Player Matchup

Arachne
Arachne
CthulhuExe_
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,292 Elo+
Party 2
Charybdis
Charybdis
Fabiscano
Charybdis
Level 26
God Stats
26W - 13L
1,592 SR
Queue Stats
119W - 162L
1,380 Elo+
Party 2
Artio
Artio
TML BootUOff
Artio
Level 29
God Stats
1W - 3L
1,265 SR
Queue Stats
36W - 47L
1,376 Elo+
Solo
The Morrigan
The Morrigan
batman_graudo
The Morrigan
Level 27
God Stats
6W - 4L
1,680 SR
Queue Stats
53W - 51L
1,440 Elo+
Party 2
Bellona
Bellona
yDarkxZz-
Bellona
Level 28
God Stats
60W - 70L
1,527 SR
Queue Stats
121W - 191L
1,359 Elo+
Party 2
Team Averages
Level 24
1,513 SR
1,369 Elo+

VS

Team Averages
Level 10
1,355 SR
1,379 Elo+
Chaac
Chaac
Bengals4ever
Chaac
Level 21
God Stats
2W - 4L
1,362 SR
Queue Stats
7W - 20L
1,461 Elo+
Solo
Aphrodite
Aphrodite
GollumJ
Aphrodite
Level 8
God Stats
0W - 1L
1,186 SR
Queue Stats
1W - 4L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Leo_Lendario525
Kukulkan
Level 3
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Neith
Neith
Micaelmortal
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Chernobog
Chernobog
cantrigga
Chernobog
Level 15
God Stats
7W - 6L
1,509 SR
Queue Stats
10W - 11L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CthulhuExe_
Arachne
18
9 / 1 / 5
13,205
600
10,463
15,130
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Fabiscano
Charybdis
15
5 / 1 / 5
11,356
516
8,438
11,124
4,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 1 / 8
11,761
535
12,876
24,573
24,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
batman_graudo
The Morrigan
18
2 / 0 / 10
12,970
590
9,201
8,836
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
yDarkxZz-
Bellona
15
4 / 3 / 4
11,272
512
7,167
15,168
12,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,414
428
7,832
19,746
12,543
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
GollumJ
Aphrodite
13
0 / 10 / 3
7,644
347
2,146
12,311
4,747
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
9
0 / 6 / 3
7,172
326
3,872
6,136
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 2
7,104
323
1,925
4,672
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chernobog
cantrigga
Chernobog
15
4 / 5 / 0
10,113
460
13,548
17,783
5,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
28
Kills
6
6
Deaths
28
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Arachne
CthulhuExe_
Arachne
9
1
5
11.5
W
Charybdis
Fabiscano
Charybdis
5
1
5
7.5
L
Aphrodite
GollumJ
Aphrodite
0
10
3
0.15
L
Kukulkan
0
6
3
0.25
L
1
5
2
0.4
W
8
1
8
12
W
The Morrigan
batman_graudo
The Morrigan
2
0
10
7
L
Chernobog
cantrigga
Chernobog
4
5
0
0.8
W
Bellona
yDarkxZz-
Bellona
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,145
Damage
29,323
74,831
Taken
60,648
53,150
Mitigated
26,572
25,638
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,832
1,654
73
3,894
19,746
12,543
774
4,393
15,353
0
68,309
W
Arachne
CthulhuExe_
Arachne
10,463
6,866
0
4,824
15,130
6,583
2,341
483
14,647
0
91,665
W
Charybdis
Fabiscano
Charybdis
8,438
6,757
0
5,277
11,124
4,193
4,267
3,443
7,681
0
71,653
L
Aphrodite
GollumJ
Aphrodite
2,146
902
1,378
1,976
12,311
4,747
99
6,681
5,630
12,755
0
L
Kukulkan
3,872
821
0
0
6,136
1,665
336
2,715
3,421
28,278
0
L
1,925
738
0
260
4,672
1,720
472
76
4,596
0
13,419
W
12,876
877
1,211
8,902
24,573
24,528
1,813
2,947
21,626
42,118
2,622
W
The Morrigan
batman_graudo
The Morrigan
9,201
2,011
330
4,233
8,836
4,938
8,314
0
8,836
75,810
8,654
L
Chernobog
cantrigga
Chernobog
13,548
8,664
0
3,839
17,783
5,897
672
5,745
12,038
0
77,877
W
Bellona
yDarkxZz-
Bellona
7,167
2,669
0
861
15,168
12,908
1,827
1,468
13,700
0
38,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
41,447
546
Minions Killed
343
0
Camps Cleared
0
2,117,981
Distance Traveled
1,548,349
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,414
428
100
5
0
454,631
2
W
Arachne
13,205
600
113
5
0
446,172
4
W
Charybdis
11,356
516
117
5
0
411,859
2
L
Aphrodite
7,644
347
26
1
0
314,288
0
L
Kukulkan
7,172
326
50
2
0
194,143
0
L
Neith
7,104
323
21
1
0
177,311
2
W
Artio
11,761
535
64
3
0
453,261
1
W
The Morrigan
12,970
590
172
8
0
425,278
6
L
Chernobog
10,113
460
146
7
0
407,976
6
W
Bellona
11,272
512
80
4
0
381,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role