0
3,101
11,434
4,139
341
2,854
8,580
0
28,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
28,976
155
Minions Killed
106
5
Camps Cleared
1
762,904
Distance Traveled
847,139
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,256
684
16
1
1
274,710
2
L
Artio
9,993
666
36
2
0
300,007
0
L
Achilles
10,015
668
51
3
0
314,112
2
L
Ne Zha
8,968
598
19
1
1
233,020
0
W
Sol
11,413
761
89
6
4
267,852
3
W
Neith
9,540
636
50
3
0
220,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role