Player Matchup

Chang'e
Chang'e
E1dr
Chang'e
Level 27
God Stats
7W - 4L
1,833 SR
Queue Stats
97W - 81L
1,492 Elo+
Party 1
Sobek
Sobek
Funktastic420
Sobek
Level 139
God Stats
2W - 2L
1,534 SR
Queue Stats
128W - 127L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
SuganaaGamingTTV
Ne Zha
Level 160
God Stats
15W - 8L
1,602 SR
Queue Stats
634W - 506L
1,573 Elo+
Party 1
Team Averages
Level 109
1,656 SR
1,505 Elo+

VS

Team Averages
Level 68
1,447 SR
1,448 Elo+
Loki
Loki
Gregors85
Loki
Level 26
God Stats
3W - 3L
1,338 SR
Queue Stats
26W - 48L
1,327 Elo+
Solo
Charybdis
Charybdis
ISlaughterousI
Charybdis
Level 153
God Stats
2W - 5L
1,445 SR
Queue Stats
92W - 70L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ven0mBe4st
Kumbhakarna
Level 26
God Stats
14W - 11L
1,559 SR
Queue Stats
65W - 64L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
E1dr
Chang'e
16
5 / 2 / 10
11,859
659
11,350
12,477
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 12
12,445
691
11,235
21,242
25,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 1 / 8
12,488
694
25,095
14,328
5,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 9 / 4
10,414
579
4,921
15,068
4,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ISlaughterousI
Charybdis
15
2 / 6 / 3
11,685
649
16,539
17,020
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
Ven0mBe4st
Kumbhakarna
15
3 / 1 / 3
12,120
673
8,903
23,824
29,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
16
Kills
6
6
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
E1dr
Chang'e
5
2
10
5
W
3
3
12
3
L
Loki
1
9
4
0.33
L
Charybdis
ISlaughterousI
Charybdis
2
6
3
0.58
W
8
1
8
12
L
Kumbhakarna
Ven0mBe4st
Kumbhakarna
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,680
Damage
30,363
48,047
Taken
55,912
35,014
Mitigated
39,482
27,802
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
E1dr
Chang'e
11,350
896
8,819
7,145
12,477
4,043
1,284
4,226
8,251
39,029
0
W
11,235
204
816
4,533
21,242
25,238
145
3,531
16,629
24,720
0
L
Loki
4,921
387
445
1,248
15,068
4,875
352
7,027
8,041
0
17,416
L
Charybdis
ISlaughterousI
Charybdis
16,539
10,752
0
1,867
17,020
4,918
855
3,468
13,552
0
65,608
W
25,095
3,284
907
5,582
14,328
5,733
1,173
1,521
12,807
0
72,644
L
Kumbhakarna
Ven0mBe4st
Kumbhakarna
8,903
355
248
4,160
23,824
29,689
186
12,654
11,170
27,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
34,219
178
Minions Killed
158
9
Camps Cleared
6
979,482
Distance Traveled
883,641
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,859
659
65
4
3
296,151
1
W
Sobek
12,445
691
19
1
1
333,754
12
L
Loki
10,414
579
31
2
1
269,443
3
L
Charybdis
11,685
649
103
6
5
252,583
2
W
Ne Zha
12,488
694
94
5
5
349,577
1
L
Kumbhakarna
12,120
673
24
1
0
361,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role