Player Matchup

Jormungandr
Jormungandr
Bronze IV
CereMX722
Jormungandr
Bronze IV
Level 85
God Stats
0W - 6L
1,384 SR
Queue Stats
2W - 18L
887 MMR
Party 1
Ullr
Ullr
Silver V
TNT-JackESP
Ullr
Silver V
Level 134
God Stats
0W - 2L
1,342 SR
Queue Stats
14W - 32L
657 MMR
Party 1
Janus
Janus
Bronze IV
hydrocarlos12
Janus
Bronze IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,228 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,408 SR
924 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,518 SR
1,469 MMR
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Silver I
Chemikill99
Chronos
Silver I
Level 62
God Stats
3W - 6L
1,436 SR
Queue Stats
43W - 63L
1,401 MMR
Solo
Chiron
Chiron
Gold V
jojotelli9
Chiron
Gold V
Level 63
God Stats
11W - 10L
1,618 SR
Queue Stats
26W - 30L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CereMX722
Jormungandr
12
2 / 5 / 2
9,752
650
10,847
15,415
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 2
8,433
562
3,690
11,376
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 2
8,590
573
8,275
10,338
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ZeusBacchusHou YiTiamatAres

VS

Bans
GilgameshFenrirAchillesScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
5 / 1 / 9
10,351
690
13,076
14,316
19,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Chemikill99
Chronos
15
6 / 2 / 6
10,328
689
11,935
9,784
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
jojotelli9
Chiron
15
5 / 1 / 9
10,328
689
8,596
11,080
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
9
9.5
L
Jormungandr
CereMX722
Jormungandr
2
5
2
0.6
W
Chronos
Chemikill99
Chronos
6
2
6
4.5
L
1
5
2
0.4
L
1
6
2
0.33
W
Chiron
jojotelli9
Chiron
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,812
Damage
33,607
37,129
Taken
35,180
21,734
Mitigated
27,334
6,660
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,076
1,463
0
2,940
14,316
19,466
17
6,506
7,810
23,078
0
L
Jormungandr
CereMX722
Jormungandr
10,847
2,229
788
3,100
15,415
14,841
55
8,392
6,673
26,933
0
W
Chronos
Chemikill99
Chronos
11,935
3,896
0
3,172
9,784
4,112
737
5,333
4,451
44,944
2,721
L
3,690
824
0
1,396
11,376
3,674
0
7,455
3,566
0
24,855
L
8,275
214
417
959
10,338
3,219
0
7,492
2,442
36,235
0
W
Chiron
jojotelli9
Chiron
8,596
2,512
797
2,541
11,080
3,756
1,439
7,728
3,337
0
48,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
31,007
175
Minions Killed
179
6
Camps Cleared
7
726,077
Distance Traveled
780,473
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,351
690
22
1
1
262,615
4
L
Jormungandr
9,752
650
31
2
2
241,095
3
W
Chronos
10,328
689
66
4
4
272,555
5
L
Ullr
8,433
562
67
4
2
241,016
5
L
Janus
8,590
573
77
5
2
243,966
1
W
Chiron
10,328
689
91
6
2
245,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role