Player Matchup

Danzaburou
Danzaburou
A bag of Kittns
Danzaburou
Level 80
God Stats
73W - 45L
1,611 SR
Queue Stats
261W - 266L
1,554 Elo+
Party 1
King Arthur
King Arthur
Hellish SiIence
King Arthur
Level 61
God Stats
39W - 34L
1,561 SR
Queue Stats
221W - 231L
1,481 Elo+
Party 1
Sol
Sol
Saucy x Bryant
Sol
Level 115
God Stats
57W - 44L
1,647 SR
Queue Stats
194W - 164L
1,612 Elo+
Solo
Team Averages
Level 85
1,606 SR
1,549 Elo+

VS

Team Averages
Level 129
1,490 SR
1,577 Elo+
Chaac
Chaac
Jayhawk18td
Chaac
Level 72
God Stats
1W - 1L
1,565 SR
Queue Stats
3W - 2L
1,619 Elo+
Solo
Tiamat
Tiamat
Miind Dragon
Tiamat
Level 159
God Stats
9W - 16L
1,302 SR
Queue Stats
633W - 735L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kriesen
Ah Muzen Cab
Level 156
God Stats
10W - 6L
1,602 SR
Queue Stats
103W - 112L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A bag of Kittns
Danzaburou
14
6 / 7 / 3
12,137
714
10,916
17,409
6,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Hellish SiIence
King Arthur
15
3 / 5 / 7
11,141
655
14,130
29,528
26,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 8
10,823
637
21,096
14,983
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
11,691
688
20,963
24,573
27,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
14
3 / 2 / 9
11,084
652
15,713
13,690
14,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
kriesen
Ah Muzen Cab
16
6 / 5 / 7
12,077
710
19,417
17,439
7,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
11
Kills
14
14
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A bag of Kittns
Danzaburou
6
7
3
1.07
L
King Arthur
Hellish SiIence
King Arthur
3
5
7
1.3
W
5
4
7
2.13
W
Tiamat
3
2
9
3.75
L
2
2
8
3
W
Ah Muzen Cab
kriesen
Ah Muzen Cab
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,142
Damage
56,093
61,920
Taken
55,702
37,475
Mitigated
49,771
20,510
Healing
23,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A bag of Kittns
Danzaburou
10,916
4,885
0
3,508
17,409
6,444
706
4,685
11,900
0
28,585
L
King Arthur
Hellish SiIence
King Arthur
14,130
2,868
663
8,565
29,528
26,205
269
6,953
21,053
0
37,106
W
20,963
3,817
0
12,289
24,573
27,985
269
9,588
14,985
0
42,602
W
Tiamat
15,713
1,434
555
5,451
13,690
14,605
946
4,478
9,212
36,738
0
L
21,096
3,037
0
7,774
14,983
4,826
916
3,182
11,382
50,631
0
W
Ah Muzen Cab
kriesen
Ah Muzen Cab
19,417
5,631
1,280
4,283
17,439
7,181
1,546
7,826
9,613
0
68,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
34,852
188
Minions Killed
199
6
Camps Cleared
8
894,122
Distance Traveled
923,434
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,137
714
48
3
3
278,961
3
L
King Arthur
11,141
655
50
3
2
306,372
2
W
Chaac
11,691
688
45
3
1
319,810
5
W
Tiamat
11,084
652
56
3
4
316,816
1
L
Sol
10,823
637
90
5
1
308,789
4
W
Ah Muzen Cab
12,077
710
98
6
3
286,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role