Player Matchup

Neith
Neith
Danubio653
Neith
Level 26
God Stats
28W - 50L
1,364 SR
Queue Stats
29W - 52L
1,315 Elo+
Party 1
Hercules
Hercules
brainto_
Hercules
Level 29
God Stats
7W - 9L
1,613 SR
Queue Stats
151W - 167L
1,452 Elo+
Solo
Chang'e
Chang'e
theusromano14
Chang'e
Level 60
God Stats
3W - 7L
1,459 SR
Queue Stats
9W - 21L
1,343 Elo+
Party 1
Team Averages
Level 38
1,479 SR
1,370 Elo+

VS

Team Averages
Level 54
1,477 SR
1,532 Elo+
Ymir
Ymir
GoruttaJones
Ymir
Level 21
God Stats
8W - 1L
1,699 SR
Queue Stats
35W - 22L
1,578 Elo+
Party 2
Charybdis
Charybdis
Luuffy318
Charybdis
Level 133
God Stats
28W - 39L
1,326 SR
Queue Stats
179W - 229L
1,419 Elo+
Party 2
Thoth
Thoth
agraph
Thoth
Level 7
God Stats
2W - 1L
1,405 SR
Queue Stats
3W - 1L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 2 / 1
9,098
569
11,243
9,942
3,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
brainto_
Hercules
13
1 / 3 / 0
8,895
556
8,474
15,762
13,715
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
12
0 / 4 / 1
8,762
548
5,584
13,413
6,485
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
11,679
730
14,005
19,652
24,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Luuffy318
Charybdis
15
4 / 1 / 5
10,309
644
14,167
10,117
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
agraph
Thoth
11
1 / 1 / 4
9,215
576
5,983
3,113
732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
1
0.75
W
4
0
5
6.5
W
Charybdis
Luuffy318
Charybdis
4
1
5
6.5
W
Thoth
agraph
Thoth
1
1
4
3
L
Hercules
brainto_
Hercules
1
3
0
0.33
L
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
34,155
39,117
Taken
32,882
23,545
Mitigated
30,552
12,746
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,243
3,968
0
2,024
9,942
3,345
0
5,308
4,634
0
32,926
W
14,005
2,144
0
5,202
19,652
24,985
58
4,068
15,584
40,478
0
W
Charybdis
Luuffy318
Charybdis
14,167
4,440
0
1,512
10,117
4,835
2,145
1,924
8,193
0
45,820
W
Thoth
agraph
Thoth
5,983
165
0
0
3,113
732
198
0
3,113
18,973
0
L
Hercules
brainto_
Hercules
8,474
1,776
0
1,752
15,762
13,715
0
7,219
8,543
0
26,504
L
Chang'e
5,584
471
3,702
5,268
13,413
6,485
0
7,986
5,427
30,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,755
Gold Earned
31,203
157
Minions Killed
177
7
Camps Cleared
6
793,606
Distance Traveled
763,569
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,098
569
44
3
0
245,424
2
W
Ymir
11,679
730
53
3
5
270,747
5
W
Charybdis
10,309
644
90
6
1
240,587
4
W
Thoth
9,215
576
34
2
0
252,235
1
L
Hercules
8,895
556
48
3
3
277,560
2
L
Chang'e
8,762
548
65
4
4
270,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role