Player Matchup

Sylvanus
Sylvanus
Novitanobi
Sylvanus
Level 157
God Stats
5W - 2L
1,616 SR
Queue Stats
94W - 106L
1,577 Elo+
Solo
Merlin
Merlin
cerrato12
Merlin
Level 118
God Stats
6W - 4L
1,561 SR
Queue Stats
190W - 160L
1,626 Elo+
Solo
Hou Yi
Hou Yi
heatron
Hou Yi
Level 107
God Stats
7W - 5L
1,712 SR
Queue Stats
762W - 651L
1,501 Elo+
Solo
Team Averages
Level 127
1,629 SR
1,568 Elo+

VS

Team Averages
Level 96
1,529 SR
1,539 Elo+
Pele
Pele
DomenFil
Pele
Level 50
God Stats
9W - 4L
1,661 SR
Queue Stats
54W - 44L
1,535 Elo+
Party 1
Charybdis
Charybdis
Genomorphs
Charybdis
Level 152
God Stats
13W - 17L
1,585 SR
Queue Stats
175W - 152L
1,554 Elo+
Party 1
Ra
Ra
Shveider
Ra
Level 87
God Stats
1W - 1L
1,340 SR
Queue Stats
93W - 95L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Novitanobi
Sylvanus
13
5 / 0 / 12
9,565
736
6,462
10,913
9,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
cerrato12
Merlin
13
2 / 1 / 14
8,978
691
9,543
5,207
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
heatron
Hou Yi
14
10 / 0 / 7
10,073
775
9,688
8,311
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 10 / 1
7,310
562
4,934
11,577
4,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Genomorphs
Charybdis
12
1 / 4 / 0
7,871
605
3,266
8,686
2,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
7,259
558
5,743
8,303
2,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
17
Kills
1
1
Deaths
17
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
0
10
1
0.05
L
Charybdis
Genomorphs
Charybdis
1
4
0
0.25
W
Sylvanus
Novitanobi
Sylvanus
5
0
12
11
L
0
3
0
0
W
Merlin
cerrato12
Merlin
2
1
14
9
W
Hou Yi
heatron
Hou Yi
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
13,943
24,431
Taken
28,566
15,959
Mitigated
8,779
12,635
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,934
612
0
793
11,577
4,045
0
7,520
3,461
0
12,980
L
Charybdis
Genomorphs
Charybdis
3,266
2,171
0
704
8,686
2,498
0
4,767
3,421
0
22,461
W
Sylvanus
Novitanobi
Sylvanus
6,462
1,173
934
6,582
10,913
9,954
382
2,293
8,620
22,960
0
L
5,743
173
682
1,978
8,303
2,236
0
3,650
4,121
33,364
0
W
Merlin
cerrato12
Merlin
9,543
46
0
758
5,207
2,144
761
1,092
4,115
33,605
0
W
Hou Yi
heatron
Hou Yi
9,688
3,383
0
4,361
8,311
3,861
1,538
2,504
5,807
0
43,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
22,440
159
Minions Killed
130
8
Camps Cleared
4
737,253
Distance Traveled
741,030
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,310
562
15
1
0
235,190
6
L
Charybdis
7,871
605
49
4
2
229,908
2
W
Sylvanus
9,565
736
29
2
2
241,244
4
L
Ra
7,259
558
66
5
2
275,932
5
W
Merlin
8,978
691
51
4
5
250,836
0
W
Hou Yi
10,073
775
79
6
1
245,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role