Player Matchup

Sun Wukong
Sun Wukong
BeeDawg8000
Sun Wukong
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 20L
1,408 Elo+
Solo
Jing Wei
Jing Wei
Derpyriver
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,469 Elo+
Solo
Pele
Pele
FOGpng
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JoshIsMC
Hun Batz
Level 18
God Stats
0W - 3L
1,181 SR
Queue Stats
172W - 138L
1,569 Elo+
Solo
Scylla
Scylla
TallesAndroid
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,436 SR
1,489 Elo+

VS

Team Averages
Level 13
1,545 SR
1,508 Elo+
He Bo
He Bo
ALMIGHTY_TXMATO
He Bo
Level 18
God Stats
2W - 1L
1,726 SR
Queue Stats
17W - 12L
1,471 Elo+
Solo
Guan Yu
Guan Yu
GlobulousBlob
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,432 Elo+
Solo
Nemesis
Nemesis
HoodieShmack
Nemesis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Artemis
Artemis
ImCangri
Artemis
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 5L
1,639 Elo+
Solo
Cupid
Cupid
USmellLikeFilth
Cupid
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeeDawg8000
Sun Wukong
18
4 / 13 / 10
11,138
1,114
15,824
26,611
30,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Derpyriver
Jing Wei
19
5 / 9 / 13
12,806
1,281
16,121
19,852
7,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
FOGpng
Pele
17
2 / 8 / 6
10,131
1,013
9,047
17,798
6,385
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
JoshIsMC
Hun Batz
16
4 / 14 / 4
10,166
1,017
10,765
19,482
6,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 13 / 8
11,182
1,118
8,533
18,151
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 27
13,341
1,334
20,204
13,095
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
19
4 / 4 / 32
11,983
1,198
10,740
16,337
18,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
HoodieShmack
Nemesis
18
6 / 6 / 23
11,794
1,179
8,125
11,591
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
ImCangri
Artemis
20
30 / 3 / 17
17,805
1,781
45,341
15,025
6,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 26
11,189
1,119
10,869
10,390
5,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
181
19
Kills
56
57
Deaths
19
41
Assists
125
Player
Kills
Deaths
Assists
KDA
W
13
3
27
8.83
L
Sun Wukong
BeeDawg8000
Sun Wukong
4
13
10
0.69
L
Jing Wei
Derpyriver
Jing Wei
5
9
13
1.28
L
Pele
FOGpng
Pele
2
8
6
0.63
W
Guan Yu
4
4
32
5
W
Nemesis
HoodieShmack
Nemesis
6
6
23
2.92
W
Artemis
ImCangri
Artemis
30
3
17
12.83
L
Hun Batz
JoshIsMC
Hun Batz
4
14
4
0.43
L
4
13
8
0.62
W
3
3
26
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,290
Damage
95,279
101,894
Taken
66,438
57,539
Mitigated
41,005
4,376
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,204
2,591
708
1,633
13,095
4,234
0
1,429
11,294
30,091
0
L
Sun Wukong
BeeDawg8000
Sun Wukong
15,824
2,991
0
1,387
26,611
30,998
0
5,808
20,520
2,157
22,286
L
Jing Wei
Derpyriver
Jing Wei
16,121
10,563
0
1,180
19,852
7,578
0
3,047
16,713
0
28,756
L
Pele
FOGpng
Pele
9,047
1,697
0
1,789
17,798
6,385
0
3,731
13,699
0
20,395
W
Guan Yu
10,740
2,506
2,069
4,077
16,337
18,642
0
2,288
13,816
0
17,946
W
Nemesis
HoodieShmack
Nemesis
8,125
2,650
0
118
11,591
5,748
0
1,401
9,876
0
14,226
W
Artemis
ImCangri
Artemis
45,341
27,311
0
2,373
15,025
6,742
0
2,889
11,869
0
75,114
L
Hun Batz
JoshIsMC
Hun Batz
10,765
2,196
0
0
19,482
6,786
0
5,080
14,092
0
24,505
L
8,533
1,138
0
20
18,151
5,792
0
2,538
15,518
31,123
0
W
10,869
5,749
1,729
1,675
10,390
5,639
0
1,594
8,486
0
21,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,423
Gold Earned
66,112
114
Minions Killed
153
3
Camps Cleared
8
940,224
Distance Traveled
896,712
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,341
1,334
34
3
0
165,594
0
L
Sun Wukong
11,138
1,114
18
2
0
198,041
0
L
Jing Wei
12,806
1,281
27
3
0
214,626
0
L
Pele
10,131
1,013
11
1
2
175,075
2
W
Guan Yu
11,983
1,198
11
1
0
177,118
0
W
Nemesis
11,794
1,179
10
1
1
188,276
0
W
Artemis
17,805
1,781
71
7
4
176,387
1
L
Hun Batz
10,166
1,017
24
2
0
179,084
1
L
Scylla
11,182
1,118
34
3
1
173,398
1
W
Cupid
11,189
1,119
27
3
3
189,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role