Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KittyMultiverse
Nox
Level 158
God Stats
6W - 6L
1,614 SR
Queue Stats
245W - 242L
1,593 Elo+
Solo
Cabrakan
Cabrakan
PureBORIBOYZ3
Cabrakan
Level 123
God Stats
15W - 22L
1,476 SR
Queue Stats
922W - 914L
1,546 Elo+
Solo
Geb
Geb
Stewsome
Geb
Level 159
God Stats
4W - 2L
1,721 SR
Queue Stats
98W - 101L
1,595 Elo+
Solo
Loki
Loki
Suicidepact
Loki
Level 120
God Stats
2W - 2L
1,299 SR
Queue Stats
81W - 58L
1,594 Elo+
Solo
Team Averages
Level 140
1,522 SR
1,566 Elo+

VS

Team Averages
Level 137
1,523 SR
1,559 Elo+
Nike
Nike
Duel1703
Nike
Level 129
God Stats
2W - 2L
1,468 SR
Queue Stats
388W - 395L
1,553 Elo+
Solo
Zeus
Zeus
IK_KILLER
Zeus
Level 153
God Stats
13W - 11L
1,710 SR
Queue Stats
231W - 220L
1,570 Elo+
Solo
Cupid
Cupid
Kevweeny
Cupid
Level 129
God Stats
21W - 14L
1,624 SR
Queue Stats
328W - 283L
1,555 Elo+
Solo
Artio
Artio
clock2000
Artio
Level 115
God Stats
31W - 34L
1,508 SR
Queue Stats
189W - 186L
1,496 Elo+
Party 1
Pele
Pele
fralopor
Pele
Level 157
God Stats
2W - 3L
1,308 SR
Queue Stats
276W - 253L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 2 / 1
5,155
516
1,977
5,012
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,129
513
2,163
4,111
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
PureBORIBOYZ3
Cabrakan
9
2 / 4 / 1
5,676
568
5,382
7,775
4,235
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,910
491
1,770
7,925
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 6 / 0
5,725
573
4,949
7,671
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
3 / 2 / 2
6,191
619
5,572
9,027
4,957
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
11
6 / 1 / 1
6,895
690
8,244
5,608
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Kevweeny
Cupid
10
0 / 0 / 3
5,616
562
1,091
3,907
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
clock2000
Artio
8
0 / 0 / 5
4,701
470
1,379
4,392
2,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
10
6 / 1 / 2
6,311
631
5,313
6,742
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
Nike
3
2
2
2
W
Zeus
6
1
1
6.5
W
Cupid
Kevweeny
Cupid
0
0
3
1.5
L
0
1
1
0.5
L
Cabrakan
PureBORIBOYZ3
Cabrakan
2
4
1
0.63
L
0
2
1
0.25
L
2
6
0
0.33
W
Artio
clock2000
Artio
0
0
5
2.5
W
Pele
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
21,599
32,494
Taken
29,676
11,715
Mitigated
12,357
8,246
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,977
539
0
1,433
5,012
1,274
0
980
4,022
0
29,716
W
Nike
5,572
940
0
2,687
9,027
4,957
0
4,150
4,877
0
29,721
W
Zeus
8,244
642
0
1,890
5,608
1,522
0
1,058
4,550
44,234
0
W
Cupid
Kevweeny
Cupid
1,091
472
207
2,736
3,907
835
28
255
3,652
0
34,995
L
2,163
97
41
1,425
4,111
1,110
0
2,482
1,533
26,790
0
L
Cabrakan
PureBORIBOYZ3
Cabrakan
5,382
884
0
2,138
7,775
4,235
0
0
7,775
26,752
0
L
1,770
61
0
1,821
7,925
3,065
0
2,494
5,307
16,448
0
L
4,949
1,797
0
1,388
7,671
2,031
0
3,292
4,234
0
25,174
W
Artio
clock2000
Artio
1,379
0
326
947
4,392
2,519
162
1,707
2,685
9,198
0
W
Pele
5,313
1,699
0
2,276
6,742
2,524
34
2,145
4,597
0
33,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
29,714
248
Minions Killed
329
0
Camps Cleared
0
909,295
Distance Traveled
1,003,506
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,155
516
49
5
0
178,279
6
W
Nike
6,191
619
62
6
0
200,515
2
W
Zeus
6,895
690
97
10
0
184,182
2
W
Cupid
5,616
562
94
9
0
178,699
5
L
Nox
5,129
513
64
6
0
184,344
4
L
Cabrakan
5,676
568
56
6
0
160,656
0
L
Geb
4,910
491
25
3
0
188,017
2
L
Loki
5,725
573
54
5
0
197,999
3
W
Artio
4,701
470
9
1
0
220,487
0
W
Pele
6,311
631
67
7
0
219,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role