Player Matchup

King Arthur
King Arthur
LSpidervinnY1
King Arthur
Level 25
God Stats
2W - 0L
1,746 SR
Queue Stats
47W - 58L
1,353 Elo+
Party 2
Cernunnos
Cernunnos
Nyanners_Simp
Cernunnos
Level 25
God Stats
2W - 0L
1,709 SR
Queue Stats
45W - 59L
1,319 Elo+
Party 2
Kali
Kali
PurifiedFG
Kali
Level 16
God Stats
3W - 2L
1,375 SR
Queue Stats
21W - 31L
1,335 Elo+
Solo
Raijin
Raijin
SamuraiDD6666
Raijin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 311L
1,326 Elo+
Solo
Artemis
Artemis
outsider0509
Artemis
Level 25
God Stats
3W - 1L
1,593 SR
Queue Stats
35W - 52L
1,277 Elo+
Party 2
Team Averages
Level 24
1,585 SR
1,322 Elo+

VS

Team Averages
Level 44
1,285 SR
1,193 Elo+
Mercury
Mercury
BloodyHobo
Mercury
Level 129
God Stats
6W - 7L
1,382 SR
Queue Stats
11W - 19L
1,435 Elo+
Party 1
Tiamat
Tiamat
DragoPhoenix0708
Tiamat
Level 6
God Stats
0W - 3L
1,150 SR
Queue Stats
5W - 7L
1,154 Elo+
Party 1
Poseidon
Poseidon
DragonKing_91408
Poseidon
Level 51
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 22L
1,026 Elo+
Party 1
Jing Wei
Jing Wei
M0nkeyFLIP
Jing Wei
Level 29
God Stats
0W - 1L
1,123 SR
Queue Stats
23W - 15L
1,443 Elo+
Solo
Sol
Sol
dragonprince624
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LSpidervinnY1
King Arthur
20
5 / 2 / 23
16,618
1,108
26,063
26,461
29,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Nyanners_Simp
Cernunnos
20
22 / 9 / 15
19,447
1,296
40,975
29,140
12,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 1 / 9
12,589
839
287
1,043
326
20
5 / 10 / 16
15,371
1,025
7,406
21,362
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
outsider0509
Artemis
20
13 / 12 / 15
17,938
1,196
42,711
30,567
12,214
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BloodyHobo
Mercury
20
24 / 12 / 7
20,993
1,400
52,115
38,472
19,583
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 14 / 12
13,565
904
8,293
23,087
13,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 18
16,735
1,116
27,165
22,185
8,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
M0nkeyFLIP
Jing Wei
20
3 / 8 / 12
14,484
966
9,871
25,314
15,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
0 / 5 / 11
13,168
878
856
16,224
4,399

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
94
45
Kills
34
34
Deaths
45
78
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
BloodyHobo
Mercury
24
12
7
2.29
L
1
14
12
0.5
L
6
6
18
2.5
W
King Arthur
LSpidervinnY1
King Arthur
5
2
23
8.25
L
Jing Wei
M0nkeyFLIP
Jing Wei
3
8
12
1.13
W
Cernunnos
Nyanners_Simp
Cernunnos
22
9
15
3.28
W
0
1
9
4.5
W
5
10
16
1.3
L
0
5
11
1.1
W
Artemis
outsider0509
Artemis
13
12
15
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,442
Damage
98,300
108,573
Taken
125,282
62,134
Mitigated
61,510
13,906
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BloodyHobo
Mercury
52,115
40,335
0
7,870
38,472
19,583
0
4,057
34,415
0
92,695
L
8,293
847
96
1,867
23,087
13,009
0
2,118
20,969
22,999
0
L
27,165
4,406
0
3,336
22,185
8,548
0
4,119
18,066
67,115
0
W
King Arthur
LSpidervinnY1
King Arthur
26,063
2,456
0
0
26,461
29,157
0
15,479
10,982
18,829
39,081
L
Jing Wei
M0nkeyFLIP
Jing Wei
9,871
5,744
0
0
25,314
15,971
0
1,592
23,722
0
29,129
W
Cernunnos
Nyanners_Simp
Cernunnos
40,975
21,882
0
5,004
29,140
12,702
0
7,939
21,201
0
72,817
W
287
234
0
0
1,043
326
0
63
980
0
1,293
W
7,406
838
145
1,610
21,362
7,735
0
5,885
15,477
25,176
0
L
856
151
0
585
16,224
4,399
0
1,980
14,244
8,332
0
W
Artemis
outsider0509
Artemis
42,711
28,679
0
7,147
30,567
12,214
0
6,948
23,619
0
67,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,963
Gold Earned
78,945
221
Minions Killed
240
8
Camps Cleared
10
1,085,267
Distance Traveled
1,472,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
20,993
1,400
81
5
3
359,249
0
L
Tiamat
13,565
904
27
2
4
252,820
0
L
Poseidon
16,735
1,116
93
6
2
281,782
0
W
King Arthur
16,618
1,108
59
4
0
353,362
0
L
Jing Wei
14,484
966
21
1
0
295,534
0
W
Cernunnos
19,447
1,296
67
4
0
262,169
0
W
Kali
12,589
839
0
0
0
38,084
0
W
Raijin
15,371
1,025
25
2
4
186,252
0
L
Sol
13,168
878
18
1
1
283,059
0
W
Artemis
17,938
1,196
70
5
4
245,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role