Player Matchup

Odin
Odin
CrackFlavored
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,463 Elo+
Solo
Olorun
Olorun
Dhovakin03
Olorun
Level 4
God Stats
1W - 1L
1,643 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 1
Ravana
Ravana
Khronostar
Ravana
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 1
Anubis
Anubis
KillingTuba
Anubis
Level 28
God Stats
54W - 60L
1,364 SR
Queue Stats
144W - 207L
1,277 Elo+
Solo
Izanami
Izanami
Zarkunin
Izanami
Level 27
God Stats
11W - 5L
1,732 SR
Queue Stats
54W - 65L
1,476 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,453 Elo+

VS

Team Averages
Level 19
1,547 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kcmoa7
Arachne
Level 27
God Stats
4W - 4L
1,620 SR
Queue Stats
57W - 49L
1,478 Elo+
Solo
Ra
Ra
NuclearShippo
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,404 Elo+
Solo
Ares
Ares
Thatstranger07
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
itzHollow
Gilgamesh
Level 22
God Stats
20W - 10L
1,614 SR
Queue Stats
36W - 30L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
5,456
390
1,943
8,149
4,669
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Dhovakin03
Olorun
9
0 / 11 / 0
5,804
415
2,490
9,440
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Khronostar
Ravana
9
0 / 6 / 1
5,928
423
1,672
9,505
3,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
2 / 7 / 1
7,182
513
7,314
12,280
5,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zarkunin
Izanami
12
4 / 3 / 1
7,565
540
8,083
8,476
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 3 / 3
7,152
511
6,053
7,142
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Kcmoa7
Arachne
15
9 / 1 / 0
8,964
640
7,249
10,392
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 3
7,259
519
3,259
6,384
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
7,210
515
3,034
8,002
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
itzHollow
Gilgamesh
16
16 / 0 / 1
10,360
740
11,605
10,242
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
31
32
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
3
1.83
L
1
5
2
0.4
L
Olorun
Dhovakin03
Olorun
0
11
0
0
W
Arachne
Kcmoa7
Arachne
9
1
0
9
L
Ravana
Khronostar
Ravana
0
6
1
0.08
L
Anubis
2
7
1
0.36
W
1
2
3
1.25
W
1
1
4
3
L
Izanami
Zarkunin
Izanami
4
3
1
1.5
W
Gilgamesh
itzHollow
Gilgamesh
16
0
1
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,502
Damage
31,200
47,850
Taken
42,162
19,625
Mitigated
19,426
11,430
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,053
2,004
0
1,144
7,142
2,937
2,188
0
7,117
0
36,467
L
1,943
516
118
668
8,149
4,669
226
1,740
6,254
0
7,949
L
Olorun
Dhovakin03
Olorun
2,490
1,151
0
443
9,440
3,551
78
0
8,969
22,625
2,757
W
Arachne
Kcmoa7
Arachne
7,249
5,075
0
3,873
10,392
3,162
31
3,391
7,001
0
61,932
L
Ravana
Khronostar
Ravana
1,672
608
0
3,088
9,505
3,045
0
1,313
7,950
0
29,356
L
Anubis
7,314
595
0
5,471
12,280
5,849
52
1,505
10,502
33,186
0
W
3,259
177
523
1,599
6,384
1,508
179
3,205
3,179
35,943
0
W
3,034
354
0
2,454
8,002
5,998
329
0
8,002
14,530
0
L
Izanami
Zarkunin
Izanami
8,083
6,126
0
1,642
8,476
2,511
724
1,524
6,952
0
48,534
W
Gilgamesh
itzHollow
Gilgamesh
11,605
4,052
0
2,052
10,242
5,821
2,350
2,744
7,498
0
59,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
40,945
254
Minions Killed
382
0
Camps Cleared
0
1,127,759
Distance Traveled
1,412,554
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,152
511
63
5
0
249,211
3
L
Odin
5,456
390
12
1
0
220,587
0
L
Olorun
5,804
415
43
3
0
215,251
0
W
Arachne
8,964
640
108
8
0
317,083
0
L
Ravana
5,928
423
57
4
0
219,627
2
L
Anubis
7,182
513
44
3
0
220,141
4
W
Ra
7,259
519
75
5
0
279,237
0
W
Ares
7,210
515
21
2
0
276,940
3
L
Izanami
7,565
540
98
7
0
252,153
5
W
Gilgamesh
10,360
740
115
8
0
290,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role