Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Fiking_
Sobek
Level 82
God Stats
17W - 10L
1,710 SR
Queue Stats
471W - 393L
1,585 Elo+
Party 2
Susano
Susano
GWFQ8
Susano
Level 107
God Stats
9W - 11L
1,483 SR
Queue Stats
650W - 565L
1,609 Elo+
Party 2
Mulan
Mulan
TV6ad9
Mulan
Level 45
God Stats
31W - 20L
1,538 SR
Queue Stats
224W - 251L
1,387 Elo+
Party 2
Team Averages
Level 90
1,546 SR
1,516 Elo+

VS

Team Averages
Level 67
1,569 SR
1,487 Elo+
Izanami
Izanami
Pipe City Baby
Izanami
Level 65
God Stats
6W - 4L
1,463 SR
Queue Stats
139W - 145L
1,525 Elo+
Party 1
Xing Tian
Xing Tian
Schlimeyy
Xing Tian
Level 49
God Stats
1W - 1L
1,658 SR
Queue Stats
38W - 45L
1,362 Elo+
Solo
Nike
Nike
SpaceCowboy690
Nike
Level 89
God Stats
11W - 19L
1,526 SR
Queue Stats
494W - 546L
1,520 Elo+
Party 1
Raijin
Raijin
baldsteve
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 231L
1,464 Elo+
Party 1
Arachne
Arachne
woelkie
Arachne
Level 27
God Stats
3W - 3L
1,698 SR
Queue Stats
47W - 36L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 1 / 4
9,858
616
9,276
8,952
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
 
Poseidon
16
6 / 1 / 6
9,840
615
7,707
5,558
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Fiking_
Sobek
12
4 / 2 / 9
8,823
551
3,872
12,652
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
GWFQ8
Susano
15
5 / 0 / 5
9,210
576
8,974
8,753
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
TV6ad9
Mulan
13
1 / 5 / 1
8,135
508
8,503
16,095
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
6,764
423
4,502
12,028
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Schlimeyy
Xing Tian
9
1 / 4 / 0
6,238
390
1,491
10,090
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 4
8,065
504
9,549
13,670
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
baldsteve
Raijin
10
0 / 5 / 1
6,632
415
2,962
6,690
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
woelkie
Arachne
14
5 / 3 / 1
8,500
531
5,029
12,024
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
9
9
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
4
8
W
Poseidon
 
Poseidon
6
1
6
9
W
Sobek
Fiking_
Sobek
4
2
9
4.25
W
Susano
GWFQ8
Susano
5
0
5
7.5
L
1
9
1
0.17
L
Xing Tian
Schlimeyy
Xing Tian
1
4
0
0.25
L
2
1
4
4
W
Mulan
TV6ad9
Mulan
1
5
1
0.3
L
Raijin
baldsteve
Raijin
0
5
1
0.1
L
Arachne
woelkie
Arachne
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,332
Damage
23,533
52,010
Taken
54,502
27,054
Mitigated
21,347
20,995
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,276
3,814
0
5,023
8,952
2,612
41
745
8,165
0
82,502
W
Poseidon
 
Poseidon
7,707
722
0
2,046
5,558
1,904
1,423
812
4,676
69,726
0
W
Sobek
Fiking_
Sobek
3,872
551
0
4,654
12,652
10,684
100
1,350
11,220
17,700
0
W
Susano
GWFQ8
Susano
8,974
1,600
0
4,597
8,753
3,158
117
1,801
6,830
0
57,342
L
4,502
2,993
215
1,395
12,028
1,958
0
2,143
9,779
0
31,455
L
Xing Tian
Schlimeyy
Xing Tian
1,491
156
72
1,764
10,090
4,118
0
3,042
6,860
12,187
0
L
9,549
1,907
0
3,235
13,670
8,525
409
1,603
11,140
4,562
38,499
W
Mulan
TV6ad9
Mulan
8,503
2,130
0
4,675
16,095
8,696
1,501
876
15,219
0
41,436
L
Raijin
baldsteve
Raijin
2,962
130
0
780
6,690
1,601
76
1,776
4,844
25,837
0
L
Arachne
woelkie
Arachne
5,029
2,861
0
5,783
12,024
5,145
0
2,629
9,166
0
50,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
36,199
494
Minions Killed
320
0
Camps Cleared
0
1,684,499
Distance Traveled
1,312,836
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,858
616
137
9
0
306,623
5
W
Poseidon
9,840
615
153
10
0
378,937
1
W
Sobek
8,823
551
14
1
0
309,466
6
W
Susano
9,210
576
102
6
0
388,588
4
L
Izanami
6,764
423
64
4
0
245,597
0
L
Xing Tian
6,238
390
13
1
0
226,183
2
L
Nike
8,065
504
85
5
0
288,521
5
W
Mulan
8,135
508
88
6
0
300,885
6
L
Raijin
6,632
415
64
4
0
209,300
3
L
Arachne
8,500
531
94
6
0
343,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role