Player Matchup

Anubis
Anubis
DJ Swagger 26
Anubis
Level 29
God Stats
12W - 10L
1,249 SR
Queue Stats
40W - 47L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
DragonsBaneXII
Gilgamesh
Level 109
God Stats
2W - 2L
1,562 SR
Queue Stats
205W - 170L
1,568 Elo+
Party 2
Achilles
Achilles
JungleTrench
Achilles
Level 27
God Stats
7W - 3L
1,409 SR
Queue Stats
180W - 84L
1,652 Elo+
Solo
Olorun
Olorun
Pringles_Boi007
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 6L
1,784 Elo+
Party 2
Athena
Athena
Reesesthecat
Athena
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,588 Elo+
Solo
Team Averages
Level 36
1,444 SR
1,625 Elo+

VS

Team Averages
Level 22
1,519 SR
1,526 Elo+
Janus
Janus
ArcticWolf05765
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,562 Elo+
Solo
Bacchus
Bacchus
BOYONMARS999
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,583 Elo+
Solo
Loki
Loki
BlackReaper3047
Loki
Level 28
God Stats
150W - 117L
1,568 SR
Queue Stats
199W - 163L
1,582 Elo+
Solo
Hel
Hel
Drip Chaser
Hel
Level 33
God Stats
51W - 36L
1,537 SR
Queue Stats
143W - 139L
1,507 Elo+
Party 1
Hades
Hades
FoRZaBmp
Hades
Level 28
God Stats
4W - 4L
1,493 SR
Queue Stats
107W - 119L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
8,031
446
5,845
12,040
5,241
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
DragonsBaneXII
Gilgamesh
15
8 / 4 / 7
9,607
534
10,410
17,454
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
JungleTrench
Achilles
19
7 / 0 / 2
11,548
642
9,944
9,640
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
8 / 2 / 11
11,171
621
21,931
16,486
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
17
7 / 0 / 7
10,435
580
7,076
9,468
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,319
462
7,137
10,612
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
BOYONMARS999
Bacchus
7
2 / 3 / 0
6,604
367
3,617
9,094
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 2
9,745
541
8,088
9,237
2,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 8 / 2
8,023
446
10,107
15,941
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
FoRZaBmp
Hades
13
3 / 11 / 2
8,208
456
7,689
21,635
8,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
30
Kills
12
12
Deaths
30
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Bacchus
BOYONMARS999
Bacchus
2
3
0
0.67
L
3
3
2
1.33
W
0
6
6
0.5
W
Gilgamesh
DragonsBaneXII
Gilgamesh
8
4
7
2.88
L
1
8
2
0.25
L
Hades
FoRZaBmp
Hades
3
11
2
0.36
W
Achilles
JungleTrench
Achilles
7
0
2
8
W
8
2
11
6.75
W
Athena
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,206
Damage
36,638
65,088
Taken
66,519
38,431
Mitigated
24,071
28,292
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,137
321
0
1,703
10,612
2,730
0
4,526
5,755
40,407
0
L
Bacchus
BOYONMARS999
Bacchus
3,617
1,156
0
1,080
9,094
6,088
0
4,353
4,465
8,261
0
L
8,088
2,280
0
2,202
9,237
2,673
1,070
3,431
5,522
0
68,731
W
5,845
144
0
2,430
12,040
5,241
921
4,434
7,370
34,798
0
W
Gilgamesh
DragonsBaneXII
Gilgamesh
10,410
2,431
149
4,475
17,454
13,570
581
8,197
8,993
0
31,539
L
10,107
220
1,533
4,537
15,941
4,000
0
8,176
7,324
43,402
0
L
Hades
FoRZaBmp
Hades
7,689
832
302
4,497
21,635
8,580
192
12,408
8,955
41,301
0
W
Achilles
JungleTrench
Achilles
9,944
3,555
0
5,637
9,640
7,164
141
1,860
7,572
8,959
75,507
W
21,931
11,675
863
9,396
16,486
7,770
7,144
11,102
4,816
78,694
6,593
W
Athena
7,076
1,836
0
5,342
9,468
4,686
319
1,575
7,787
67,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
40,899
553
Minions Killed
366
0
Camps Cleared
0
1,742,579
Distance Traveled
1,502,596
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,319
462
70
4
0
297,417
9
L
Bacchus
6,604
367
5
0
0
227,410
1
L
Loki
9,745
541
144
8
0
369,716
7
W
Anubis
8,031
446
68
4
0
263,694
0
W
Gilgamesh
9,607
534
49
3
0
360,263
3
L
Hel
8,023
446
76
4
0
319,788
0
L
Hades
8,208
456
71
4
0
288,265
0
W
Achilles
11,548
642
171
10
0
411,436
1
W
Olorun
11,171
621
144
8
0
284,993
4
W
Athena
10,435
580
121
7
0
422,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role